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Fair Vote Dilemma

A high-school level exploration of Kenneth Arrow's five conditions for fair elections. Students engage with matching exercises and highly intuitive, conversational scenarios to identify fairness violations in voting systems.

RBRonald Berg

Fair Vote Dilemma

A high-school level exploration of Kenneth Arrow's five conditions for fair elections. Students engage with matching exercises and highly intuitive, conversational scenarios to identify fairness violations in voting systems.

RBRonald Berg

Scenario 3: The Board Game Coup

The Board Game Club is voting on games. Out of 15 members, 14 vote for Catan. The club president, Leo, is the only one who wants Monopoly. The bylaws state if the president has a preference, that choice wins instantly, ignoring the other 14 votes. Monopoly wins.

Violated Condition: Non-Dictatorship

Scenario 4: The Infinite Loop Drama

A Drama Club votes on three plays. A majority prefers Play A over B, a majority prefers B over C, and a majority prefers C over A. Because of this circular tie, the voting algorithm crashes in an infinite loop without outputting a group ranking.

Violated Condition: Uniqueness of Group Ranking

Scenario 5: The Ice Cream Conspiracy

In a school poll of 100 students, every single student ranks Chocolate higher than Vanilla. Yet, when the computerized algorithm calculates the final winner, it ranks Vanilla higher than Chocolate overall.

Violated Condition: Unanimity

Teacher Resource: Answer Key Consolidated Answer Key

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