A comprehensive first-grade lesson designed to launch a summer reading program. Students explore various book genres, set personalized goals, and build excitement using a high-seas adventure theme to combat the summer slide.
A playful, multi-day grammar adventure designed specifically for early learners aged 5-6. Young 'gardeners' learn to plant, grow, and nurture basic sentences by mastering uppercase letters, naming words, action words, and punctuation seeds.
An intensive word-study lesson designed to help students decode complex multi-syllabic Tier 2 words and master the phonetic distinction between silent-E words and short-vowel look-alikes. Uses high-contrast visual cues and color-coded syllable chunking.
A 2-page printable student worksheet featuring syllable chunking exercises, word-definition mappings, and silent-E vs. short-vowel coding drills. Designed with a cyber-terminal theme and high-contrast writing areas.
A dual-module news broadcast unit where students learn speaking, scriptwriting, and filming skills. Module 1 masters core phonics standards (vowel teams and past-tense ed pronunciation), while Module 2 develops essential Social-Emotional Learning skills including reading the room and identifying emotional Zones of Regulation.
A high-interest summer reading passage and printable board game designed for high-level first graders. This lesson focuses on developing context clue skills and advanced vocabulary acquisition through collaborative, game-based learning.
An interactive, visual slide deck designed for whole-group decoding instruction. Features color-coded syllable chunking, phonetic coding for silent E vs. short vowels, and high-contrast word-definition matches.
A math place value unit focusing on identifying digit values through the thousands place with interactive detective-themed worksheets and puzzles.
Create a lesson for the clueless word fill-in crossword puzzle.
A 1-page teacher facilitator guide and answer key. It includes an instructional questioning framework for teaching context clues, full answer keys for the student log and game cards, and differentiation strategies.
A structured reading intervention sequence at Douglas School combining targeted phonic lessons with the multisensory Nessy online literacy system.
Students discover sentence-ending punctuation as 'stop seeds' and capital letters as 'tall trees.' They learn how to start and stop sentences to keep their garden neat and tidy.
A 2-page printable board game for student pairs. Page 1 features a colorful "Sun Safari" path game board. Page 2 includes 8 printable context clue comprehension cards with identical selectable answers for students to cut out, alongside simple gameplay rules.