Logic Loop Slides Logic Loops
// Mission 02: Grades 3-5
Accessing Mainframe... 100%
Coding is Logic
The Algorithm
A list of instructions that must be followed exactly.
One wrong step = Robot lost!
Sequencing
The Order of your blocks.
Should Marty "Dance" before or after he reaches the Finish?
Mastering Loops
// Efficiency is Key
Manual Code:
Forward 1 Step
Forward 1 Step
Forward 1 Step
Forward 1 Step
Inefficient!
Loop Code:
Repeat 4 Times
Forward 1 Step
PRO LEVEL: 100%
Precision Navigation
0x1
0x3
TARGET
0x5
0x6
0x8
START
0x10
0x11
0x12
Avoid Obstacles
Execute Path
Collaborative Sync
THE CODER
Manages the logic and snap blocks.
THE SCOUT
Measures squares and detects errors.
THE TESTER
Runs the program and resets robot.
Initiate Lab
Analyze the mat. Map your logic.
SYSTEMS READY. MISSION START!
Grid Guardian Challenges Grid Guardian Challenges
Unit 02 // Advanced Logic Lab
User:
Date:
1
The Coder
2
The Scout
3
The Tester
Mission Brief: The Efficiency Trap
Navigate your robot from Start to Finish . You MUST avoid the "Obstacle" squares. Bonus: Can you use a Loop (Repeat block) to make your code shorter?
Plan Your Path
0x1
0x3
FINISH
0x5
0x6
0x8
START
0x10
0x11
0x12
Warning: If your robot enters a skull square, your mission fails. Map out the turns!
Pseudo-Code Terminal
// Map your logic below...
Loop Achievement
XP Reward: 500
"I didn't use a loop today because..." OR "I used a loop to repeat these 3 steps..."
Debug Report
What errors (bugs) did your robot encounter during testing? How did your team fix them?
Collaboration Sync
Did everyone in your group agree on the path? How did you resolve differences of opinion?
System-ID: RR-35-LOGIC // MISSION SUCCESS IS THE ONLY OPTION //
Block Bot Slides Block Bot Beginners
Robot Rangers: Unit 1 • Grades 1-2
Mission Start
Meet Your Teammates
Marty
Marty walks, dances, and wiggles!
We snap MartyBlocks together to move him.
Sphero Mini
What is a Block?
A block is an Instruction.
It tells the robot exactly what to do. One block = One action!
Roll Forward
Wait 1s
Turn Left
Commanding Sphero
Main Blocks to Use:
Roll
Pick speed & time!
Main LED
Change his color!
Delay
Stop & breathe!
The Mission Mat
1
2
3
FINISH
5
6
7
8
START
10
11
12
12 Squares
Your robot stays on the grid. Plan every step!
The Aim
Robots only roll the way they are aimed. Check the blue tail!
Mission Rules
1
Hands off while moving!
2
Walk slowly. Be a Pro.
3
Two-hand robot carry.
4
Work together or fail!
Mission On
Grab your mission sheet.
Sync your device.
Start the Sequence!
Block Path Worksheet Block Path Quest
Robot Rangers • Mission 01
Name:
Date:
Mission Objective
Plan your robot's path on the 12-square mat. Draw your arrows and pick your blocks! Every square counts.
The Mission Mat
FINISH
START
1. Draw your path on the grid!
Use arrows to show where the robot goes.
2. Planning Table
Step Robot Action / Block 1 2 3 4 5
Challenge Missions
Sphero Mini
Can you add a Main LED block to make Sphero glow Red at the end?
MISSION COMPLETE
Marty Robot
Can you add a Wiggle or Dance block when Marty wins?
MISSION COMPLETE
Lab Reflection
What was the hardest part about coding your robot today?
© 2026 Robot Rangers HQ • STEM Lab Access Authorized
Robot Ref Cheat Sheet Robot Quick Reference
Unit 01-02 // Lab Manual
Sphero Mini
Sphero Edu Block Guide
Roll
Sets Heading, Speed, and Time.
Main LED
Changes the robot's glow color.
Delay
Wait for 1 second before next step.
Pro Tip: Aim the Blue Tail light at your belly before you press start!
Marty the Robot
MartyBlocks Reference
Walk Forward
Turn Left / Right
Wiggle / Dance
The Repeat Loop
Everything inside this block happens many times!
Warning: Only carry Marty with two hands by his head and bottom!
Property of Robot Rangers STEM Lab // Keep at Station
Bot Commander Teacher Notes Robot Commander
Teacher Facilitation & Setup Guide
V 1.2.26
Target
Grades 1-5
Mixed Groups (2-3 per Mini, 5-6 per Marty)
Duration
30 Minutes
(Rotation after Week 1)
Equipment
30 Sphero Minis
5 Marty Robots
12-Square Mats
The 30-Minute Blitz
00-05m
Mission Briefing
Explain the goal. Focus on Step-by-Step sequencing . One block equals one action on the mat.
05-25m
Active Lab Lab
Students plan on worksheets first (5m). This prevents "click-and-see" coding. Then code and test (15m).
25-30m
Extraction
Power down. Clean mat zones. Group sync: "What block was the hardest to time correctly?"
01 Pre-Mission Setup
The Lab Floor
Arrange mats in distinct zones. Sphero Minis need at least 4 feet of "clearance" to roll without hitting another team's bot.
Device Management
Bluetooth names are tricky. Label the physical bot (Mini 01) and the device with the same sticker. This saves 5 minutes of setup time.
Master Checklist
Robots charged (Sphero ~1hr, Marty ~1.5hr)
Sphero Edu & MartyBlocks apps installed
Mats taped to prevent "sliding" errors
02 Lab Troubleshooting
Marty blocks
! Wait Blocks: Without a "Wait" block between movements, Marty may try to do two things at once and trip.
! Leg Jams: If Marty makes a clicking sound, a leg is caught. Reset to neutral.
Sphero blocks
! Heading (Aim): The most common error. The blue tail MUST point at the student. Re-aim every time the robot is moved physically.
! Speed/Time: One square on the mat is usually 0.5s at 40 speed. Test and adjust!
03 Grade Level Focus
1st-2nd
Focus on Sequencing . "First I roll, then I wait, then I glow." Encourage 3-block codes. Use "Draw" mode first if blocks are too difficult.
3rd-4th
Introduce Loops and Turning . Challenge them to navigate a "U-Turn" on the 12-square mat using as few blocks as possible.
5th Grade
Focus on Variables & Logic . Can they make the robot go faster as it nears the finish line? Can they use a loop to spiral into the target?