Respect Ring Rules Worksheet Hero Academy Lab Report
Level 6: Respect Ring Rules
Hero Name:
Mission Date:
Respect Ring Rules
1
Map Your Mission
Every location has different Respect Rings . Match the behavior to the correct area by drawing a line!
Walking on the silver line
Using a Level 0 (Silent) voice
Running and tag games
Eyes on the teacher
Hallway
Classroom
Playground
2
Boundary Beam Check
Recess Mission: You are playing football on the field. Which rule is a GO signal for safety?
Tackling a friend to the ground
Two-hand touch for tagging
Asking "Are you okay?"
Keeping your hands to yourself
3
Draw Your Respect Ring
Draw a hero following a Respect Ring rule in the Hallway!
Respect Ring Rules Presentation Slides Hero Academy: Level 6
Respect Ring
Rules
Mission Objective: Know Your Surroundings!
The Respect Rings
The Respect Ring is the set of rules for the place you are in right now.
"A hero changes their actions based on their location. What is okay on the playground might not be okay in the library!"
Location Scan
Classroom
Focus, quiet voices, one-arm rule in line.
Playground
Running, loud voices, high fives, safe tag.
Hallway
Walking feet, zero voice, hands to side.
Respect Ring Lab
Time to map the rules!
Open your Lab Worksheet and match the rings.
Respect Ring Rules Teacher Guide Hero Academy: Mission Briefing
Teacher Facilitation Guide
Level 06
Respect Ring Rules
Mission Objective
Heroes will identify and practice location-specific "Respect Ring" rules for the classroom, hallway, and playground, focusing on adjusting their physical boundaries and energy levels based on the environment.
Target Hero Skills
Environmental Awareness
Rule Compliance
Safety Management
Key Hero Phrases
"Check the Respect Ring"
"Hallway: Silver Line Power"
"Playground: Safe Tag Power"
Mission Pacing
Map Briefing 5m
Location Drills 15m
Boundary Check 10m
Lab Report 10m
Phase 1: Environmental Mapping
Phase 1: Reading the Map
?
Prompt to Heroes:
"Heroes have different powers for different missions. Our Respect Rings change depending on where we are. In the classroom, our rings are small and quiet. But on the playground, our rings can be big and loud! What is one rule that is okay on the playground but NOT okay in the hallway?"
Teacher Note:
Explicitly contrast environments. Use the "Silver Line" metaphor for the hallway (quiet, hands to side). Discuss "Safe Tag" on the playground—two-hand touch only, no pushing. This connects boundary skills (Level 1) to physical play.
Phase 2: Tactical Practice
Phase 2: Transition Drills
Action Drill:
"We are going to practice a Transition Mission. When I say 'Hallway Mode,' everyone stand up and find your Respect Ring for the hallway. When I say 'Recess Mode,' show me how your ring changes!"
Location Support
For High-Energy Heroes:
Use "Power Anchors." Before entering the hallway, have them touch their shoulders or hips as a physical reminder to keep their hands inside their Respect Ring.
For Observational Heroes:
Assign a "Mission Marshall" to lead the line. Their job is to set the "Respect Ring pace" for the rest of the team.
Tactical Briefing: Tag
Discuss the "Tag Trap." Sometimes on the playground, we forget our Boundary Beams because we are excited. Remind heroes that the "Two-Hand Rule" is a Respect Ring for the playground. If someone says "Stop," the game freezes instantly, even if you are about to tag them.
Daily Goal:
"Hallway: Zero Volume, Hero Distance!"
Voice Volume Control Worksheet Hero Academy Lab Report
Level 10: Voice Volume Control
Hero Name:
Mission Date:
Voice Volume Mission
1
Set the Volume Dial
A hero knows which Volume Power to use for each mission. Match the mission to the correct level!
Working alone at your desk
Playing tag on the playground
Walking in a silent hallway
Talking to a partner in a group
Level 0: Silent
Level 1: Whisper
Level 2: Table Talk
Level 4: Outside
2
Volume Power Check
You are in the Library . What happens if you use a Level 4 voice?
What Level SHOULD you use in the library?
3
Your Volume Meter
Color the Volume Meter to show your favorite level to use at school!
0 1 2 3 4
Voice Volume Control Presentation Slides Hero Academy: Level 10
Voice Volume
Control
Mission Objective: Master Your Volume Power!
Your Volume Scale
0
Silent
1
Whisper
2
Classroom
3
Presentation
4
Outside
"A hero knows that the wrong volume can distract the team. Always scan the room to pick the right level!"
Voice Volume Lab
Time to test your levels!
Open your Lab Worksheet and dial in your volume.
Voice Volume Control Teacher Guide Hero Academy: Mission Briefing
Teacher Facilitation Guide
Level 10
Voice Volume Control
Mission Objective
Heroes will master the five "Voice Volume" levels (0–4) and correctly select the appropriate volume power based on the classroom mission and school location.
Target Hero Skills
Impulse Control
Self-Monitoring
Environmental Fitting
Key Hero Phrases
"Set your Volume Dial"
"Level 0 = Ninja Mode"
"Level 2 = Table Talk Power"
Mission Pacing
Dial Training 5m
Volume Drill 10m
Location Matching 15m
Lab Report 10m
Phase 1: Dial Setup
Phase 1: The Volume Dial
?
Prompt to Heroes:
"A hero's voice is like a radio. We can turn it up or down. If we are in the library and use a Level 4 (Outside) voice, what happens to our teammate's Focus Power? It gets Zapped! How do we know which level to use?"
Teacher Note:
Review levels: 0 (Silent), 1 (Whisper), 2 (Table Talk), 3 (Strong Speaker), 4 (Outside). Teach the "Ninja Mode" (Level 0) for transitions. Have students mimic turning a dial on their chest to adjust their volume.
Phase 2: Volume Drill
Phase 2: Tactical Tuning
Action Mission:
"Let's play Volume Switch. I will name a location, and you show me the level! 'The Hallway!' (Students go to Level 0). 'Recess!' (Students go to Level 4). 'Group Work!' (Students go to Level 2)."
Hero Support Lab
For Naturally Loud Heroes:
Use the "Hand Level" trick. If their hand is near their chest, it's Level 1. If it's near their waist, it's Level 0. This gives a physical marker for their voice.
For Quiet Heroes:
Remind them that Level 3 (Strong Speaker) is a hero power too! Encourage them to use Level 3 during presentations so the team can hear their ideas.
The Volume Shield
Discuss how our volume can be a shield. By using Level 1 or 2, we protect our teammates' Focus Power (Tunnel Vision). If we use Level 4 inside, we are popping bubbles and zapping focus!
Mission Check:
"Is your volume helpful or hurtful?"
Space Bubble Shield Worksheet Hero Academy Lab Report
Level 1: Space Bubble Shield
Hero Name:
Mission Date:
Space Bubble Mission
1
The One-Arm Test
Look at the heroes below. Are they following the One-Arm Rule ? Circle GO or STOP !
1. Sitting shoulder-to-shoulder on the rug.
Go Stop
2. Walking with a space between desks.
Go Stop
3. Touching a friend's head while talking.
Go Stop
Remember: Finger-tips = Too Close!
2
Your Space Shield
Draw yourself in the middle of your "Space Bubble." Draw what makes you feel safe inside your bubble!
3
Bubble Wisdom
How does it feel when someone pops your space bubble by getting too close?
Space Bubble Shield Presentation Slides Hero Academy: Level 1
Space Bubble
Shield
Mission Objective: Protect Your Personal Space!
Your Invisible Shield
Every hero has a Space Bubble.
It's an invisible shield around your body that helps you feel safe and comfortable.
If someone gets too close, it might POP your bubble!
Safe Zone
The One-Arm Rule
How do we know if we are too close?
Reach out your arm. If you can touch your friend with your fingertips, you are too close!
Step Back to Stay Safe!
Hero Movement Radar
GO: Safe Space
• Walking in line with a gap
• Sitting at your own desk
• Standing a step away to talk
STOP: Too Close
• Leaning on a friend
• Touching a friend's hair
• Sitting in someone's lap
Space Guard Lab Mission
Time to put your skills to the test!
Open your Lab Worksheet and begin your training.
Space Bubble Shield Teacher Guide Hero Academy: Mission Briefing
Teacher Facilitation Guide
Level 01
Space Bubble Shield
Mission Objective
Heroes will define "Personal Space" and apply the "One-Arm Rule" to maintain a comfortable environment for themselves and their teammates.
Target Hero Skills
Body Awareness
Spatial Boundaries
Peer Respect
Key Hero Phrases
"Space Bubble"
"One-Arm Rule"
Mission Pacing
Intro Training 15m
Field Practice 15m
Lab Report 15m
Instructional Phase 1
Phase 1: The Invisible Shield
?
Prompt to Heroes:
"Every superhero has an invisible shield that keeps them safe. Does anyone know what we call the invisible shield around our bodies that keeps us comfortable?"
Teacher Facilitation:
Introduce the Space Bubble . Explain that it’s about feeling safe and comfortable. Use the "Pop" metaphor—getting too close "pops" the bubble.
Instructional Phase 2
Phase 2: One-Arm Rule Demo
Tactical Mission Practice:
"Let's test our radars. Stand up and reach out one arm. If you can touch someone's shoulder with your fingertips, you are close enough to pop their bubble! Take one step back until you can't touch them."
Model "Too Close" vs "Safe Space" with a volunteer.
Walk around and ask students to "Check radar" periodically.
Hero Support
For Impulse Challenges:
Use physical markers (hula hoops or tape) for carpet seating to visualize boundaries.
For Quiet Heroes:
Assign them as "Radar Scouts" to identify when the rule is followed correctly.
Advanced BRIEF
Introduce the "Social Radar Shift." Discuss how bubble sizes change. A playground bubble is big, while a library bubble is smaller. This builds flexibility.
Tactical Tip:
Use "Re-center your shield" as a firm but kind correction.
Hero Heart Graduation Worksheet Hero Academy Lab Report
Graduation: Hero Heart Mission
Hero Name:
Mission Date:
Hero Heart Graduation
1
Your Hero Utility Belt
You have learned many Hero Habits ! Circle your 3 favorite skills that you used during this academy:
Space Bubble
Boundary Beam
Word Shields
Social Radar
Task Tracker
Respect Rings
Tone Tech
Focus Power
Voice Volume
Argument Armor
2
The Hero Heart Pledge
I am a Hero of the Academy! I promise to use my power to build others up and keep my team safe.
One way I will be a kind hero today is:
One way I will show respect for personal space is:
3
Graduation Portrait
Draw yourself as a Hero Heart Graduate ! Show off your hero suit and your kind smile.
Hero Heart Graduation Presentation Slides Hero Academy: Final Level
Hero Heart
Graduation
Mission Accomplished!
Your Super Skills
Space Bubbles
One-Arm Rule & personal space.
Boundary Beams
Saying & hearing Stop.
Word Power
Shields over weapons.
Social Radar
Reading the room signals.
Focus Power
Mastering tunnel vision.
Respect Rings
Knowing place rules.
Tone Tech
Tuning your voice tone.
Voice Volume
Dialing in 0 to 4.
Argument Armor
Staying cool under heat.
Task Tracking
Staying on group missions.
Hero Heart
Leading with kindness.
The Hero Code
"I will use my powers for good. I will protect my friends, listen to signals, and keep my heart strong!"
Certified Super Classmate
Graduation Mission
Ready for your badge?
Open your Final Lab Worksheet to graduate!
Hero Heart Graduation Teacher Guide Hero Academy: Graduation Brief
Ceremony Facilitation Guide
GRADUATION
Hero Heart Graduation
Graduation Objective
Heroes will reflect on all 11 skills learned during the academy, select their favorite hero habits, and pledge to uphold the "Hero Heart Code" in their daily school life.
Academy Skills Review
• Space Bubble
• Boundary Beam
• Word Shields
• Social Radar
• Task Tracker
• Respect Ring
• Tone Tech
• Focus Power
• Voice Volume
• Argument Armor
Ceremony Key Elements
"Hero Heart Pledge"
"Academy Portrait"
"Hero Code Selection"
Ceremony Pacing
Skill Recap 10m
The Hero Pledge 10m
Portrait Drawing 15m
Award Presentation 10m
Phase 1: Reflection
Phase 1: Your Hero Journey
?
Prompt to Heroes:
"You have completed 11 levels of hero training! You learned how to shield your space, tune your voice, and even activate Argument Armor. Which power has been the most helpful to you this month? How has your 'Hero Heart' grown?"
Teacher Note:
Briefly review each skill icon on the slides. Ask for one "Field Report" for each skill—a time when a student used that habit successfully. This reinforces that these are real-world tools, not just school activities.
Phase 2: The Pledge
Phase 2: The Hero Code
Ceremony Step:
"A hero's graduation is just the beginning. Now you must live by the Hero Code . Let's stand up, put our hands over our hearts, and say the pledge together: 'I am a Hero of the Academy! I promise to build others up and keep my team safe!'"
Graduation Support
For Visual Reflectors:
Encourage them to draw specific details in their portrait, like the "Badge" or "Armor" they would wear as a graduate.
For Verbal Reflectors:
Have them share their "One way I will be a kind hero" sentence with a shoulder partner before writing it down.
After the Academy
Discuss how to maintain "Hero Status." Remind students that even graduates make mistakes. The most important hero power is the "Repair Power" —knowing how to apologize and try again when a Word Weapon is used or a Bubble is popped.
Final Tactical Tip:
"Keep your utility belt full of habits!"
Focus Power Mission Worksheet Hero Academy Lab Report
Level 9: Focus Power Mission
Hero Name:
Mission Date:
Focus Power Mission
1
Tunnel Vision Test
A hero uses Tunnel Vision to stay focused on their work. Look at the situations below. Are they using Tunnel Vision?
1. Keeping your eyes on your paper even when someone walks by.
Yes No
2. Looking around the room to see what everyone else is doing.
Yes No
3. Finishing your work before you start talking to a friend.
Yes No
4. Stopping your work to listen to a noise in the hallway.
Yes No
2
Distraction Radar
What is one distraction that always tries to "Zap" your Focus Power?
How can you use your Shields to stop that distraction?
Take a deep breath and look back at my work.
Tell my brain, "Focus on the mission!"
3
Draw Your Focus Mission
Draw yourself using Tunnel Vision to finish a school mission!
Focus Power Mission Presentation Slides Hero Academy: Level 9
Focus Power
Mission
Mission Objective: Master Your Tunnel Vision!
Tunnel Vision Power
When a hero is on a mission, they use Tunnel Vision to ignore distractions.
How to Activate:
1. Eyes on your work
2. Ears listening to instructions
3. Brain thinking about the task
Defeat Distractions!
A hero's Focus Power is tested by distractions. Can you stay on task?
THE NOISE GHOST
"I will focus on my teacher's voice, not the noise in the hall."
THE GIGGLE TRAP
"I will stay serious about my work even if my friend is being silly."
Focus Power Lab
Time to power up your brain!
Open your Lab Worksheet and identify your distractions.
Focus Power Mission Teacher Guide Hero Academy: Mission Briefing
Teacher Facilitation Guide
Level 09
Focus Power Mission
Mission Objective
Heroes will activate their "Tunnel Vision" power to maintain focus on individual tasks, identifying and "shielding" against environmental distractions to complete high-priority missions.
Target Hero Skills
Attention Control
Task Initiation
Self-Monitoring
Key Hero Phrases
"Activate Tunnel Vision"
"Eyes on the Mission"
"Shield from Zaps"
Mission Pacing
Power Briefing 5m
Distraction Scan 10m
Tunnel Mission 15m
Lab Report 10m
Phase 1: Power Activation
Phase 1: Tunnel Vision Power
?
Prompt to Heroes:
"Every hero has a special power called Tunnel Vision . It’s like having a telescope for your eyes that only sees your mission paper. Everything else—noises, people walking by, or toys—disappears! How do we turn this power on?"
Teacher Note:
Explain that distractions are like "Energy Zaps." They try to steal your Focus Power. Teach students to physically put their hands up like "blinkers" to visualize Tunnel Vision. Discuss the "Eyes on Mission" rule: If your eyes move, your power turns off.
Phase 2: Tactical Defense
Phase 2: Shielding from Zaps
Defense Strategy:
"When you hear a 'Zap' (a noise or distraction), don't look at it! Use your Focus Shield . Take a deep breath, say to your brain 'Back to the mission,' and keep your eyes on your paper. Let's practice!"
Hero Support Strategies
For Easily-Zapped Heroes:
Provide "Focus Headphones" (noise-canceling or simple earmuffs) as a physical "Shield" to help them maintain Tunnel Vision during independent work.
For High-Energy Heroes:
Use a "Mission Timer." Challenge them to stay in Tunnel Vision for just 5 minutes. As they build focus muscle, increase the timer by 1 minute.
The "Blinker" Check
Periodically walk around and say "Blinker Check!" Students who have their eyes on their work can give a small "Hero Nod" without moving their eyes from the mission. This builds self-monitoring skills.
Daily Mission:
"Tunnel Vision: ON. Distractions: SHIELDED."
Boundary Beam Signals Worksheet Hero Academy Lab Report
Level 2: Boundary Beam Signals
Hero Name:
Mission Date:
Boundary Beam Signals
1
Decoding the Signals
When you need space, what "Boundary Beam" can you send? Check the hero-strength phrases below:
"Please step back, I need space."
"Stop, I don't like that."
"Can you please move a bit?"
The Stop Rule
When a friend says "STOP," you must FREEZE and step back immediately.
2
Mission: The Tag Trap
Scenario: You are playing tag at recess, but a friend keeps grabbing your shirt. It makes you feel uncomfortable.
What "Boundary Beam" phrase would you say?
If they don't listen, what should you do next? (Circle one)
Push them back Walk away & tell a teacher Hide in the bathroom
3
Draw Your Signal
Draw a hero using their Boundary Beam to keep their space safe!
Boundary Beam Signals Presentation Slides Hero Academy: Level 2
Boundary Beam
Signals
Mission Objective: Send and Receive Clear Signals!
Sending the Beam
If someone enters your Space Bubble, you use your Boundary Beam.
Say it clearly:
"Stop, please.
I need space!"
Receiving the Beam
When a friend sends a Boundary Beam, you must react immediately!
FREEZE
Stop what you are doing right away.
MOVE BACK
Give your friend their Space Bubble back.
The Ultimate Hero Rule
A hero never argues with a Boundary Beam.
Even if you are "just playing" or "trying to be funny," if someone says STOP, the fun is over for them.
Listen. Respect. Move.
Boundary Beam Lab
Time to practice your signals!
Open your Lab Worksheet to identify the beams.
Boundary Beam Signals Teacher Guide Hero Academy: Mission Briefing
Teacher Facilitation Guide
Level 02
Boundary Beam Signals
Mission Objective
Heroes will learn to use assertive "Boundary Beam" phrases to communicate their need for space and practice the "Stop Rule"—immediately freezing and giving space when requested.
Target Hero Skills
Assertive Communication
Self-Regulation
Active Listening
Key Hero Phrases
"Boundary Beam"
"Please step back"
"Stop Rule: Freeze & Step"
Mission Pacing
Signal Briefing 5m
Beam Calibration 10m
Scenario Lab 15m
Lab Report 10m
Phase 1: Sending the Beam
Phase 1: Your Communication Beam
?
Prompt to Heroes:
"A hero doesn't just have a shield, they also have a communication beam. When someone gets too close, how can we tell them without being mean or bossy?"
Teacher Note:
Introduce the concept of "Hero Strength" voices—firm but kind. Practice phrases like "Please move back, I need my space bubble." Contrast this with "Mean" (aggressive) or "Whisper" (unclear) voices.
Phase 2: The Stop Rule
Phase 2: Tactical Listening
Instructional Core:
"When a teammate sends you a Boundary Beam signal—like saying 'Stop' or 'I need space'—you must follow the Stop Rule . Freeze immediately. Do not say 'Why?' or 'I wasn't doing anything!' Just step back and re-set your own bubble."
Boundary Scenarios
Scenario A: A friend is leaning over your shoulder while you draw. Send a Boundary Beam.
Scenario B: You are playing tag and someone grabs your shirt. Send a Boundary Beam.
Scenario C: A friend says "Stop!" while you are tickling them. Practice the Stop Rule.
Hero Support Lab
Visual Support:
Display the "Boundary Beam" posters (Slide 2) near the rug. Point to the "Stop" signal when students forget to freeze.
Social Scaffolding:
For students who are shy, provide a "Hand Signal" (palm out) to go with their Boundary Beam so they have a non-verbal tool to use first.
Word Power Words Worksheet Hero Academy Lab Report
Level 3: Word Power Words
Hero Name:
Mission Date:
Word Power Mission
1
Sort Your Arsenal
Words can build others up like a Shield or hurt them like a Weapon . Color the Word Shields BLUE and the Word Weapons RED!
"You're bad at this game!"
"Great job on your drawing!"
"I like your new shoes."
"Move out of the way!"
"Can I help you with that?"
"Your hair looks weird."
2
Weapon Repair Lab
Turn these Word Weapons into Word Shields !
"Give me that toy right now!"
"That's a stupid idea."
3
Your Signature Shield
Inside the shield below, write your favorite Word Shield phrase!
Word Power Words Presentation Slides Hero Academy: Level 3
Word Power
Words
Mission Objective: Use Your Words to Protect and Build!
Word Weapons vs. Shields
Word Weapons
"Hurtful words that cut down our friends and make them feel small."
Examples: Mean nicknames, "You're bad at this," or bossy demands.
Word Shields
"Kind words that protect our friends and build them up."
Examples: "Good job!", "Can I help you?", or "I like your idea."
Shield Your Team!
A hero's greatest power isn't super strength... it's Encouragement.
"When we use Word Shields, we make our hero team stronger and more successful!"
Word Power Lab
Time to sort your weapons and shields! Open your Lab Worksheet to identify your Word Power.
Word Power Words Teacher Guide Hero Academy: Mission Briefing
Teacher Facilitation Guide
Level 03
Word Power Words
Mission Objective
Heroes will distinguish between "Word Weapons" (hurtful language) and "Word Shields" (supportive language) and practice converting negative statements into positive interactions.
Target Hero Skills
Empathy
Kind Communication
Conflict Resolution
Key Hero Phrases
"Word Weapons hurt teams"
"Word Shields build teams"
"Power Up your kindness"
Mission Pacing
Arsenal Intro 5m
Weapon Repair Lab 15m
Kindness Drill 10m
Lab Report 10m
Phase 1: Defining the Arsenal
Phase 1: Weapons vs. Shields
!
Prompt to Heroes:
"Words are the most powerful tool a hero has. But if we aren't careful, our words can become weapons that hurt our friends' hearts. We want to use our words as Shields—to protect and build up our team!"
Teacher Note:
Categorize common 2nd-grade phrases. "I don't like your shoes" (Weapon) vs. "Thanks for playing with me" (Shield). Ask students: "How does your body feel when someone uses a Word Weapon on you?"
Phase 2: Weapon Repair
Phase 2: The Repair Mission
Tactical Strategy:
"Sometimes heroes make mistakes and accidentally use a Word Weapon. If that happens, we have to repair it. If you say 'Move out of the way!', you can repair it by saying, 'Excuse me, may I please walk past?'"
Hero Support Lab
For Visual Heroes:
Create a "Shield Wall" in the classroom where students can post kind phrases they hear their teammates using.
For Logical Heroes:
Explain that Word Weapons actually make missions harder because friends don't want to work together when they feel hurt.
The "Zap" Rule
Introduce the "Zap" rule: When a student hears a Word Weapon, they can say "Zap!" to remind their teammate to try a Word Shield instead. This empowers peers to support each other's hero training.
Weekly Mission:
Challenge heroes to use 3 "Signature Shields" (compliments) before the end of the day.
Social Radar Scanning Worksheet Hero Academy Lab Report
Level 4: Social Radar Scanning
Hero Name:
Mission Date:
Social Radar Scanning
1
Reading the Signals
Use your Social Radar to look at faces and bodies. Is the friend giving you a GO signal (they want to talk/play) or a STOP signal (they need space)?
GO Signals
• Smiling and looking at you
• Body is facing toward you
• They are talking to you
STOP Signals
• Frowning or looking away
• Body is turned away
• Covering their face or ears
2
Radar Field Test
😞
Your friend is looking down and has their arms crossed.
Go Stop
😊
A friend waves at you and says "Hi!"
Go Stop
😖
A friend is holding their hands over their ears during a loud game.
Go Stop
3
Radar Repair Lab
A hero's Social Radar is always on! Draw what a "Go Signal" face looks like to you.
Social Radar Scanning Presentation Slides Hero Academy: Level 4
Social Radar
Scanning
Mission Objective: Read the Room and Your Friends!
Your Social Radar
A hero uses Social Radar to sense how others are feeling without them saying a word.
What do we scan?
Eyes and Eyebrows
Mouth and Smiles
Body Posture
Decoding the Signals
Green Signal
"I'm happy! Keep talking and playing."
Look for: Smiling, eye contact, relaxed shoulders.
Red Signal
"I'm uncomfortable. Please stop or move."
Look for: Frowning, looking away, crossed arms.
Social Radar Lab
Time to scan for signals!
Open your Lab Worksheet to decode the faces.
Social Radar Scanning Teacher Guide Hero Academy: Mission Briefing
Teacher Facilitation Guide
Level 04
Social Radar Scanning
Mission Objective
Heroes will activate their "Social Radar" to detect non-verbal cues (facial expressions and body language) and adjust their behavior based on "Go" and "Stop" social signals.
Target Hero Skills
Perspective Taking
Non-Verbal Decoding
Social Flexibility
Key Hero Phrases
"Activate Social Radar"
"Read the Room"
"GO vs. STOP signals"
Mission Pacing
Radar Calibration 5m
Signal Practice 10m
Scanning Drill 15m
Lab Report 10m
Phase 1: Radar Setup
Phase 1: The Hero Eye
?
Prompt to Heroes:
"Every hero needs a radar. Our Social Radar doesn't look for planes or ships—it looks for Signals on our friends' faces and bodies. If a friend's arms are crossed and they are looking away, what signal is your radar picking up?"
Teacher Note:
Define GO Signals (Smiling, leaning in, eye contact) vs. STOP Signals (Frowning, turning away, covering ears). Remind students that even if we want to talk, if the radar says STOP, we must give space.
Phase 2: Scanning Drill
Phase 2: Reading the Field
Radar Calibration Mission:
"We are going to play a game called Radar Check. I will make a face or a pose. If it's a GO signal, give me a thumbs up. If it's a STOP signal, make the Stop hand signal!"
Differentiated Support
For High-Intensity Heroes:
Heroes who move quickly may miss signals. Practice "Freeze Scanning"—pausing for 3 seconds before starting a conversation to check the radar first.
For Introverted Heroes:
Remind them that their radar also tells them when *they* are sending STOP signals, and it is okay to need space!
Radar Range Challenge
Discuss the "Proximity Radar." Sometimes a GO signal becomes a STOP signal if we stay too long. Teach students to do a "Radar Re-scan" every minute during group work to see if their teammates still feel comfortable.
Tactical Key:
"Radar Scan: Eyes, Face, Body!"
Task Tracker Challenge Worksheet Hero Academy Lab Report
Level 5: Task Tracker Challenge
Hero Name:
Mission Date:
Task Tracker Mission
1
The Hero Teamwork Test
When heroes work together, they stay on task. Are these heroes being Team Players or are they getting Side-Tracked ?
1. Talking about a video game while your group is supposed to be coloring a map.
Side-Tracked Team Player
2. Asking your partner, "What part should I do next?"
Side-Tracked Team Player
3. Staying in your seat and focusing on the group's paper.
Side-Tracked Team Player
2
Distraction Dodge
A distraction is something that tries to steal your focus. What are 3 things that distract you during group work?
Distraction 1
Distraction 2
Distraction 3
3
The "Get Back on Track" Power
If your group gets side-tracked, what is one "Hero Phrase" you can say to help everyone get back to work?
"Let's focus on the mission! We need to..."
Mission Tracker Card Mission Tracker
HERO HABITS ACADEMY: LESSON 5
Hero Name
1. TODAY'S MAIN MISSION
What is the big goal you need to finish?
FOCUS FUEL
Ready
Working
Done!
2. MISSION MINI-STEPS
A
First I will...
B
Then I will...
Mission Complete? Get your Calibration Card from your teacher!
USE YOUR FOCUS POWER TO STAY ON TRACK
Teacher Resource: Cut-out Sheet
Shield Calibration Cards (Phase 3) - 3 per student page
Cut along dashed lines
3. SHIELD CALIBRATION
Hero: ________________
DISTRACTION RADAR
Friends Talking
Hallway Noises
Other: _______
TEAM DEBRIEF
Mission Status:
3. SHIELD CALIBRATION
Hero: ________________
DISTRACTION RADAR
Friends Talking
Hallway Noises
Other: _______
TEAM DEBRIEF
Mission Status:
3. SHIELD CALIBRATION
Hero: ________________
DISTRACTION RADAR
Friends Talking
Hallway Noises
Other: _______
TEAM DEBRIEF
Mission Status:
Task Tracker Challenge Presentation Slides Hero Academy: Level 5
Task Tracker
Challenge
Mission Objective: Stay Focused and Finish the Mission!
Team Focus Power
When working in a team, a hero uses Task Tracking to stay on mission.
"I can be a good team player by..."
• Staying with my group
• Listening to the instructions
• Finishing my part of the work
Task Tracker Lab
Time to track your progress!
Open your Lab Worksheet and complete the challenge.
Task Tracker Challenge Teacher Guide Hero Academy: Mission Briefing
Teacher Facilitation Guide
Level 05
Task Tracker Challenge
Mission Objective
Heroes will learn to apply focus skills to collaborative group projects, maintaining their "Task Tracker" even when faced with environmental distractions or side-tracking teammates.
Target Hero Skills
Group Cooperation
Focused Attention
Goal Orientation
Key Hero Phrases
"Check the Task Tracker"
"Mission: Focused Collaboration"
"Dodge the Distractions"
Mission Pacing
Team Briefing 5m
Tracker Setup 10m
Challenge Phase 15m
After-Action Report 10m
Phase 1: Tracker Activation
Phase 1: The Team Mission
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Prompt to Heroes:
"Sometimes a mission is too big for one hero. We have to work as a team. But when we work together, it's easy to get Side-Tracked by talking or playing. How do we keep our eyes on the mission?"
Teacher Note:
Introduce the Task Tracker (a mental or physical checklist). Explain that "Side-Trackers" are distractions that try to pull the team off the path. Practice the phrase: "Let's check the Task Tracker—what are we supposed to be doing right now?"
Phase 2: Distraction Dodge
Phase 2: Tactical Refocus
Action Step:
"We are going to do a Team Challenge. While you work, I am going to try to distract you! I might make silly noises or talk about toys. Your job is to stay on your Task Tracker. If your teammate gets side-tracked, help them get back on the path!"
Team Support Strategies
For Verbal Side-Trackers:
Teach the "Whisper Mission" : You can only talk about the work using your Level 1 (Whisper) voice. If you talk about something else, your volume power shuts off!
For Movement Heroes:
Assign them the role of "Supply Guard" —they are responsible for keeping the team's tools organized, giving them a focused movement task.
Tracker Calibration
Discuss "Team Power-Ups." When the whole team stays focused, the mission gets finished faster, and everyone gets "Team Glory." If one person gets side-tracked, the whole team slows down. This emphasizes collective responsibility.
Facilitator Key:
"Stay on the Track, Get the Mission Back!"
Tone Tech Tuning Presentation Slides Hero Academy: Level 8
Tone Tech
Tuning
Mission Objective: It's Not What You Say, But How!
The Tone Meter
Tone Tech is the sound of your voice. It tells people how you are feeling inside.
"The same words can sound different!"
"Give me that."
Tone Meter
Tune Your Signal
Bossy Tone
Loud, sharp, and demanding. Makes friends want to walk away.
Avoid This Tech
Friendly Tone
Soft, kind, and inviting. Makes friends want to help.
Hero Default
Serious Tone
Firm and clear. Used for telling a friend to STOP.
Use For Safety
Tone Tech Lab
Time to tune your voice!
Open your Lab Worksheet and begin.
Tone Tech Tuning Worksheet Hero Academy Lab Report
Level 8: Tone Tech Tuning
Hero Name:
Mission Date:
Tone Tech Tuning
1
Tune Into the Tone
It's not just what you say, it's how you say it! Read the phrases below and match them to the Tone Tech setting.
"Move your bag right now."
"Can I please use that when you're done?"
"YOU'RE DOING IT WRONG!"
"I like your idea, let's try it!"
Friendly Tone
Angry Tone
Bossy Tone
2
The Tone Meter Test
How would a friend feel if you used a Bossy Tone with them?
😊
Happy
😡
Mad
😔
Sad
😮
Surprised
Hero Challenge: Write the same phrase using a Friendly Tone !
Bossy: "Get me a pencil now!"
Friendly: "Can you please..."
3
Friendly Face Lab
Draw what your face looks like when you use your Friendly Tone Tech !
Tone Tech Tuning Teacher Guide Hero Academy: Mission Briefing
Teacher Facilitation Guide
Level 08
Tone Tech Tuning
Mission Objective
Heroes will analyze the impact of vocal tone, distinguishing between Friendly, Angry, and Bossy tones, and learn to "tune" their voice to match social situations for better teamwork.
Target Hero Skills
Self-Regulation
Social Awareness
Communication Control
Key Hero Phrases
"Check your Tone Tech"
"Tune to Friendly Mode"
"Bossy Tone = Team Pop"
Mission Pacing
Tone Scanning 5m
The Tone Meter 10m
Tuning Lab 15m
Lab Report 10m
Phase 1: Tone Calibration
Phase 1: Tuning the Instrument
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Prompt to Heroes:
"A hero’s voice is like a high-tech tool. Sometimes we use the same words, but they sound different because of our Tone Tech . If I say 'Give me that' in a friendly way, it sounds like a request. But if I say it in a bossy way, it sounds like an attack. Which one helps our team more?"
Teacher Note:
Perform the same phrase ("It's time to go") in three ways: Friendly (high/sing-song), Angry (loud/sharp), and Bossy (flat/demanding). Ask students to use their Social Radar to guess the tone.
Phase 2: Tuning Lab
Phase 2: The Re-Tune Mission
Tactical Mission:
"We are going to play Tone Re-Tune. I will give you a 'Bossy' phrase, and you have to use your Tone Tech to make it 'Friendly.' Ready? The Bossy phrase is: 'Move your chair now!'"
Tone Support Lab
For 'Loud' Heroes:
Explain that sometimes their voice sounds "Angry" just because it's loud. Practice using a "Table Talk" volume (Level 2) to help keep their tone Friendly.
For Literal Heroes:
Use the "Smile Test." It is very hard to have a Bossy tone if you are wearing a kind hero smile!
Advanced Tuning
Discuss the "Internal Tone." Sometimes our brain has a Bossy tone even if our mouth is quiet. If we are thinking "This is stupid," our face will send a STOP signal. Heroes work on having a Friendly internal tone to stay on the team path.
Tone Tech Reminder:
"Is your voice a weapon or a shield?"
Argument Armor Mission Worksheet Hero Academy Lab Report
Level 11: Argument Armor Mission
Hero Name:
Mission Date:
Argument Armor Mission
1
Identifying Argument Traps
An Argument Trap is when your brain wants to be "right" more than it wants to be "kind." Put an X on the traps!
Saying "I told you so!"
Telling a friend, "It's okay, let's try again."
Arguing over who was first in line.
Taking a deep breath when you are mad.
2
Activate Your Armor
The Scenario: You and a friend disagree about which game to play at recess. Your face is getting hot and your voice is getting loud.
How do you put on your Argument Armor ? (Circle 2)
Walk away for a minute Scream "NO!" Count to 10 Make a mean face
What is a "Cool Down" phrase you can say to your friend?
"Let's both take a break and..."
3
Armor Repair Lab
Draw what your Argument Armor looks like. Is it strong? Is it cool? Draw it guarding your heart!
Argument Armor Mission Presentation Slides Hero Academy: Level 11
Argument
Armor
Mission Objective: Keep Your Cool Under Pressure!
Your Argument Armor
Argument Armor helps you stay calm when you disagree with a friend.
"How to wear your armor:"
Take a Deep Breath
Keep Your Voice Calm
Walk Away if Needed
Avoid the Traps!
"Don't let these traps break your armor!"
THE LAST WORD
Trying to be "right" even when the argument is over.
VOICE CLIMB
Getting louder and louder to make your point.
Argument Armor Lab
Time to test your armor!
Open your Lab Worksheet and plan your defense.
Argument Armor Mission Teacher Guide Hero Academy: Mission Briefing
Teacher Facilitation Guide
Level 11
Argument Armor Mission
Mission Objective
Heroes will identify "Argument Traps" and utilize "Cool Down" strategies and de-escalation phrases to resolve disagreements and maintain team cohesion.
Target Hero Skills
Emotional Regulation
Conflict Resolution
Collaborative Problem Solving
Key Hero Phrases
"Don't Fall for the Trap"
"Activate Argument Armor"
"Let's both take a break"
Mission Pacing
Trap Briefing 5m
Armor Activation 10m
Cool Down Drills 15m
Lab Report 10m
Phase 1: Trap Detection
Phase 1: The Argument Trap
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Prompt to Heroes:
"Has your brain ever wanted to be 'Right' so badly that it made you act mean? That is an Argument Trap ! It tries to capture your heart and make you forget your team. How do we spot a trap before we fall in?"
Teacher Note:
Define traps: Saying "I told you so!", arguing over small rules, or screaming "No!". Explain that the trap makes the hero weak, but Argument Armor (patience and deep breaths) makes them strong.
Phase 2: Armor Activation
Phase 2: Tactical Cool Down
Defense Strategy:
"When you feel a disagreement starting—your face gets hot or your voice gets loud—activate your Armor! Take three slow 'Hero Breaths.' Count to 10 in your head. Then use a Cool Down phrase: 'I disagree, but let's find a way to play together.'"
Hero Support Lab
For Competitive Heroes:
Teach the "Team Win" concept. If you "win" the argument but lose your friend, the mission failed. If you compromise, the whole team wins.
For Reactive Heroes:
Provide a "Cool Down Card" with the Count to 10 steps. They can physically hold the card when they feel an Argument Trap nearby.
The Reset Rule
Discuss the "Hero Reset." Sometimes an argument gets too big. Teach students to say "Mission Reset!" This is a signal for both heroes to stop talking, take 1 minute of space, and then come back to talk calmly. It prevents the trap from closing.
Final Mission Note:
"Armor on, anger off!"