Master Facilitation Guide Tier 3 Intensive Behavior Intervention
The Join-In Club Manual
8-Session Disruptive Game Entry Prevention Intervention • Grades 3-5
1. ACTIVE WATCH
Slowing down to observe the game flow, check player groupings, read team configurations, and determine if the play zone has space for another player.
2. PROXIMITY MATCH
Positioning body calmly near game boundaries (e.g., sideline, waiting queue). Mirroring group activity level and stance without invading personal space.
3. TARGETED ASK
Using clear, mature verbal formulas suited for upper elementary: "Do you guys have space for one more?" or "Can I jump in on the next round?"
Grades 3-5 Intervention Protocol: "Watch, Match, Ask"
For students in grades 3-5, disruptive game entry ("game crashing") manifests as barging onto active courts (basketball, soccer, four-square), immediately dictating rules, or standing aggressively close without speaking. The **Join-In Club** teaches a cognitive-behavioral approach to playground inclusion.
STEP 1 Watch Assess active play and rules
STEP 2 Match Stand near boundary line calmly
STEP 3 Ask Use a targeted join-phrase
Session Matrix (8 Interventions)
Session 1: The Game Crasher Identifying game-crashing (barging, rule-dictating) vs. cooperative entry.
Session 2: Step One Watch Analyzing ongoing game states and scanning for available player slots.
Session 3: Step Two Match Executing proper physical proximity near the sideline waiting queues.
Session 4: Step Three Ask Rehearsing specific verbal requests suited for upper-elementary peer play.
Session 5: Handling the "No" Coping calmly when games are full or peers request waiting for a round.
Session 6: Eyes and Voice Reading subtle peer cues, body language, and practicing a friendly tone.
Session 7: All Day Practice Generalizing game entry across gym, playground, and classroom settings.
Session 8: Club Celebration Passing the peer-inclusion trials and earning the Playmaster Certificate.
The Join-In Club Behavioral Intervention Sequence Page 1 of 3
Tier 3 Intensive Behavior Intervention
Lesson Plans: Sessions 1 to 4
Part 1
1 Session 1: The Game Crasher
Duration: 15 Min
Learning Target: I can distinguish between disruptive game crashing and cooperative entry.
Success Criteria: I can list 3 negative outcomes of barging onto courts and identify calm waiting behaviors.
Step 1: Scenario Review: Read a scenario about a character who interrupts a four-square game by catching the ball and demanding rules. Discuss peer reaction.
Step 2: Contrast & Model: Contrast "game crashing" with cooperative waiting postures. Show how standing calmly next to boundaries prevents exclusion.
Practice: Complete the "Game Crasher" reflection sheet. Distribute program binder.
2 Session 2: Step One Watch
Duration: 15 Min
Learning Target: I can actively observe a game setup before approaching the players.
Success Criteria: I can identify the active game, current player positions, and scan for a vacant entry slot.
Step 1: Active Scan: Introduce the "Active Watch" rule. Explain that rushing onto a court causes safety hazards or instant peer exclusion.
Step 2: Real-World Observation: Look out at playground activity. Have student track a game for 30 seconds and report on team composition, score, and open slots.
Rehearsal: Practice standing still and using "Detective Eyes" to read active play setups.
3 Session 3: Step Two Match
Duration: 15 Min
Learning Target: I can position myself near a game sideline and match my physical level to players.
Success Criteria: I can stand calmly near the sideline waiting line (2-3 paces back) with open, calm body posture.
Step 1: Body Mirroring: Teach how to align body language to active players (standing ready near court, sitting on benches if it is passive play).
Step 2: Proximity Rehearsal: Model approaching a simulated basketball court sideline. Stand 3 paces back in a relaxed ready posture.
Roleplay: Student mimics player stance on sidelines without touching equipment or calling out rules.
4 Session 4: Step Three Ask
Duration: 15 Min
Learning Target: I can ask a specific, polite join-phrase in a confident, level-2 voice.
Success Criteria: I can deliver targeted scripts: "Do you guys have space for one more?" or "Can I jump in next round?" with direct eye contact.
Step 1: Phrasing Power: Contrast demanding entries ("I'm next!") with polite questions that respect active players' control.
Step 2: Verbal Drills: Choral practice with script options. Rehearse moving through Watch, Match, and then delivering the Ask script.
Simulation: Rehearse joining a soccer or four-square game using targeted join-phrases.
The Join-In Club Behavioral Intervention Sequence Page 2 of 3
Tier 3 Intensive Behavior Intervention
Lesson Plans: Sessions 5 to 8
Part 2
5 Session 5: Handling the "No"
Duration: 15 Min
Learning Target: I can stay regulated and respond calmly when a peer says "no" or "not this round."
Success Criteria: I can execute the 3-step coping routine (pocket hands, deep breath, state: "No problem, catch you later").
Step 1: Coping: Sometimes games are full or team limits are set. Explain that a "no" is not personal, and staying cool builds peer respect.
Step 2: Cognitive Reframe: Teach cognitive self-talk: "There are other active games. I can wait or find another court."
Roleplay: Rehearse scenario where a classmate says, "Teams are full." Student models calm breathing and transitions to a backup activity.
6 Session 6: Eyes and Voice
Duration: 15 Min
Learning Target: I can read classmate body language and adjust my facial expressions and vocal tone.
Success Criteria: I can identify welcoming cues (open posture, head nod) and closed cues (turned body, frowning).
Step 1: Non-Verbal Analysis: Use roleplay cards to study classmate reactions. Explain how flat, defensive, or aggressive postures discourage peer inclusion.
Step 2: Simulation: Rehearse delivering a join request while maintaining an open stance, head nod, and pleasant voice.
Rehearsal: Practice checking player faces before executing Step 3 (Ask).
7 Session 7: All Day Practice
Duration: 15 Min
Learning Target: I can use "Watch, Match, Ask" across diverse school environments.
Success Criteria: I can collect 3 independent, teacher-verified checks on my daily tracker during general school-wide transitions.
Step 1: Generalization: Review tracker sheets. Discuss environment-specific rules (e.g. gym class soccer, playground recess four-square, classroom free-play).
Step 2: Facilitation: Coordinate with PE teacher and playground monitors to monitor and reinforce successful, peaceful game entry.
Evaluation: Review and debrief the student's entry trials.
8 Session 8: Club Celebration
Duration: 15 Min
Learning Target: I can show I am a certified Join-In Club Playmaster!
Success Criteria: I can independently pass the three practical game-entry trials under high-distraction playground conditions.
Step 1: Reflection: Count tracker tokens and review progress. Focus on how cooperative game entry opens up awesome playground fun.
Step 2: Practical Exam: Run the Graduation Simulation. Student must observe a simulated four-square game, match sideline wait queue postures, and deliver correct join phrase.
Award: Present the "Playmaster Certificate." Finalize maintenance plans with classroom teacher.
The Join-In Club Behavioral Intervention Sequence Page 3 of 3
Game Crasher Story Worksheet The Join-In Club • Session 1
The Game Crasher!
Name:
Date:
Case Study: A Playground Scenario
PANEL 1: THE JOINING URGE
Jordan wants to play four-square with his classmates, Alex and Sam. He has a strong urge to get on the court immediately but is unsure how to enter peer play.
Internal urge: "I need to get on court now!"
PANEL 2: THE GAME CRASHER
Jordan crashes the game! He barges onto the active court, grabs the ball, and demands: "I'm the king now, let's play by my rules!" His peers feel angry and annoyed.
Game crashing leads to peer conflict and exclusion.
PANEL 3: WATCH AND MATCH
Jordan tries a better strategy! First, he Watches the play (reads the court, checks rules). Second, he Matches player stance, waiting in line calmly.
Proximity waiting shows cooperative intent.
PANEL 4: THE TARGETED ASK
Jordan Asks politely: "Do you guys have space for one more, or can I get on next round?" Alex smiles: "Take the next waiting spot!" Jordan enters play calmly.
Proper entry builds long-term recess friendships.
Entry Strategy Review
How do we join active games respectfully? Answer the questions below!
1. How does game-crashing impact classmate groups?
😊 Welcoming
😡 Annoyed
🚫 Excluded
2. Trace our three-step game-entry formula:
W A T C H • M A T C H • A S K
Trace the letters!
My Entry Rehearsal Sketch:
Draw a quick sketch of yourself standing on the sideline waiting nicely to join an active court game!
Draw Your Sideline Matching Picture Here!
Club Rule: "Watch active play, Match sideline queue, Ask to join next round!"
Session 1 Workpage • Grades 3-5
Game Crasher Lesson Plan The Join-In Club • Lesson 1 Plan
Session 1: The Game Crasher
Focus: Recognizing game crashing vs. cooperative entry in grades 3-5
Plan 1 of 8
Learning Target
I can distinguish between game crashing (barging, rule-dictating) and cooperative game entry, explaining how crashing causes peer exclusion.
Success Criteria
I can identify the peer reactions Jordan causes and trace the words 'WATCH MATCH ASK'.
Materials Needed
Game Crasher Story Worksheet, crayons/pens, four-square ball or playground gear, participation credit stamps.
Explicit Lesson Steps (15 mins)
3m
1. The Hook (The Recess Crash Act)
Set a four-square ball on the floor. Have the student talk about a favorite game. Act out the "Game Crasher": walk over quickly, barge into their physical personal space, grab the ball, and say bossily: "I'm king now! Let's play by my rules!" Ask the student: "How did that look? Did that make you feel welcoming or annoyed?" Introduce the **Join-In Club**—a team of playground playmasters.
4m
2. Case Study Analysis & Discussion
Read the **Game Crasher Story Worksheet** aloud with the student. Point to each panel. Discuss how Jordan's crashing behavior (Panel 2) makes others feel annoyed and excluded, while using the "Watch, Match, Ask" routine (Panels 3-4) keeps everybody playing happily together. Tell them: "For older students, standing near the court line, helping retrieve a loose ball, or matching physical proximity shows cooperative intent."
5m
3. Guided Game-Entry Rehearsal
Start a simulated court game (e.g. four-square or basketball sideline wait line). Tell the student to practice the 3-step recess routine. Model each step with physical prompts: "First, stop-Watch active play and rules. Second, Match proximity by standing on the sideline queue calmly with relaxed posture. Third, Ask: 'Do you guys have space for one more?'" Rehearse this sequence twice.
3m
4. Assessment & Reflection
Have the student identify the "annoyed" and "excluded" peer reactions on their worksheet, trace the letters "WATCH MATCH ASK", and sketch their sideline waiting picture. Reiterate the Grades 3-5 Club Rule: "Watch active play, Match sideline queue, Ask to join next round!" Reward their excellent participation with an entry credit stamp.
Grades 3-5 Misconceptions
Misconception: Older students often think barging in physically or imposing rules immediately is the only way to get on courts before recess ends. Emphasize that peers are *much more likely* to say yes when we stand near them calmly first and show wait-compliance.
Anchor Stance Poster The Join-In Club Protocol
Watch, Match, Ask!
Follow the 3-step recess routine to successfully enter active court and playground play!
1
1. Active Watch
Stop and observe active game states. Identify rules, player groupings, and scan for vacant play slots. Don't rush directly into active play!
2
2. Proximity Match
Approach game boundary lines (3 paces back). Match active player posture (sit if passive, stand ready if active). Keep your body calm!
3
3. Targeted Ask
Make eye contact, smile, and ask: "Do you guys have space for one more?" or "Can I jump in next round?" with a clear, polite voice.
4
Play Cooperatively!
Once included, follow active rules and play like a team member! Avoid taking over rules or arguing rule calls with peers.
The 30-Second Sideline Stance Challenge!
Stand up! Can you lock your hands calmly in your pockets, stand near a simulated court boundary, and match active players' body postures calmly for 30 seconds? Color the stars for each round you win:
⭐
Round 1
⭐
Round 2
⭐
Round 3
⭐
Round 4
⭐
Round 5
Sideline waiting stance shows peers you are a respectful, ready team player! Post in Classroom • Grades 3-5
Ready Hands Lesson Plan The Join-In Club • Lesson 2 Plan
Session 2: Active Watch
Focus: Step One "Watch", active scanning, and court impulse control in grades 3-5
Plan 2 of 8
Learning Target
I can stop and actively watch a court or field game before approaching, checking current play states and scanning for available spots.
Success Criteria
I can stand 3 paces back in a relaxed ready stance with my hands pocketed for 15 seconds while scanning a play setup.
Materials Needed
Anchor Stance Poster, basketball or playground ball, clipboard tracker, participation credit stamps.
Explicit Lesson Steps (15 mins)
3m
1. The Hook (The Court Rush)
Explain: "When we see a hot game of basketball or soccer, our bodies get a strong 'Court Rush' urge to run straight in and play! But on the upper elementary playground, rushing onto active courts immediately disrupts the game flow and makes players defensive. To enter play, we act like Playmasters who stand back and analyze active games first."
4m
2. Poster Breakdown & Active Scanning
Review Step 1 on the **Anchor Stance Poster**. Model approaching a simulated basketball court sideline. Model standing 3 paces back. Demonstrate "Active Scanning": lock hands inside pockets, scan the players, check team layouts, and whispered-explain: "I am scanning the court. They have 3 players on each team. There is a waiting line on the side. I see the ball is at the far hoop, so it's safe to wait."
5m
3. The 30-Second Sideline Scan Game
Set up a simulated play scene with helpers. Command the student: "Scan Sideline!" The student must approach the scene, stand still 3 paces back, lock hands in pockets/behind back, and scan the setup silently. Count slowly to 30. Afterward, ask: "What are they playing? Is there a waiting queue? Where is the safest spot to stand?" Praise specific, calm observations.
3m
4. Sideline Challenge Check-off
Review the poster challenge boxes. Let the student color the stars on their poster for showing calm body control during the sideline scanning practice. Emphasize that keeping hands calm and observing shows classmates that they respect ongoing play.
Non-Verbal Signals
For 3rd-5th graders, watch for subtle fidgeting, shifting feet, or pacing. Emphasize standing "squared-up" to the sideline but with relaxed, open posture—this signals a confident, non-disruptive waiting player.
Cognitive Self-Talk
Praise the student's self-regulation: "You kept your body perfectly still despite your urge to grab the ball. That self-control shows players that you are a highly skilled addition to their team!"
Watch Match Ask Slides The Join-In Club • Session 3
Watch, Match, Ask
Watch, Match, Ask!
The 3-step school routine to successfully enter active court and playground games!
1. Active Watch
2. Proximity Match
3. Targeted Ask
Unit: Peer Game Entry • Grades 3-5 Slide 1 of 5
The Join-In Club • Step One Active Watch
"Analyze active game flow first!"
Before approaching the court, stop and observe. Notice player groupings, ongoing rules, score status, and scan for vacant waiting spots.
Why it works:
It keeps you from "crashing" the game or interrupting active plays. It helps players see you respect their ongoing match.
1
Observation Scan:
"Observe before you enter!"
Keep a sideline waiting posture!
Choral Speaking: Stand calmly near boundaries and scan rules Slide 2 of 5
The Join-In Club • Step Two Proximity Match
"Stand near and Match!"
Move calmly near court sideline wait queues (3 paces back). Mirror active player postures (stay active if they play, stand waiting if queued).
The Match Rule:
Proper proximity shows peer groups you are cooperative, interested in the game, and ready to comply with waiting queues.
2
Sideline Queueing:
"Mirror wait line configurations!"
No grabbing active ball gear!
Choral Speaking: Stand close to boundary lines and align body Slide 3 of 5
The Join-In Club • Step Three Targeted Ask
"Use a targeted, polite phrase!"
Make direct eye contact, smile, and ask:
"Do you guys have space for one more?" or
"Can I jump in next round?"
Why it works:
Polite join-phrases show respect for active players. Proposing game entry next round makes it super easy for peers to say YES!
3
Speak Clearly:
"Do you have space for one more?"
Confident tone, positive eyes!
Choral Speaking: Ask clearly and wait for their response Slide 4 of 5
The Join-In Club • Solve a Problem Let's Try It!
How can we join the four-square court?
Alex and Sam are playing an active, intense game of four-square. Jordan wants to join. How does he enter play?
1. Watch
Stop 3 paces back. Observe ball flow and lines. Don't barge in or grab active ball!
2. Match
Body Match Lesson Plan The Join-In Club • Lesson 3 Plan
Session 3: Step Two Match
Focus: Teaching physical proximity and the "Body Mirror" waiting posture in grades 3-5
Plan 3 of 8
Learning Target
I can position myself near a court boundary or wait line, matching player postures calmly before asking to play.
Success Criteria
I can stand 3 paces back in a sideline waiting posture for 30 seconds without interfering in active ball play.
Materials Needed
Watch Match Ask Slides, projector, four-square ball, participation credit stamps.
Explicit Lesson Steps (15 mins)
3m
1. The Hook (The Sideline Mirror)
Explain: "We know how to observe game layouts. Now we need to practice 'Matching' physical stances. If players are on a court waiting line, we don't hover aggressively close behind them or sit on the sidelines looking bored. We mirror their wait-posture, standing 3 paces back, ready to play. This shows peers we are respectful team players."
4m
2. Slide Presentation & Proximity Rules
Open the **Watch Match Ask Slides** to Slide 3 (Step 2 Match). Explain the "Sideline Rule"—positioning body calmly near the waiting queue (3 paces back from active squares). Emphasize: "Keep your hands locked in your pockets. Grabbing balls or calling out rules too early are classic game-crashing moves."
5m
3. Guided Posture Rehearsal (The Sideline Match)
Refer to Slide 5. Teacher stands in a simulated four-square wait line. Direct student to approach, stand 3 paces back near the sideline, check active postures, and mirror you. They must stand squared-up, pocketing hands or locking fingers in front calmly. Hold this sideline stance for 30 seconds. Repeat with a soccer or PE game boundary.
3m
4. Group Pledge and Progress Tracking
Pledge: "I will match active players' postures calmly and respect court boundaries!" Give the student immediate verbal praise and let them select a progress star sticker for their behavior binder folder for completing the proximity matching trials successfully.
Proximity Buffer Zone
Grades 3-5 students still struggle with physical boundaries, often hovering too close (breathing on the player's neck) or standing completely disconnected (15 feet away). Teach the "3-Pace Line"—standing exactly 3 standard strides back.
Performance Praise
Focus on positive muscle control. Say: "Your calm, ready posture shows the players you are a supportive waiting player. This makes them much more likely to welcome you onto the court!"
The Join-In Club Behavioral Intervention Sequence Session 3 Lesson Plan • Grades 3-5
Ask and Count Game The Join-In Club • Session 4 Game
The Playground Entry Board Game
Name:
Date:
How to Play: Flip a coin (Heads = move 1 space, Tails = move 2). Land on a space and practice joining that game! Apply WATCH (observe court play), MATCH (sideline queue posture), and ASK : "Do you guys have space for one more?" or "Can I jump in on the next round?" to earn Playmaster Points!
Start
Club Portal
Space 1
Four Square
Space 2
Basketball Hoop
Space 3
Soccer Field
Space 6
Cafeteria Table
THE JOIN-IN STEP CHECK!
When you land on a play space, use your three playground steps:
1. WATCH Active Play • 2. MATCH sideline queue • 3. ASK to join
Space 4
Swing Swaps
Space 7
Tetherball Ring
Space 8
Lab Group Work
Space 9
Library Lounge
Space 10
Jump Rope Crew
My Joining Playmaster Card
My Points:
⭐⭐⭐
Partner:
⭐⭐⭐
Space 11
Playground Tag
Finish
Playmaster Champ!
Strategy Reflection
How do we ask to join a playground game? Trace and circle!
1. Trace the word:
A S K
Use a specific join-phrase with a smile.
2. Which is respectful game-joining?
🤝 Watch & Match
🤼 Barging In
The Join-In Club Game Practice
Lesson 4 Workpage • Grades 3-5
Ask and Count Lesson Plan The Join-In Club • Lesson 4 Plan
Session 4: The Join Phrase
Focus: Teaching targeted verbal join-phrases for grades 3-5
Plan 4 of 8
Learning Target
I can ask a friendly, specific join-phrase like "Do you guys have space for one more?" or "Can I jump in next round?" with clear eye contact.
Success Criteria
I can deliver a polite join-phrase in a warm, level-2 voice during board game scenarios.
Materials Needed
Playground Entry Board Game, coin for flipping, ball or court gear, entry credit stamps, pencils.
Explicit Lesson Steps (15 mins)
3m
1. The Hook (The Entry Key)
Explain: "We know how to Watch and Match. But our classmates still don't know our intentions! Many older students make the mistake of yelling demands ('I'm next!') or hovering silently and feeling excluded. Speaking clearly with a polite script is like a master entry key. Today we practice using our targeted join-phrases!"
4m
2. Script Breakdown & Teacher Modeling
Teach the two formulas: "Do you guys have space for one more?" (best for soccer, basketball, PE) and "Can I jump in next round?" (best for four-square, tetherball, tables). Model playing four-square. Have student approach using Step 1 (Watch) and Step 2 (Match). Prompt them to deliver the Ask script. Show how smiling and direct eye contact makes it highly effective.
5m
3. Board Game Play
Introduce the **Playground Entry Board Game**. Explain that flipping a coin determines movement. When landing on a space, the student must execute all three steps: Stop and WATCH, stand/mirror and MATCH, and ASK politely: "Do you guys have space for one more?" or "Can I jump in next round?" . Award an entry credit stamp on their game card for successful delivery.
3m
4. Assessment Reflection
Direct the student to trace the word "ASK" and circle the happy "Watch & Match" sharing picture at the bottom of their worksheet. Review how choosing clear, specific words helps playground monitors and classmates understand we are ready to build together.
Specific Role Rule
For 3rd-5th graders, proposing a *specific waiting position* or *helping role* like "Can I help retrieve balls?" or "Can I be the referee next game?" is highly effective because it adds value to the game before they even enter!
Level 2 Voice
Ensure students deliver the script in a clear, level-2 school voice. Remind them: "Not too soft like a whisper, and not too loud like a shout. Speak just right so they can hear your friendly, confident voice!"
Handling No Comic The Join-In Club • Session 5
Accepting Peer Boundaries
Name:
Date:
Calming Steps: When a peer says "Not this round!"
1
Calm Posture
Stand calmly near sideline boundaries (3 paces back). Relax hands in pockets, avoid crossed arms.
2
Cognitive Reframe
Think: "It's not personal. Play rules are set. I can wait or find another court to shoot hoops."
3
Say "No problem!"
Say: "No problem, catch you guys later!" with a relaxed, positive school voice.
Scenario Analysis: Jordan Handles a Boundary
PANEL 1
The Boundary
Jordan stop-watches active play, match-stands near the sideline queue, and asks: "Do you guys have space for one more?"
Sam Responds:
"Not this round, we already have even teams of five."
PANEL 2
The Self-Talk
Jordan's face feels hot. He wants to argue rules or make a sarcastic comment. Instead, he pockets his hands and repeats this:
"It's fine. It's not personal."
"I can wait or try hoops."
"We are still playground friends."
PANEL 3
Your Turn!
Trace Jordan's calm response to Sam:
N O • P R O B L E M !
Trace the letters!
Color the calm face! 😊
Self-Regulation Check: I maintained a calm posture and responded "No problem" nicely during turn delays.
Teacher Verified
The Join-In Club Certified
Lesson 5 Workpage • Grades 3-5
Handling No Lesson Plan The Join-In Club • Lesson 5 Plan
Session 5: Handling the No
Focus: Emotional self-regulation and game entry boundaries in grades 3-5
Plan 5 of 8
Learning Target
I can maintain a calm body posture and say "Okay" when my classmates say "no space" or "not this round" on playground courts.
Success Criteria
I can execute the 3-step coping routine (Calm Posture, Cognitive Reframe, say "Okay!") when a request to join is denied.
Materials Needed
Handling No Comic sheet, pens/crayons, court ball or playground gear, progress stamps.
Explicit Lesson Steps (15 mins)
3m
1. The Hook (Reframing Boundary Denials)
Explain: "Sometimes on the basketball or soccer court, peer groups say: 'Sorry, teams are set right now.' or 'Maybe next round.' Hearing 'no' can make our face feel hot, and we might want to argue rules or yell. But a Playmaster knows that game boundaries are normal and not personal! If we respond 'No problem!' nicely, we maintain our positive social status, and we can easily join them next round."
4m
2. Direct Modeling (The 3 Coping Steps)
Ask a helper to play four-square. Ask to join. Helper says: "Not right now, we already have five waiting." Teacher models feeling frustrated, then models the protocol: stand calmly 3 paces back (Calm Posture), take a deep belly breath, say internal self-talk: "It's fine. I can waiting in the queue or try the soccer court." Deliver a polite response: "No problem! Catch you guys later!"
5m
3. Guided Rehearsal (The "No Problem" Game)
Have the student request to join your basketball game. Say: "Sorry, we already have even teams of four." Student must: 1. Maintain relaxed, open posture (pockets or sides, no crossed arms), 2. Take a deep breath and stay calm, 3. Say in a confident voice: "No problem! Maybe next game!" Award a progress credit stamp for successful self-regulation.
3m
4. Comic Completion & Tracing
Direct the student to open their **Handling No Comic** sheet. Guide them to trace the letters "NO PROBLEM!" and color the happy calm face at the bottom. Discuss how staying cool preserves their reputation as a great teammate.
Emotion Validation
Remind older students: "It's completely normal to feel disappointed when we can't join a game right away. But reacting with arguments or rule complaints backfires and causes long-term peer exclusion. Managing our physical stance and saying 'No problem' works best."
Positive Reinforcement
Eyes and Voice Cards The Join-In Club • Lesson 6 Cards
Eyes and Voice
Name:
Date:
Look & Smile
Make direct eye contact and show a relaxed, confident facial expression before speaking. Proposing game entry next round makes it super easy for peers to welcome you.
Confident Voice
Deliver scripts in a clear, level-2 voice. Speak calmly and wait for their answer. Avoid demanding shouts or flat mumbles directed at the ground.
CARD 1
Four Square Sideline
Scenario: Jordan is waiting in the four-square sideline queue. Alex is currently playing. Jordan stop-watches active play, match-stands near the queue line, and makes eye contact when active play pauses.
Join-In Cue: Look at Alex's eyes, smile, and ask clearly: "Do you guys have space for one more, or can I jump in next round?"
Practice: Pocket hands, look, say script.
CARD 2
Basketball Court
Scenario: Ryan and Sam are shooting free-throws on the court. Mia wants to join. She stop-watches active shooting, matches standing proximity near the sideline, and makes eye contact when Ryan retrieves the ball.
Join-In Cue: Offer to help retrieve balls: "Do you guys have space for one more? I can help chase down balls."
Practice: Maintain personal space, offer helpful roles.
CARD 3
Cafeteria Table
Scenario: Sam and Maya are sitting together discussing a school project. Alex wants to sit at their table. He stop-watches their body language, approaches calmly, matches seated posture, and looks at Sam.
Join-In Cue: Sit down calmly near open seats, smile, make eye contact, and ask: "Can I join you guys at this table?"
Practice: Read welcoming head-nods before sitting.
CARD 4
Soccer Match
Scenario: Ryan is waiting on the soccer court sideline waiting queue. Jordan wants to help defend the goal. He approaches Ryan, match-stands on the wait line, and makes direct eye contact when Ryan looks over.
Join-In Cue: Stand squared-up near sideline wait queues, keep hands calm, and ask: "Can I jump in as defender next round?"
Practice: Match ready sideline wait posture.
Cut Along Dashed Lines Above
Playmaster Check: Student correctly executed friendly eyes, voice, and calm postures on all cards!
✓
Passed Roleplay
The Join-In Club Roleplay Cards
Eyes and Voice Lesson Plan The Join-In Club • Lesson 6 Plan
Session 6: Eyes and Voice
Focus: Body language signals, eye contact, and friendly tone of voice in grades 3-5
Plan 6 of 8
Learning Target
I can read peer body language and practice using friendly eyes and voice during game entry.
Success Criteria
I can deliver a join-phrase while smiling, making direct eye contact, and using a clear tone of voice.
Materials Needed
Eyes and Voice Cards, scissors, blocks or balls, star stickers/stamps.
Explicit Lesson Steps (15 mins)
3m
1. The Hook (Non-Verbal Cues)
Explain: "Our eyes, faces, and voices send secret signals to our classmates! If we look grumpy, cross our arms, or speak grumpily, our friends might think we want to crash their game. But if we use 'Friendly Eyes and Voice', our friends can see that we are ready to build or play nicely together!"
4m
2. Teaching "Look & Smile" Signs
Break down the signals. **Grumpy Signals:** glaring, frowning, stomping feet, mumbling at the floor. **Friendly Signals:** direct eye contact, smiling warmly, open body stance, clear level-2 school voice. Teacher models both and asks the student to point out which one makes friends happy to share their games.
5m
3. Roleplay Cards Rehearsal
Review the **Eyes and Voice Cards**. Cut them out. Practice Card 1 (Four-Square Sideline) and Card 2 (Basketball Court). Student acts out the card scenario, executing Step 1 (Watch) and Step 2 (Match), and then delivers the specific join-phrase with direct eye contact, a warm smile, and a level-2 school voice. Award star stickers for excellent non-verbal signals.
3m
4. Level 2 Voice Assessment
Verify that the student delivers their script clearly and warmly. Confirm they make eye contact and smile during the roleplays. Check off the student evaluation box at the bottom of their printable card worksheet.
Neurodiverse Adaptations
For students who find eye contact uncomfortable, teach them to focus on the speaker's forehead, shoulder level, or general nose area. This displays respectful, active attention without triggering sensory stress.
Reinforcement Tips
Praise facial expressions explicitly. Say: "Your smile was so warm and inviting! When Sam saw your friendly eyes, he knew you were ready to play beautifully together."
The Join-In Club Behavioral Intervention Sequence Session 6 Lesson Plan • Grades 3-5
All Day Practice Tracker The Join-In Club • Lesson 7 Tracker
Playground Entry Tracker
Name:
Date:
Joining Games All Day: Carry this tracker card to recess, gym class, and group project sessions. Practice your 3 steps: WATCH active play, MATCH sideline wait postures, and ASK to join! Ask your teachers to color a happy face when they catch you joining peer activities nicely!
1. Recess & Playground
Practice joining playground court games (four-square, basketball, soccer) nicely. Stop-watch, match waiting queues, and ask: "Do you guys have space?"
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2. Gym Class & Physical Ed
Practice joining group games and team activities. Stop-watch court flow, match waiting sideline queues, and ask politely to jump in next round.
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3. Class Centers & Lab Groups
Practice joining group projects, lab tables, or free play zones nicely. Watch current group progress, match seated postures, and ask politely to help.
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My Joining Map
Draw a picture of you joining a game with a classmate at recess today!
Draw Your Recess Joining Picture Here!
The Join-In Club Generalization Tracker
Lesson 7 Workpage • Grades 3-5
All Day Practice Lesson Plan The Join-In Club • Lesson 7 Plan
Session 7: All Day Practice
Focus: Generalization across school-wide environments in grades 3-5
Plan 7 of 8
Learning Target
I can use the "Watch, Match, Ask" method to join games all day at school.
Success Criteria
I can earn 3 happy-face checkmarks on my tracker card from recess, gym, or classroom play.
Materials Needed
Playground Entry Tracker, crayons, clipboard, general education teacher signatures.
Explicit Lesson Steps (15 mins)
3m
1. The Hook (The Generalization Challenge)
Explain: "We have proven our game-joining skills in our small-group sessions, but our real reputation as Recess Rangers is built out in the whole school! A true Join-In Club master uses their steps: WATCH, MATCH, and ASK at recess, in the gymnasium, and during play centers. Today we launch your school-wide deployment mission."
4m
2. Preparing the Tracker Protocol
Review the **Playground Entry Tracker**. Break down the three focus settings: 1. Recess & Playground (joining basketball/four-square wait lines), 2. Gym Class & PE (joining team activities), 3. Classroom Play Centers (joining group projects/tabletop games). Discuss specific challenges in these areas (e.g. standing back to watch court flow, matching sideline wait postures, and delivering the join-phrase clearly).
5m
3. High-Difficulty Environment Simulation
Set up simulated play zones. Mock a busy gym class where a peer group is playing soccer. Direct the student to approach, stand back to WATCH, step closer to MATCH player body stance on the sideline wait line, and deliver the join phrase nicely: "Do you guys have space for one more?" Next, simulate a block-building play center where they must match crouched building postures.
3m
4. Staff Coordination & Goal Setting
Provide the student with their clipboard tracker. Coordinate with PE teachers, general education teachers, and playground monitors. Explain that they will color a happy smiley face on the tracker when they observe independent WATCH, MATCH, ASK steps. Set a goal of 3 checkmarks today.
Self-Advocacy Focus
If teachers are busy, encourage the student to self-advocate at the end of recess or free play by asking: "Mrs. Smith, did you catch me matching my body calmly and asking nicely to join the game today?"
Points Reinforcement
Connect general classroom performance with high-interest incentives. Provide a tier-1 reward (e.g. choice computer lab time or line leader role) once 3 validated smiley faces are earned during school settings.
Club Celebration Certificate Certified Behavior Master
Playmaster Diploma
Awarded for excellence in playground observation, sideline wait-queue matching, and outstanding friendly verbal peer entry.
This certifies that
First & Last Name
has successfully completed all 8 intensive intervention sessions of the **Join-In Club** and is declared an official, certified **Playmaster Specialist**!
1. Watch Observe Court Play
2. Match Sideline wait queue
3. Ask Polite Join Phrases
Playmaster Teammate Entry
Playground Commitment Pact
I pledge to stop and Watch active court play, Match sideline waiting postures calmly near the boundary line, Ask politely using my friendly targeted scripts, and be an amazing playground teammate every single recess day.
Intervention Specialist Signature
Playmaster Specialist Signature
The Join-In Club Behavior Intervention Program Certificate of Completion
Club Celebration Lesson Plan The Join-In Club • Lesson 8 Plan
Session 8: Club Celebration
Focus: Skill mastery assessment, graduation ceremony, and maintenance in grades 3-5
Plan 8 of 8
Learning Target
I can show complete mastery of all "Watch, Match, Ask" game entry rules to graduate!
Success Criteria
I can independently pass the 3 graduation trials under high-distraction playground conditions.
Materials Needed
Playmaster Certificate, star stickers/stamps, pens, four-square balls, playground courts.
Explicit Lesson Steps (15 mins)
3m
1. The Hook (Graduation Ceremony)
Explain: "Today is the big day! It is graduation day for the Join-In Club. Over the past seven sessions, you have mastered stopping to WATCH court play, MATCH-standing calmly near boundaries, ASKING politely with targeted scripts, and accepting peer boundaries with a calm 'No problem!' response. Today you face your final practical trials to earn your Playmaster Diploma!"
4m
2. Core Skill Mastery Review
Conduct a rapid-fire check: "Show me Step 1 Watch... Show me Step 2 Match waiting queue... What is your favorite Step 3 Ask phrase? What do we say when classmates say 'teams are full'?" Confirm students are primed and confident in all core playground entry strategies.
5m
3. The 3 Graduation Trials
Run three practical challenges independently:
Trial 1 (Access/Setup): Student approaches classmates playing four-square, stop-watches their game, matches wait posture, and asks: "Do you guys have space for one more, or can I jump in next round?"
Trial 2 (Boundary): Student asks to join, teacher says: "Not right now, we already have even teams." Student maintains relaxed ready stance, takes a deep breath, and says: "No problem! Catch you guys later!"
Trial 3 (Eyes & Voice): Student joins a basketball court, smiling and delivering their script with excellent direct eye contact and level-2 voice.
Must complete all 3 trials with 100% independence.
3m
4. Awarding & Commitment Ceremony
Fill out the **Playmaster Diploma**. Present it formally with big congratulations. Direct the student to read their **Playground Commitment Pact** aloud (repeating after you), sign it with a pen, and have the general education teacher sign off to signify full classroom re-entry.
Maintenance Plan
Establish a 2-week check-in cycle with the general education teacher. If disruptive game-crashing impulses resurface, cue the student with their personal pocket card and have them execute a quick 1-minute rehearsal.