Power Play Teacher Guide
Power Play
Teacher Facilitation Guide
Subject
U.S. Government
Learning Objective
Students will analyze the system of checks and balances established by the U.S. Constitution to explain how power is limited and distributed among the three branches of government.
Pacing & Flow
0-5m Warm-up: Quick-write prompt regarding executive power.
5-20m Video & Diagram: Watch 'Birth of the American Republic' & Pause at 09:19.
20-40m Kinesthetic Activity: 'Rock, Paper, Scissors Government' Game.
40-45m Closure: Exit Ticket assessment.
Materials Needed
- Projector for Slide Deck
- Three designated 'stations' in the room (Leg, Exec, Jud)
- Scenario Cards (Cut out from this guide)
- Exit Ticket handouts
Activity: Rock, Paper, Scissors Government
A fast-paced movement game where students apply their knowledge of checks and balances.
Setup
1. Divide the class into three equal teams: Legislative, Executive, and Judicial.
2. Label three corners of the room as the "Stations" for each branch.
3. Have all students start in their home branch corner.
Gameplay
1. The teacher reads a Scenario (e.g., "The President vetoes a bill").
2. Students must quickly identify which branch has the Check to stop or override that action.
3. All students must run to the station of the branch that holds the check.
Scenario Cards for Teacher
SCENARIO A
"The President signs a treaty with another country."
Check: Legislative (Senate must ratify)
SCENARIO B
"Congress passes a law that violates freedom of the press."
Check: Judicial (Declare unconstitutional)
SCENARIO C
"The President vetoes a bill passed by Congress."
Check: Legislative (Override with 2/3 vote)
SCENARIO D
"A Supreme Court Justice retires from the bench."
Check: Executive (Appoint replacement)
SCENARIO E
"The President appoints a new Cabinet member."
Check: Legislative (Senate confirmation)
SCENARIO F
"The President is accused of committing a serious crime."
Check: Legislative (Impeachment/Removal)
Debrief Questions
- Which branch seemed to have the most checks on the others during our game?
- Why did the Founders make it so difficult for one branch to act alone?
- How does this system protect individual rights?
Power Check Exit Ticket
Power Check
Unit: Constitutional Foundations
Name:
Date:
Closure: Exit Ticket
Based on today's video and the kinesthetic activity, answer the following prompt in 2-3 complete sentences:
Identify one specific check the Legislative branch has on the Executive branch. How does this check prevent the President from gaining too much power?
Confidence Check
How well do you understand the system of checks and balances?
Expert
Developing
Confused
Power Check
Name:
Identify one specific check the Legislative branch has on the Executive branch. How does this check prevent the President from gaining too much power?
Power Play Slides
U.S. Government
POWER PLAY
Analyzing the System of Checks and Balances
Warm-Up Quick-Write
Prompt (5 Minutes):
"What prevents the U.S. President from becoming a King?"
Consider the powers of other branches and the laws of the Constitution...
Video Investigation
WATCHING
Embedded media
Birth of the American Republic: From Articles of Confederation to U.S. Constitution
Pause Point: [09:19]
Diagramming Power
Legislative
Draw this branch and list its primary role in the center.
Executive
Draw this branch and show its link to the Legislative branch.
Judicial
Draw this branch and explain how it oversees the others.
GAME TIME!
Rock, Paper, Scissors Government
Your Team
- 1. Divide into 3 Teams
- 2. Head to your Station
- 3. Listen for the Scenario
The Action
- 1. Hear the Conflict
- 2. Identify the CHECK
- 3. RUN to the Branch that stops it!
Final Wrap-Up
Head to your seats and complete the
Power Check Exit Ticket
Identify 1 check the Legislative has on the Executive.