Stop Think Shine Plan Document Stop Think Shine Plan
6-Session Small Group Course for 2nd Grade Boys
Audience: 2nd Grade Boys
Time: 6 Sessions × 25 Min
Objective
Students will learn and practice strategies to manage impulsivity and inattention across six 25-minute sessions, using the “Stop, Think, Shine” process to wait their turn, handle disappointment, and build self-control.
The Why
Managing impulsivity and frustration helps students participate fairly, stay focused, and build positive social skills, improving classroom engagement and reducing disruptions.
Prep Checklist
Print & cut Impulsivity Warm-Up Cards
Review Presentation Slides
Copy Disappointment & Reflection Worksheets
Gather reward tokens or stickers
Review Self-Control Script
Materials Included
Warm-Up Cards
Slide Deck
Self-Control Script
Game Pieces & Board
Disappointment Worksheet
Reflection Worksheet
Session Roadmap
Session 1: Introduction & Warm-Up
25 mins
Welcome and explain the goal: learning to stop, think, and shine when feelings are big
Use Impulsivity Warm-Up Cards to discuss times they acted too quickly
Teacher models the “Stop, Think, Shine” steps using the Self-Control Script
Quick debrief: How does stopping help?
Session 2: Stop, Think, Shine Process
25 mins
Review last session’s discussion and introduce the three steps visually on the Slide Deck
Group reads scenarios from the slide deck and practices saying “Stop” out loud
Role-play thinking of options (“Think”) before acting
Celebrate shining with a token from the reward system
Session 3: Turn-Taking Game
25 mins
Explain rules of the turn-taking board game using Game Pieces
Students play in small groups, practicing waiting for their turn and using “Stop, Think, Shine” when they feel impatient
Teacher circulates, prompts use of the strategy, and awards tokens for good waiting
Group reflection: What helped you wait?
Session 4: Handling Disappointment
25 mins
Discuss how it feels when not chosen or called on
Read a scenario on the Slide Deck about not being picked first
Students complete the Disappointment Worksheet to reflect on feelings
Share ideas on how to bounce back and “shine” despite disappointment
Session 5: Role-Play Challenges
25 mins
Set up stations with common classroom challenges (e.g., not chosen, losing a game)
Students rotate and role-play each scenario, applying Stop, Think, Shine
Peers give feedback using a simple checklist
Teacher awards extra tokens for creative shining strategies
Session 6: Reflection & Celebration
25 mins
Review all steps on the Slide Deck
Students complete the Reflection Worksheet, noting favorite strategies
Share reflections in circle time
Celebrate progress with stickers or tokens and discuss future use
Stop Think Shine Presentation Slides Stop, Think, Shine
A fun way to manage big feelings and wait your turn!
Session 1 Kick-off: Welcome the group and introduce the purpose.
Warm-Up: Acting Quickly
Have you ever done these before thinking?
Grabbed a toy without asking
Yelled out in class
Pushed someone in line
Share Your Story
Step 1: STOP
Pause and take a deep breath before you act.
Step 2: THINK
Ask yourself:
What could happen next?
What are my choices?
Step 3: SHINE
Choose the best, kind action and show your BEST SELF!
Scenario 1
Waiting Your Turn
"I’m in line for lunch and I really want to cut ahead because I'm so hungry!"
STOP Breathe deep
THINK Choices?
SHINE Best action
Scenario 2
Handling Disappointment
"The teacher calls on someone else for the answer, and I felt really upset."
How will you use the steps to Shine?
Ready to Shine?
Practice Stop, Think, Shine in class today.
Earn tokens for showing your best self!
Which step is hardest for you?
Self Control Master Script Self-Control Script
Stop, Think, Shine Framework Introduction
Intro
Teacher: “Good morning, everyone! Today we are going to learn a three-step way to handle big feelings called Stop, Think, Shine. Can you say that with me?”
[Group]: “Stop, Think, Shine!”
Teacher: “Fantastic! Let’s learn what each word means.”
Step 1: Stop
Teacher: “The first word is Stop. When we feel like acting too quickly—like blurting out or grabbing something—‘Stop’ helps us pause. Say ‘Stop’ in your head and take one deep breath.”
Teacher: “Let’s practice together. Ready? I’m going to pretend I want to shout out the answer without raising my hand. What do I do first?”
[Group]: “Stop!”
Teacher takes a deep breath.
Teacher: “Great job! Stopping gives us a moment to calm down.”
Step 2: Think
Teacher: “Next is Think. After you stop, you ask yourself: ‘What are my choices?’ and ‘What could happen next?’”
Teacher: “If I feel upset because my friend took my turn first, what could I think of? Turn to your partner and whisper one idea.”
Give students 30 seconds to whisper.
Teacher: “Those are excellent ideas! You could take a turn next time, or use your words to say how you feel.”
Step 3: Shine
Teacher: “The last word is Shine. That means choosing the best, kind action—one that helps you and others. It’s your time to show your best self.”
Teacher: “I could push back or I could say, ‘Could I have a turn next?’ I choose to Shine by using my words politely.”
Putting It All Together
“Imagine you’re next in line for lunch but someone cuts in front of you.”
STOP!
THINK!
SHINE!
“Wonderful! Tomorrow, we’ll practice this more and earn tokens each time we use our steps in real situations. Let’s be ready to shine today!”
Impulsivity Warm Up Cards Document Impulsivity Warm-Up Cards
Use these cards at the start of each session to spark discussion. Ask: "What happened?", "How did you feel?", and "How could you Stop, Think, Shine?"
I shouted out an answer before raising my hand.
I grabbed the toy without asking.
I pushed someone in line when I was mad.
I interrupted my friend while they were talking.
I ran ahead on the playground without waiting.
I took someone else’s marker because I wanted it.
I hit my classmate when I got frustrated.
I yelled when I didn’t like the game rules.
Print on cardstock and cut along the grid lines.
Shine Reward System Guide Reward System Guide
Reinforcing the Stop, Think, Shine Framework
Why Use Tokens?
Reinforcing self-control with tangible rewards helps 2nd grade students bridge the gap between abstract concepts and real-world behavior. This system celebrates the process of self-regulation, not just the outcome.
Stop Token
Awarded for: Taking a breath, pausing when tempted to act.
Think Token
Awarded for: Listing choices, considering consequences.
Shine Token
Awarded for: Choosing the best action, showing pride.
How to Award
Immediate: Award tokens immediately after the behavior is observed.
Specific: Tell the student exactly what they did (e.g., "I saw you take a deep breath—that's a great Stop!").
Cumulative: Award a "Full Set" (all 3 colors) when a student completes the whole process smoothly.
Reward Menu Suggestions
10 Tokens Extra computer/free time
15 Tokens Homework pass
20 Tokens Small prize (eraser, pencil)
25 Tokens "Shine Master" Sticker
Student Token Tracking Cards (Sample)
Name: ____________________
Mark or sticker each circle when a token is earned!
Name: ____________________
Mark or sticker each circle when a token is earned!
Session Cool Down Sheet Name:
Date:
Session Cool Down
Stop • Think • Shine
1 What is one thing you learned about Stop, Think, or Shine today?
2 Which step was most helpful for you today, and why?
3 Describe a moment when you used Stop, Think, or Shine during class.
4 What is one goal you have for using Stop, Think, or Shine tomorrow? Turn Taking Game Facilitator Guide Turn Taking Game
Practice waiting and self-control in action!
Objective: Waiting your turn
Materials
Game Pieces (pawns & dice)
Game Board (numbered path)
Stop, Think, & Shine reminder cards
Reward Tokens / Stickers
Setup
Divide students into small groups (3–4 players).
Place the game board and dice in the center.
Shuffle the Step cards and place them face down.
Assign one student to be the "Token Monitor" (optional).
How to Play
1
STOP & BREATHE
Before rolling the die, the player must quietly say "Stop" and take a slow, deep breath. No touching the die yet!
2
THINK OF A STRATEGY
The player says one strategy they will use during the turn (e.g., "I will wait quietly," or "I will be happy for the person who wins").
3
SHINE BY PLAYING
The player rolls and moves. They "Shine" by using polite words and following the game rules perfectly.
Awarding Tokens
Teachers should circulate and award a Gold/Shine Token each time a student correctly completes all three steps without being reminded.
Bonus Tip
If a player interrupts or forgets a step, the group pauses. The group helps them by saying "Let's help you Shine!" and reminding them of the steps.
Game Reflection Questions
1. What feelings did you notice when you had to wait for others to roll?
2. How did saying "Stop" and taking a deep breath help you during the game?
3. Which step—Stop, Think, or Shine—was the hardest during the game? Why?
Game Kit Printables Document Game Kit Printables
Print on cardstock, cut out cards, and use any small objects as pawns!
Start
The Shine Path
Finish
1
2
3
4
5
6
12
11
STAY CALM
9
8
WAIT 1 TURN
13
14
15
16
17
SHINE!
Cut-Out Step Cards
STOP
Breathe First
STOP
Breathe First
THINK
Pick a choice
THINK
Pick a choice
SHINE
Show your best
SHINE
Show your best
Use coins or buttons if needed!
Bouncing Back Worksheet Name:
Date:
Bouncing Back
Disappointment Strategy Sheet
1. What happened?
Describe a time you were not called on when you wanted to share an answer or idea.
2. How did you feel?
Draw a face or use words.
3. What did you think?
What was your first thought?
Plan Your Power Move
1
STOP
What can you do first to calm down?
2
THINK
What choices could you make instead of reacting?
3
SHINE
Which positive action will you choose to show your best self?
How will you feel once you've used your Shine plan? Growth Goal Reflection Worksheet Shining Bright
My Personal Growth Reflection
Name:
Date:
1. What is one thing you learned about the STOP step?
2. Which step was your favorite and why?
Circle one: STOP • THINK • SHINE
3. Describe a time you used these steps in class.
4. What is your GOAL for using Stop, Think, Shine next?
Draw Your Shining Moment
Draw yourself using Stop, Think, Shine and feeling proud!
Self-Control Master