A two-part goal-setting workshop where students define a specific SMART goal and then construct a detailed action plan to ensure its success.
A comprehensive, developmental-span CBT therapeutic toolkit. The sequence guides therapists, educators, and families through progressive cognitive-behavioral techniques customized for young children, adolescents, adults, and families using structured cognitive restructuring, somatic grounding, behavioral activation, and communication exercises.
A reusable group therapy-style game focused on social thinking, impulse control, and emotional learning. Players navigate real-life situations, analyze feelings and consequences, and practice repair strategies.
A beautiful, print-ready tabletop playmat. Features visual card placements, step-by-step turn trackers, and a collaborative team score board to anchor gameplay.
A four-week small group leadership and self-advocacy curriculum designed specifically for 7th-grade girls, focusing on finding their voices, setting boundaries, navigating peer pressure, and charting empowered futures.
Emphasizes collaborative communication, shared coping strategies, and relational CBT exercises for families and mixed groups to build mutual support and collective resilience.
A 24-card print-ready deck including Actions, Feelings, Consequences, and Fix Its. Styled with cutting lines, icons, and clear prompts for group gameplay.
A comprehensive 10-session therapeutic group curriculum designed for adolescent boys. The program deconstructs the 'Tough Guise' stereotype, analyzes media and peer pressures, teaches physical and cognitive coping strategies, and reframes help-seeking and vulnerability as elements of true strength.
Designed for adults to identify core beliefs using the downward arrow technique, reconstruct long-held negative schemas, and schedule value-aligned activities to treat depressive patterns.
A comprehensive, print-ready guide for facilitators to set up, introduce, and run the Choice Loop game. Includes group configurations, step-by-step scripts, game modes, and clinical reflection questions.
A six-lesson Advisory curriculum for junior high students designed to build personal integrity, replace blame with accountability, and provide practical language for owning and repairing mistakes.