Link Turn Slides Link Turns
Advanced Argument Reversal: Level 01
The Cobra Effect
Case: Delhi, India
"The British government, concerned about venomous cobras, offered a bounty for every dead snake brought to them."
Intent: Decrease cobra population.
Result: People started breeding cobras for the bounty.
Final Outcome: More cobras than before.
This is a Link Turn in the real world: The solution causes the problem.
What is a Link Turn?
The Opponent Says:
"Action A leads to Outcome B." (Outcome B is good!)
You Flip It:
"Actually, Action A makes Outcome B worse."
You agree that B is a problem/goal.
You disagree on the causality .
You steal their impact for yourself.
Logic Structure
1
The Trigger
Action A starts.
The Reverse Link
"But this creates..."
!
The Result
Outcome B is worse.
Example: "Banning violent video games (A) increases real-world violence (B) because kids lose a safe outlet for aggression."
Battle Scenario
Subject: Plastic Straw Bans
Opponent Argument:
"We must ban plastic straws to save marine life. Plastic straws are a major source of ocean pollution."
The Link Turn:
"The ban actually hurts marine life because straw-less lids use MORE plastic by weight than the straws they replace."
Why it wins:
You don't have to argue "turtles don't matter."
You keep the "Environment" ground.
You prove the opponent is unproductive .
Workshop: Build a Link Turn
Prompt:
"The government should provide a Universal Basic Income (UBI) to reduce poverty."
Strategy A: Inflation
"UBI causes landlords to raise rent, making poor people pay more than they received."
Strategy B: Services
"UBI leads to the cutting of targeted welfare like food stamps, leaving the most vulnerable with less help."
Discuss: Which turn is more persuasive? Why?
Mission Brief
Open your Causal Chains Worksheet. Your task is to identify the "unintended consequence" for 5 common policy proposals.
Pro-Tip:
"Look for the incentive shift. Who reacts to this change, and how do they try to cheat the system?"
End of Intel Report // Lesson 01
Causal Chain Worksheet Causal Chain Tactics
UNIT: ARGUMENT REVERSAL // LESSON 01
Student ID:
Date:
DEFINITION: A LINK TURN argues that a specific action (A) does not lead to a good result (B), but instead actively leads to a worse version of (B) or creates a new problem that outweighs the benefit.
Section 01: Identifying the Backfire
1. Scenario: City Council wants to install more street cameras to "Reduce Crime." What is a valid Link Turn?
Cameras are too expensive and the city should spend money on parks instead.
Criminals will adapt by wearing masks and moving to unmonitored neighborhoods, making those areas even more dangerous.
Crime is already going down anyway, so cameras aren't needed right now.
2. Scenario: A school bans sugary snacks to "Improve Student Health." What is a valid Link Turn?
The ban violates student freedom and individual choice.
Banning snacks creates a "black market" where students trade even unhealthier food in secret without any nutritional oversight.
Students won't like the ban and it will make them angry at the principal.
Section 02: Building the "Actually..." Turn
Complete the causal logic chains for the following debate prompts. Use the "Incentive Shift" method.
PROMPT: Mandatory homework should be abolished to reduce student stress.
1
The Trigger
Schools stop assigning homework entirely.
2
The Link Turn (Describe the reaction of teachers/colleges/parents)
3
The Backfire (Why is stress worse?)
PROMPT: Increase the minimum wage to reduce poverty.
1
The Trigger
The federal minimum wage is raised to $25/hour.
2
The Link Turn (Describe the reaction of small business owners)
3
The Backfire (Why are poor workers worse off?)
Section 03: Field Practice
Choose one of the following claims. Construct a full Link Turn. Identify the Impact the opponent wants, then explain how their plan destroys that impact.
A: Social media should be banned for minors to improve mental health.
B: Developing nations should focus on renewable energy to grow their economy.
Claim Selected:
Their Desired Impact (The Good Thing):
The Turning Point (The 'Actually'):
Link Turn Teacher Guide Field Guide: Link Turns
Teacher Resource // Lesson 01
GR 11 DEBATE
Instructional Objective
Students will analyze policy proposals for perverse incentives and unintended consequences to construct "Link Turns"—arguments that prove a solution actually worsens the problem it aims to solve.
Pacing Guide (50 Mins)
00-10: Cobra Effect Hook (Slides 1-2)
10-20: Logic & Anatomy (Slides 3-5)
20-30: Guided Practice (Slide 6)
30-45: Causal Chain Worksheet (Individual)
45-50: Debrief & Share Outs
Core Vocabulary
Perverse Incentive
An incentive that has an unintended and undesirable result which is contrary to the interests of the incentive makers.
Causal Chain
The step-by-step logic of how A leads to B, C, and eventually D.
Facilitation Notes
The "Cobra Effect" Hook
Ask students: "Why didn't the British just stop the bounty immediately?" Point out that once the breeding started, the 'market' for cobras existed. Stopping the bounty led to breeders releasing the snakes because they were now worthless, flooding the city. This illustrates that turns are often about how people react to a new rule.
Common Misconception: Link Turn vs. No Link
Students often confuse a Link Turn with a "No Link" (Defensive) argument. Use this table to clarify:
Type The Argument Outcome Defensive (No Link) "Your plan doesn't actually solve poverty." Net Zero Link Turn (Offensive) "Your plan backfires and makes poverty worse." Win for You
Worksheet Keys (Expected Logic)
Section 01: Backfire Scenarios
1. Cameras: Option B (Adaptation)
2. Snacks: Option B (Black Market)
Section 02: Building the Chain (Example Responses)
Homework Abolition:
"Colleges don't stop caring about performance, so they weight high-stakes tests MORE. Students now have more pressure to be perfect on the exam, increasing stress."
Minimum Wage:
"Employers can't afford the wages, so they fire entry-level staff and automate roles with kiosks. Poor workers are now unemployed, deepening poverty."
Impact Turn Slides Impact Turns
Ethical Reframing: Level 02
The "Contrarian" Hook
"Our opponent says their plan increases economic competition. Competition is stressful and leads to burnout."
The Response:
"Actually, competition is good because it forces innovation and provides better products for everyone."
You just Impact Turned their argument.
What is an Impact Turn?
1
Concede the Link
You agree: "Yes, our plan does cause X."
2
Flip the Value
You argue: "But X is actually desirable, not harmful."
Pro Tip
"Impact turns are about values . You are challenging the opponent's definition of what is 'bad'."
Case: The Degrowth Debate
Opponent Impact:
"Our plan causes a massive drop in Global GDP."
"Economic Disaster!"
Your Impact Turn:
"A drop in GDP is the only way to save the planet from climate collapse."
"Environmental Salvation!"
How to Reframe (The "Shield")
Step 1: The Outweigh
Show that the "good" outcome (carbon reduction) is significantly more important than the "bad" outcome (GDP loss).
Step 2: The Inevitable
Argue that the "bad" outcome was going to happen anyway, so we might as well get the "good" side effect.
Step 3: The Hidden Benefit
Find a surprising secondary reason why the outcome is helpful (e.g., Economic decline fosters community reliance).
Mental Gymnastics
Flip the following "negative" impacts. Why are they actually GOOD?
A
"This plan will make people bored."
Response: Boredom breeds creativity / mental rest.
B
"This plan delays the project."
Response: Delay allows for better safety checks / higher quality.
Reframing Duty
Open your Ethical Reframing Worksheet. You will be given 5 "disasters." Your job is to prove they are blessings in disguise.
Execute Reversal // Lesson 02
Ethical Reframing Activity Value Reframing Lab
UNIT: ARGUMENT REVERSAL // LESSON 02
Operative:
Mission Date:
Briefing: Below are claims that result in "bad" outcomes. Your objective is not to deny the outcome, but to prove the outcome is actually beneficial or necessary for a greater good.
Case: Professionalism
PROMPT: "Your new business strategy is going to cause the company to fail in the first year."
The Reversal Strategy (Why is failure good?)
The Weighting (Greater Good?)
Case: Social Order
PROMPT: "Protesting during the city parade will cause total chaos and public frustration."
The Reversal Strategy (Why is chaos good?)
The Weighting (Greater Good?)
Case: Technology
PROMPT: "Adopting this AI surveillance system means nobody will have any privacy left."
The Reversal Strategy (Why is zero-privacy good?)
The Weighting (Greater Good?)
Case: Relationships
PROMPT: "Telling the truth about the secret will destroy the peace in our friend group."
The Reversal Strategy (Why is conflict good?)
The Weighting (Greater Good?)
The Ultimate Turn
"Your plan to stop the forest fire by using controlled burns is going to burn down 1,000 acres of trees right now."
Craft your winning Impact Turn below:
Intel Clearance Level: High // END OF SESSION
Impact Turn Teacher Guide Field Guide: Impact Turns
Teacher Resource // Lesson 02
GR 11 DEBATE
Instructional Objective
Students will develop the skill of "Ethical Reframing"—conceding that a specific outcome will occur but arguing that the outcome is net-positive based on a different set of values or long-term goals.
Pacing (50 Mins)
00-10: Contrarian Hook (Slides 1-2)
10-25: Value Flipping Theory (Slides 3-5)
25-45: Ethical Reframing Activity
45-50: The "Double Turn" Warning
Key Skill
"Value
Analysis"
Teaching students to weigh competing interests (e.g., Economic Growth vs. Environmental Survival).
Facilitation Notes
The "Contrarian" Mindset
Students often feel "trapped" when an opponent makes a good point about a negative side effect. Explain that an Impact Turn is an act of bravery . You aren't saying the bad thing doesn't happen; you're saying the opponent's definition of "bad" is narrow or incorrect.
Risk Assessment
Warn students that Impact Turns are high-risk. If they fail to prove the "bad" thing is "good," they have effectively conceded the harm. This is why moral weighing (Step 5 on the slides) is critical—they must prove their new "good" is more good than the old "bad" was bad.
Reframing Keys (Sample Logic)
Scenario 1: Business Failure
Turn: "Early failure is a 'fail fast' mechanism. It saves years of investment in a flawed model and allows for a rapid pivot to a successful strategy."
Scenario 2: Public Chaos
Turn: "Chaos is the only way to disrupt 'business as usual.' If the parade goes perfectly, nobody notices the injustice. Disruption is necessary for awareness."
Scenario 3: Zero Privacy
Turn: "Lack of privacy means lack of secrecy for criminals and corrupt officials. Radical transparency creates a perfectly safe and accountable society."
Ultimate Challenge: Controlled Burns
Turn: "We burn 1,000 acres of fuel now to save 100,000 acres later. It is a strategic sacrifice to create a firebreak that stops a mega-fire."
Pre-Briefing for Lesson 03
Tell students: "We've learned how to flip the link (Lesson 1) and flip the impact (Lesson 2). In our next session, we learn the most dangerous mistake in debate: doing both at once. If you link turn AND impact turn the same argument, you have just argued that you cause the problem and the problem is good —congratulations, you've just done your opponent's job for them."
Double Turn Slides Danger Zone
The Double Turn
Logical Consistency: Level 03
The Suicide Argument
Scenario: A Debate on Social Media
Argument A (The Link Turn):
"Actually, banning TikTok increases social media addiction because kids move to more addictive, unmonitored apps."
Argument B (The Impact Turn):
"Actually, social media addiction is good because it keeps kids connected and digitally literate."
Wait... what did you just argue?
The Logic Table
Your Action Opponent Impact Net Result Link Turn ONLY BAD You Win Impact Turn ONLY GOOD You Win Double Turn (BOTH) GOOD YOU LOSE
Translation: "We cause the thing, and the thing is good." (Wait... isn't that what they wanted?)
Is this a Double Turn?
1
Scenario: Policing
"The police cause racism. Racism is bad. Therefore, we should defund the police."
Responses:
1. "Defunding makes racism worse."
2. "Defunding costs money."
NOT A DOUBLE TURN
2
Scenario: War
"War causes economic collapse. Economic collapse is bad."
Responses:
1. "Actually, war PREVENTS economic collapse."
2. "Actually, economic collapse is GOOD."
DOUBLE TURN ALERT!
How to Avoid the Trap
Pick One
Never turn both sides of an argument. Commit to the Link or the Impact.
Use Defense
You can use regular defensive arguments ("It won't work") alongside ONE turn.
Watch Flows
Listen to your partner! If they Link Turn, you cannot Impact Turn that same point.
Search & Destroy
Your worksheet contains 5 debate transcript snippets. In each one, a team has accidentally double-turned themselves. Find the error and explain why they just lost the round.
Don't self-destruct.
Error Detection Worksheet Logic Audit: Case Files
UNIT: ARGUMENT REVERSAL // LESSON 03
Audit Instructions:
In each scenario below, the Affirmative (Aff) team has presented an argument. The Negative (Neg) team has responded with two separate arguments. You must determine if the Neg team has "Double-Turned" themselves—meaning they accidentally proved the Aff's plan is GOOD by using both a Link Turn and an Impact Turn simultaneously.
FILE_ID: 01_SURVEILLANCE
The Aff Claim:
"The government should use facial recognition to stop organized crime."
Neg Argument 01:
"Facial recognition is flawed. Criminals will use makeup to fool the sensors, which actually increases crime because police will arrest the wrong people."
Neg Argument 02:
"High crime rates are actually good because they force people to build stronger community-watch programs and rely on each other."
Audit Result: Is this a Double Turn?
YES
NO
Explain why (Identify the Link and Impact):
FILE_ID: 02_ECONOMY
The Aff Claim:
"We should lower corporate taxes to boost the economy."
Neg Argument 01:
"Tax cuts don't work. Companies just keep the money for themselves and the economy stays flat."
Neg Argument 02:
"A boosted economy is actually bad because it causes massive environmental pollution."
Audit Result: Is this a Double Turn?
YES
NO
Explain why (Identify the Link and Impact):
FILE_ID: 03_HEALTH
The Aff Claim:
"The state should mandate vegan diets in schools to protect animal life."
Neg Argument 01:
"Actually, veganism destroys more animals because large-scale grain farming kills millions of field rodents and insects."
Neg Argument 02:
"Protecting animal life is actually dangerous because it allows predators to overpopulate and attack humans."
Audit Result: Is this a Double Turn?
YES
NO
Explain why (Identify the Link and Impact):
Self-Check Protocol
Before submitting your arguments in a round, run this logical check:
Step 1
Am I saying they fail to cause their goal?
Step 2
Am I saying their goal is bad ?
Step 3
If I said YES to both, I have Double-Turned. STOP.
Double Turn Teacher Guide Field Guide: The Double Turn
Teacher Resource // Lesson 03
LOGIC AUDIT
Instructional Objective
Students will master logical consistency by identifying and avoiding the "Double Turn"—a strategic error where a debater accidentally supports the opponent's position by proving they cause a beneficial outcome.
The "Logic Math"
LINK TURN:
"You cause a bad thing."
IMPACT TURN:
"Your bad thing is good."
DOUBLE TURN = "WE CAUSE A GOOD THING."
Audit Score
"Zero
Contradiction"
The standard for competitive consistency.
Facilitation Notes
How to Spot the "Glitch"
When students are auditing the case files, ask them: "If the judge believes BOTH Negative arguments, who wins?" If the judge believes Neg 01 (plan increases crime) and Neg 02 (crime is good), then the judge believes the Aff plan results in something good. Therefore, the judge must vote for the Aff.
Strategic Discipline
Emphasize that a team should pick a side and stick to it. If the debate is about 'Efficiency,' do you want to argue their plan is inefficient (Link Turn) or that efficiency is overrated/harmful (Impact Turn)? Do not do both.
The Partner Problem
In 2nd Speaker roles, students often double-turn their partners by trying to be too helpful. Remind them: "Listen to the 1st Speaker. If they start a turn, you must finish it, not start a new, contradictory one."
Logic Audit: Case File Key
Case File 01: Surveillance
Result: YES (Double Turn)
"Neg argues they cause more crime (Link Turn) AND that crime is good for communities (Impact Turn). Result: Aff causes a good thing."
Case File 02: Economy
Result: NO (Consistency Maintained)
"Neg argues the plan fails to boost the economy (Defense) AND that a boosted economy is bad for the environment (Impact Turn). This is a valid 2-pronged attack. It says 'it won't work, but even if it did, it would be bad.'"
Case File 03: Health
Result: YES (Double Turn)
"Neg argues veganism causes more animal deaths (Link Turn) AND that protecting animal life is dangerous (Impact Turn). Result: Neg just proved veganism is safe because it kills the 'dangerous' animals."
"Transitioning to Lesson 04: Now that we know how to avoid traps, we'll learn when to 'kick' an argument. If you accidentally double-turn yourself, the only way out is a Strategic Concession . We'll learn how to sacrifice an argument to save the round."
Concession Slides The Art of the Kick
Strategic Concessions: Level 04
The Time Trap
Scenario: The Final Minute
"You have 60 seconds left. You are winning 1 major argument, but losing 4 smaller ones. What do you do?"
Option A: Panic
Try to answer everything in 10 seconds each. Result: You lose all 5 arguments.
Option B: The Kick
Explicitly "drop" the 4 small ones to focus 100% of your time on the winning path. Result: You win the war.
Strategic Sacrifice
"We Kick This"
Conceding means telling the judge: "Grant the opponent their point for the sake of this round."
"By conceding a losing argument, you clean up the 'flow' and force the debate back to YOUR strongest ground."
Saves 30-90 seconds of time.
Removes distractions for the judge.
Escapes from "Double Turn" traps.
Triage Protocol
KEEP
The core offensive argument you need to win the round.
WATCH
Defensive responses to their main impacts.
KICK
Secondary points where the opponent has spent too much time/evidence.
The Escape Move
Scenario: You Double-Turned!
You argued they fail to cause growth (Link Turn).
You ALSO argued growth is bad (Impact Turn).
"Concede the Link Turn!"
The Script:
"Grant their link. Yes, the plan causes growth. But as we argued, growth is environmentally disastrous, which outweighs their benefit."
Trap Defused. Round Saved.
Argument Triage
Open your Triage Worksheet. You will be given a "Debate Mess." You have limited time to pick 2 arguments to save and 3 to kick.
Rule of Thumb:
"Never die on a hill you didn't build."
Argument Triage Worksheet Argument Triage Log
UNIT: ARGUMENT REVERSAL // LESSON 04
Operation: The Final Rebuttal
Your team is in the final speech of the round. You have 3 minutes total. The following arguments are currently "active" on the flow. Each argument requires 1 minute to win. Since you only have 3 minutes, you MUST kick two arguments to win the three most important ones.
Active Flow Status
ID Argument Path Opponent Status Your Status ARG_01 Economic Stimulus -> Job Creation Strong Response Struggling ARG_02 Nuclear Power -> Zero Carbon Medium Defense Winning ARG_03 Infrastructure -> Trade Efficiency Strong Response Messy Flow ARG_04 Education Grant -> Student Debt Relief Weak Defense Dominating ARG_05 Turn: Regulation -> Actually increases safety Medium Response Strong Link
1. Select the Kicks
Which two arguments will you sacrifice to save time?
Kick #1 (ID):
Kick #2 (ID):
Kick Script (How do you tell the judge you're dropping them?):
"On Argument ___, we are conceding the Neg's response. This means..."
2. The Winning Path
Which three arguments will you use to win the round?
Keep #1:
Keep #2:
Final Winning Argument (The "Ballot"):
Strategy: Why does this combination win?
Crisis Management
Emergency Concession
"In the last speech, your partner accidentally argued that 'Banning plastic straws causes more plastic waste' (Link Turn) AND that 'Plastic waste is good for fish habitats' (Impact Turn). You have 30 seconds left to fix this double-turn."
Which turn do you kick? (Link or Impact?)
Your 30-Second Kick Speech:
Tactical Focus: ACHIEVED // END LOG
Concession Teacher Guide Field Guide: Strategic Concessions
Teacher Resource // Lesson 04
THE KICK
Instructional Objective
Students will learn the strategic value of "kicking" arguments—explicitly conceding a point to save time and focus on the winning path of the debate.
Triage Pacing (50 Mins)
00-10: The "Final Minute" Simulation (Slide 2)
10-25: The Logic of Sacrifice (Slides 3-5)
25-40: Argument Triage Worksheet
40-50: Roleplay: The Perfect Kick
Skill Check
"Efficiency
of Time"
Win by subtraction, not addition.
Facilitation Notes
The "Sunk Cost" Fallacy
Explain to students that just because they spent 2 minutes researching an argument doesn't mean they have to spend 2 minutes defending it in the final speech. If the opponent has "over-covered" it with 5 responses, it's often more efficient to let it go than to try to climb a mountain of evidence.
The "Clean" Concession
A "kick" must be explicit. Tell students: "Don't just ignore the argument. If you ignore it, the judge might think you just forgot. Explicitly say 'We are conceding their response on Arg X, so it's no longer a factor in the round.' This tells the judge you are in control."
Worksheet Key: Strategic Rationale
Recommended Kicks:
ARG_01 & ARG_03 . Both have "Strong Responses" from the opponent and your status is "Struggling" or "Messy." These are high-effort, low-reward fights.
Recommended Keeps:
ARG_02, ARG_04, ARG_05 . You are already dominant or winning these. Focusing 1 minute on each allows you to fully explain the impact and "lock" the ballot.
Emergency Fix (Double Turn):
Kick the Impact Turn. It is easier to concede that "Banning straws causes waste" (The Link Turn) and then argue that "The waste is bad, but we have other ways to solve it." Kicking the Link Turn (conceding that waste is good) is much harder to defend morally.
Drill: The 10-Second Kick
Have students practice the "Kick Script" out loud. Give them a prompt and have them say, in 10 seconds: "Go to Argument 3. We are kicking it. Grant their link that the plan is expensive; we have enough money in the budget from our other savings to cover it. Now go to Argument 4..."
Turning Drill Slides Final Mission
Rapid Fire
The Turning Drills: Level 05
The Rules of Clash
1
The Prompt
A claim is read aloud (e.g., "Homework improves grades").
2
The Clock
You have 15 SECONDS to generate a turn.
3
The Delivery
You must clearly state if you are using a Link Turn or an Impact Turn.
Scoring Matrix
+1 Point: Valid Turn
You successfully flip the link or impact in a way that is logically sound.
+2 Points: Creative Twist
Your turn uses a perverse incentive the opponent didn't see coming.
-5 Points: Double Turn
The "Instant Defeat." You contradictory yourself and prove their plan is good.
+3 Points: The Concession
Identify a double turn and "kick" it in under 10 seconds.
Round 01: Warm Up
Prompt #1:
"School uniforms reduce bullying."
Target: Link Turn
Time: 30 Seconds
Round 02: Value Flipping
Prompt #2:
"Universal Basic Income will make people stop working."
Target: Impact Turn
Time: 20 Seconds
Rapid Fire Mode
I will now read prompts one after the other. You must stand if you have a turn. The first person to stand gets the floor. If they fail, they lose 2 points.
Start Drill
Mission Complete
You have mastered the mechanics of the turn.
Final Debrief:
"Always be looking for the turn. Every argument is a potential weapon for you to steal."
Drill Master Teacher Guide Field Guide: Rapid Fire Drills
Teacher Resource // Lesson 05
DRILL MASTER
Instructional Objective
Students will increase their mental agility and argument generation speed by participating in high-intensity drills focused on identifying and executing Link and Impact Turns.
Drill Pacing (50 Mins)
00-05: Setup & Scoring Intro (Slides 1-3)
05-15: Round 01: Warm Up (Link focus)
15-25: Round 02: Value Flip (Impact focus)
25-45: Rapid Fire Mode (Mixed Turns)
45-50: Leaderboard & Reflection
Mastery Metric
"Response
Latency"
Goal: Under 15 seconds per turn.
Facilitation Notes
How to Judge
A turn is valid if it maintains internal consistency . If a student tries to turn both the link and impact (Double Turn), penalize them heavily. If they give a defensive argument ("No, homework is good actually"), that is NOT a turn—it's just a regular argument. Correct them: "A turn must flip the CAUSALITY or the VALUE, not just disagree."
Managing Momentum
If a student gets stuck, don't let the silence drag. Give them a "hint" (e.g., "Think about the teacher's incentive") or move to the next person. The goal is high energy and mental friction .
Drill Prompt Bank
01: "Artificial Intelligence will replace human writers."
02: "Mandatory exercise increases student focus."
03: "Increasing taxes on gas reduces carbon emissions."
04: "Banning violent movies reduces youth aggression."
05: "A longer school year improves academic performance."
06: "Self-driving cars will eliminate traffic jams."
07: "Limiting screen time improves mental health."
08: "Standardized testing ensures educational equity."
Live Scoring Tracker
Rank Name / Team Turns (+1) Creativity (+2) Double Turn (-5) Total Score 01 __________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ ______ 02 __________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ ______ 03 __________________
Rapid Fire Drill Log Turn Tracker: Rapid Fire
UNIT: ARGUMENT REVERSAL // LESSON 05
Debater:
Team:
Round
The Prompt
Type
Your Reversal (Draft)
01
Uniforms reduce bullying
LINK TURN
02
UBI stops work
IMPACT TURN
RF
L
I
RF
L
I
RF
L
I
RF
L
I
Post-Drill Debrief
What was your most successful turn today? Why?
What logical "friction" did you encounter most often?