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Special EducationSensory Processing & RegulationSensory Preferences IdentificationSensory Tool UseCommunicating Sensory NeedsSensory Overload RecognitionDeep Breathing PracticeMovement Break UtilizationIndependent Calming Strategy UsePersonalized Calming RoutinePersonal Sensory Diet CreationProactive Sensory BreaksEmotion Intensity RecognitionDysregulation RecoveryPositive Behavior SupportUnderstanding Social StoriesPersonal Social Story CreationEmotional Regulation FrameworksPersonal Trigger IdentificationSelecting Regulation StrategiesReinforcement System ResponseSelf-Monitoring & RewardsLearning Positive AlternativesCross-Setting Skill GeneralizationSocial CommunicationEye Contact & Personal SpaceContext-Appropriate GreetingsAppropriate Volume & ToneConversation Turn-TakingTopic Maintenance in DiscussionEffective Help-SeekingBody Language InterpretationFacial Expression RecognitionIdioms & Figurative LanguageSocial Problem IdentificationSocial Solution GenerationSocial Decision EvaluationTask ManagementMinimal Prompting Task StartSelf-Talk for StartingStarter Strategies for Difficult TasksAge-Appropriate Task PersistenceStrategic Break ManagementSmooth Task TransitionsAdapting to Plan ChangesObstacle Problem-SolvingMulti-Day Project CompletionPlanning & OrganizationPhysical Material OrganizationVisual Schedule & Timer UseSequential Task BreakingTime Estimation SkillsTask PrioritizationDigital & Physical Workspace ManagementPersonalized Organization StrategiesDetailed Project PlanningMultiple Commitment BalancingAcademic Support StrategiesMath Manipulative UseVisual Math Problem RepresentationComplex Math Problem BreakdownText Highlighting & AnnotationVisualization While ReadingPredictions & Inferences from TextText Structure Graphic OrganizersWriting Graphic OrganizersSentence Frames & TemplatesStudy Guide CreationSpaced Repetition for MemoryAssistive Writing TechnologyWorking Memory SupportSingle-Step Direction FocusMulti-Step Direction FollowingInformation Chunking PracticeVisual Support Memory AidsMnemonic Device ApplicationEfficient Note-Taking SystemsGraphic Organizer Note-TakingNote Review & OrganizationSustained Complex Task AttentionAssistive TechnologySymbol-Word CommunicationAAC Device NavigationSpeech Recognition DictationDictation Text EditingText-to-Speech for ReadingDigital Calendar UseKeyboard Shortcuts NavigationProductivity App ManagementSelf-Advocacy SkillsCommunicating Learning NeedsRequesting AccommodationsAdvocating for Appropriate SupportsIEP & Student RightsUnderstanding IEP ComponentsMeaningful IEP Meeting ParticipationIDEA & Section 504 RightsProgress MonitoringTracking IEP Goal ProgressReflecting on AchievementData-Informed Instructional AdjustmentTransition PlanningCareer & Vocational Goal SettingExploring Post-Secondary OptionsIndependent Living Skills Planning

Board Game Detectives

An experiential Early Childhood Education training workshop where students use board games as behavioral simulations to master objective observational records, recognize developmental domains, and translate play behaviors into classroom scaffolding.

ALAlex Levy

Board Game Detectives

An experiential Early Childhood Education training workshop where students use board games as behavioral simulations to master objective observational records, recognize developmental domains, and translate play behaviors into classroom scaffolding.

ALAlex Levy

Round 1 (15 Minutes)

  • 2-3 Players: Play the game naturally with real effort.
  • 1-2 Observers: Sit slightly back. Stay completely silent.
  • Write down exact words, body moves, and time on your sheet.

Round 2 (15 Minutes)

  • Switch Roles: Observers become players; players now observe!
  • Notice how hard it is to stay calm when you are the one playing.
  • Observers: Do not help, give advice, or settle rules!

Observers are like a fly on the wall: Watch everything, say nothing!


Talking It Over

Connecting Games to Kids

What we learn by watching games helps us become better teachers.

1. Spotting the Child

When an adult sighs sliding down a chute or losing a piece, what does a 4-year-old do at the block center?

2. Helping Without Punishing

How can a teacher use a picture timer or clear rules before a child gets upset?

3. Checking Our Own Guesses

Did you assume a quiet player was bored, or a loud player was mean? Always stick to the facts!

Now fill out Page 3 of your sheet Group discussion in 10 minutes

Coaching Tips & Rubric

Scoring Guide

Helpful Things to Whisper to Students as You Walk Around

If a student writes: "She got mad"

What to say: "What did you actually see her body do? Did her eyes widen? Did she sigh? Cross her arms? Cross out 'mad' and write down the body move."

If an observer starts helping

What to say: "Take one step back. Good teachers wait to see if players can solve problems on their own before jumping in. Watch what happens!"

Grading Rubric (100 Points Total)

What to GradeGreat (25 pts)Getting There (18 pts)Needs Work (<12 pts)
1. Sticking to FactsWrites only clear actions, exact words spoken, and body moves. No guesses.Mostly facts, but a couple of opinion words slipped in (like "happy" or "bored").Filled with guesses about feelings instead of actual physical actions.
2. Picking Skill AreasCorrectly circles the right area (Feelings, Thinking, Hands, Words) for each note.Most areas are right, but confused Thinking and Hands once or twice.Missed several areas or circled the wrong ones often.
3. Preschool ConnectionClearly explains how a 4-year-old child would act in the exact same game situation.Makes a simple connection to a child, but leaves out details.Does not connect the game moment to how real young children act.
4. Helpful Teacher IdeasSuggests helpful support (visual timers, breathing, sharing rules) instead of punishment.Suggests a teacher action, but it relies on telling the child what to do.Suggests punishing the child (like time-outs or taking the toy away).

Three Traps to Talk About in the Debrief

1. The Noise Trap Thinking that loud excitement means bad behavior. (Play is naturally joyful and noisy!)

2. The Quiet Trap Forgetting to watch quiet players who freeze up or look down when they lose.

3. The Helper Trap Jumping in too fast to fix every small argument instead of letting players talk.

Page 2 of 2 • Coaching & Rubrics Child Observation Teacher Guide

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