A bright and engaging slide deck designed for 2nd graders to learn about key friendship qualities like kindness, sharing, and honesty.
A student exit ticket to assess understanding of the difference between mean behavior and bullying. Optimized to fit on a single page with ample writing space.
A teacher guide for the 30-minute lesson, featuring pacing, materials, the 'RIP' test explanation, game answer key, and debriefing questions. High-contrast labels for teacher use.
A printable sorting game where students cut out scenario cards and place them into 'Just Mean' or 'Bullying' categories. Includes large evidence folders for gluing.
A 7-slide visual presentation for 2nd graders that defines 'mean' and 'bullying' using a 'Detective' theme and the RIP (Repeated, Intended, Power) acronym. Includes a practice case study.
Quick cut-out pledge cards for students to commit to a specific act of kindness after the lesson.
A student worksheet for identifying hidden emotions and planning kind responses to difficult social situations.
A comprehensive teacher's guide for a 20-minute SEL lesson on empathy and kindness, including pacing, discussion prompts, and goals.
A vibrant slide deck for a 20-minute lesson on kindness and empathy, focusing on using 'empathy goggles' to understand difficult behaviors.
A printable 'Smooth Sailing' exit ticket that allows students to pick a focal 'cardinal point' for their daily kindness goals and commit to a specific action.
Four printable scenario cards designed to prompt small-group discussions where students apply the Connection Compass framework to real-world classroom situations.
A student-facing 'Compass Quest' worksheet designed for K-5 students to visualize and plan four specific acts of kindness and inclusion using the NSEW framework.
A visually engaging 16:9 slide deck for 'The Connection Compass' lesson, utilizing a nautical theme to teach the NSEW social-emotional framework with high-contrast text and clear examples.
A comprehensive teacher facilitation guide for 'The Connection Compass' lesson, featuring a clear NSEW framework for social-emotional navigation and a detailed 5-phase lesson sequence.
Instructions for an active learning game that modifies 'Red Light, Green Light' to help K-2 students practice physical responses to social non-verbal cues.