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Special EducationSensory Processing & RegulationSensory Preferences IdentificationSensory Tool UseCommunicating Sensory NeedsSensory Overload RecognitionDeep Breathing PracticeMovement Break UtilizationIndependent Calming Strategy UsePersonalized Calming RoutinePersonal Sensory Diet CreationProactive Sensory BreaksEmotion Intensity RecognitionDysregulation RecoveryPositive Behavior SupportUnderstanding Social StoriesPersonal Social Story CreationEmotional Regulation FrameworksPersonal Trigger IdentificationSelecting Regulation StrategiesReinforcement System ResponseSelf-Monitoring & RewardsLearning Positive AlternativesCross-Setting Skill GeneralizationSocial CommunicationEye Contact & Personal SpaceContext-Appropriate GreetingsAppropriate Volume & ToneConversation Turn-TakingTopic Maintenance in DiscussionEffective Help-SeekingBody Language InterpretationFacial Expression RecognitionIdioms & Figurative LanguageSocial Problem IdentificationSocial Solution GenerationSocial Decision EvaluationTask ManagementMinimal Prompting Task StartSelf-Talk for StartingStarter Strategies for Difficult TasksAge-Appropriate Task PersistenceStrategic Break ManagementSmooth Task TransitionsAdapting to Plan ChangesObstacle Problem-SolvingMulti-Day Project CompletionPlanning & OrganizationPhysical Material OrganizationVisual Schedule & Timer UseSequential Task BreakingTime Estimation SkillsTask PrioritizationDigital & Physical Workspace ManagementPersonalized Organization StrategiesDetailed Project PlanningMultiple Commitment BalancingAcademic Support StrategiesMath Manipulative UseVisual Math Problem RepresentationComplex Math Problem BreakdownText Highlighting & AnnotationVisualization While ReadingPredictions & Inferences from TextText Structure Graphic OrganizersWriting Graphic OrganizersSentence Frames & TemplatesStudy Guide CreationSpaced Repetition for MemoryAssistive Writing TechnologyWorking Memory SupportSingle-Step Direction FocusMulti-Step Direction FollowingInformation Chunking PracticeVisual Support Memory AidsMnemonic Device ApplicationEfficient Note-Taking SystemsGraphic Organizer Note-TakingNote Review & OrganizationSustained Complex Task AttentionAssistive TechnologySymbol-Word CommunicationAAC Device NavigationSpeech Recognition DictationDictation Text EditingText-to-Speech for ReadingDigital Calendar UseKeyboard Shortcuts NavigationProductivity App ManagementSelf-Advocacy SkillsCommunicating Learning NeedsRequesting AccommodationsAdvocating for Appropriate SupportsIEP & Student RightsUnderstanding IEP ComponentsMeaningful IEP Meeting ParticipationIDEA & Section 504 RightsProgress MonitoringTracking IEP Goal ProgressReflecting on AchievementData-Informed Instructional AdjustmentTransition PlanningCareer & Vocational Goal SettingExploring Post-Secondary OptionsIndependent Living Skills Planning

Register Ready

A comprehensive training program for real-world grocery cashier skills, featuring a classroom instruction slideshow and a hands-on store simulation lab.

KBKelly Brown
Cashier Lab

A dynamic rotation lesson where students split between a multimedia classroom training and a realistic, hands-on grocery checkout simulation.

Be the Cashier Challenge

A hands-on, active 4-station cashier training module designed for IDD-friendly learning, focusing on visual steps, direct practice, and peer roleplay.

Register Ready

A comprehensive training program for real-world grocery cashier skills, featuring a classroom instruction slideshow and a hands-on store simulation lab.

KBKelly Brown

Cashier & Coupon Reference Math Keys

Pasta BOGO Coupon: Pasta is $3.00. Customer buys 2. Subtract $3.00. Total pasta due: $3.00.

Sweet Corn Coupon (Expired May 15, 2026): Simulation date is June 3, 2026. Coupon is Expired. Reject politely!

Change for $10.00 bill (Total $6.52): Count up: $6.52 + $0.03 = $6.55. + $0.45 = $7.00. + $3.00 = $10.00. Change: $3.48.

Change for $20.00 bill (Total $12.15): Count up: $12.15 + $0.10 = $12.25. + $0.75 = $13.00. + $7.00 = $20.00. Change: $7.85.

Differentiate assignments to build on student interests Page 2 of 3

Simulation Evaluation

Performance Rubric

Employability Skills Assessment

Use this rubric to evaluate the student's demonstration of real-world work skills within their assigned simulation job.

Participant Name:

Assigned Job Roles:

Evaluator Initials:

Skill Category1 - Developing2 - Competent3 - Mastery
Attendance & Job SetupStruggles to find their workstation or role materials even with direct assistance.Finds their workstation quickly and reviews their visual checklist with minor help.Promptly reports to work, puts on name tag, and organizes materials independently.
Task Completion & AccuracyMisses core duties (e.g. Stocker forgets facing; Cashier skips greeting).Completes tasks with decent accuracy; corrects minor mistakes when prompted.Flawlessly follows job checklist, verifies details, and keeps work zone pristine.
Teamwork & CommunicationWorks in isolation; refuses to communicate with other staff or customers.Communicates nicely when spoken to; coordinates basic handoffs (e.g., Cashier to Bagger).Actively collaborates, offers polite customer service, and supports colleagues under stress.
Job Pacing & AdaptabilityBecomes extremely flustered or refuses to rotate roles midway through shift.Rotates roles with minor support; adapts well to a new checklist and station.Transitions smoothly to their new role; immediately applies strengths to the new station.

Evaluator Comments & Employment Recommendations:

Assess employability qualities to match students with local workforce opportunities Page 3 of 3

🛒 SHOPPING MISSION 1

Your List:

  • 1 Tomato Soup Can ($1.75)
  • 2 Fresh Penne Pastas ($6.00)

Target Action: Present BOGO Pasta Coupon!

🛒 SHOPPING MISSION 2

Your List:

  • 2 Sweet Corn Cans ($3.00)
  • 1 Long Grain Rice ($2.50)

Target Action: Hand cashier the expired Corn coupon!

🛒 SHOPPING MISSION 3

Your List:

  • 1 Bag of Fresh Apples ($2.00)
  • 1 Can of Tomato Soup ($1.75)

Target Action: Ask where items are located before picking!

🛒 SHOPPING MISSION 4

Your List:

  • 2 Penne Pasta ($6.00), 2 Whole Milk ($7.00)
  • 2 Fresh Apples Bags ($4.00)

Target Action: Hand $2.00 off $15.00 total bill coupon!

Bonus Customer Challenge Tasks

BONUS TASK A

Pay with cash! Hand cashier a $10 or $20 play bill.

BONUS TASK B

Pay with card! Put card on POS counter.

BONUS TASK C

Ask for a receipt & thank them politely.

BONUS TASK D

Mid-checkout, change your mind about 1 item.

Shopping Missions are pulled directly from actual simulation items Page 3 of 4

Lenny's Grocery Simulation Kit Page 4: Job Checklists & Scaffolds

Non-Cashier Work Checklists

Scaffolds for non-cashier positions to ensure equal learning involvement and independence.

Inventory specialist

Shelf Stock Audit Count

Count products on the shelves and write findings below:

Product NameCountStatus
Penne PastaGOOD / LOW
White RiceGOOD / LOW
Tomato SoupGOOD / LOW
Sweet CornGOOD / LOW
Whole MilkGOOD / LOW

👉 Report any "LOW" items immediately to stockers for restocking!

Stocker checklist

Shelf Care & Facing

Keep shelf displays organized and visually appealing:

  • [ ]

    Face Products Forward: Spin all cans/bags so the product logos and names face directly out.

  • [ ]

    Pull Stock Forward: Slide back-row products to the very front of shelves to avoid blank gaps.

  • [ ]

    Audit Lost Items: Walk the floor. Return items left in the wrong aisle back to their correct place.

Work with inventory specialists to keep items full!

Coupon Specialist Checklist Banner

1 Check the expiration date on the coupon.

2 Check quantity & size parameters.

3 Confirm correct brand is being bought.

Place count sheets and checklists at relevant store job stations Page 4 of 4

🟡 Level 2: Verbal Prompts

  • • Verbal prompts only
  • • "What comes next?"
  • • Independent scanning

🔵 Level 3: Independent

  • • Full roleplay without aid
  • • Introduces coupon checks
  • • Counts change back

Live Troubleshooting Scenarios

Focus on building positive workplace relationships Page 2 of 3

Game Round

Evaluation Model

Final Game & Success Metrics

Conduct the high-energy mini-game and evaluate individual performance targets.

10-Minute Game: "Real Cashier Round"

SHOWCASE

Set up one central mini "store counter" in the middle of the room. Call up one participant at a time to complete the ultimate, non-stop cashier loop while peers cheer them on!

STEP 1 Greeting & Smile

STEP 2 Take 1 Order

STEP 3 1 Cash Payment

STEP 4 Warm Goodbye

⭐ Facilitator Rule: Staff only steps in if the student remains stuck for 10+ seconds. Let them try!

What Success Looks Like (Performance Targets)

Evaluate the student's learning outcome targets by the end of the 90-minute module:

Polite Greeting: Greets custom-facing roles without prompting from staff or peers.

Correct Order Taking: Listens and notes at least one correct food order from the buyer.

Basic Exchange: Processes simulated billing exchange with basic calculator/staff support.

Closing Phrase: Says a closing courtesy (e.g. "Have a nice day!") before handoff.

Focus on flow and customer engagement over complete mathematical accuracy Page 3 of 3

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