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Getting startedMTSS Acceleration Program

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Innovation Studio

A hands-on human-centered design unit where tenth-grade learners audit daily friction, conduct empathy interviews, and build rapid functional prototypes. Students master design thinking methodologies to engineer tangible solutions for everyday inefficiencies.

JCJulie Chetney

Innovation Studio

A hands-on human-centered design unit where tenth-grade learners audit daily friction, conduct empathy interviews, and build rapid functional prototypes. Students master design thinking methodologies to engineer tangible solutions for everyday inefficiencies.

JCJulie Chetney

Listen for emotional words: "annoyed," "frantic," "exhausting." Probe with: "Why? Tell me more."


Synthesize into "How Might We..."

04 // Problem Framing

The Point-of-View (POV) Formula

[User] needs a way to [Specific Goal] because surprisingly [Underlying Insight/Root Cause].

Example User Insight

"My mom needs a way to sort mail immediately at the door because surprisingly, mail placed on the kitchen island becomes invisible mental clutter for days."

Actionable HMW Statement

"How might we make dropping mail at the entryway as fast as throwing it onto the counter, while instantly categorizing urgent bills?"

A great HMW statement is broad enough for 10 ideas, but narrow enough to start building. No Solutions in the Problem!


The Rapid Prototyping Sprint

05 // Build to Learn

Rough & Low-Fi

Use cardboard, paper, tape, rubber bands, clips, or wireframes. Never spend days coding before validating physical mechanics.

Cardboard > Code

60-Minute Limit

Tight time limits prevent perfectionism. If you fall in love with your first prototype, you won't accept user criticism.

Speed Unlocks Truth

Test One Variable

Don't solve everything at once. Test the single most risky assumption: Will the user actually touch it? Does it fit the space?

Test the Core Leap

A prototype is a question made physical. Make it tangible.


Your Independent Design Mission

Challenge Brief

Deliverables for This Sprint:

1

Friction Tracker: Audit 3 distinct workflow friction points in your day.

2

Empathy Interview: Interview 1 peer or family member with zero leading questions.

3

Functional Prototype: Build a low-fi working model in 60 minutes.

4

Live User Test & Iteration: Put it in their hands, record feedback, and document 1 fix.

Equip yourself: Grab your Empathy Blueprint Worksheet and start hunting! Go solve some friction!

Showcase Rubric // Page 2

Domain 5: The 2-Minute Studio Pitch & Defense (4 Pts)

Score: ___ / 4

Story Arc (1 pt) Hooks audience with the specific user story and friction moment rather than abstract concepts.

Live Demo (1 pt) Demonstrates physical prototype mechanics in action clearly and honestly.

Embrace Failure (1 pt) Articulates exactly what failed in initial testing and why that was valuable.

Q&A Defense (1 pt) Answers peer critique with empathy and evidence from actual user interactions.

Total Composite Assessment

Domains 1–4 (20 pts) + Domain 5 Pitch (4 pts) = 24 Total Points

____ / 24 Mastery Benchmark: 20+ Pts

Student Metacognitive Reflection (Complete Post-Sprint)

1. Where did your user surprise you, and how did that redirect your solution?

2. What was the hardest part about resisting the urge to build a "high-tech" app or polished product right away?

Evaluator / Peer Studio Feedback Notes

Glows (Innovative Thinking & Rigor):

Grows (Engineering & Testing Polish):

The Innovation Studio • Design Showcase Rubric Page 2 of 2

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