A two-part cross-curricular sequence exploring character morality and psychological depth through literature and creative digital music production.
An advanced 11th-12th grade literature unit analyzing how technological advancement, scientific hubris, and systemic censorship erode human connection and autonomy in Frankenstein, Fahrenheit 451, and 1984.
An introductory block-coding lesson where students design a 2D interactive soccer game in Scratch, learning about variables, conditional logic, and simple physics scripting.
A highly detailed step-by-step block-coding guide for students to build a 2D interactive soccer game in Scratch, illustrating player movement, ball physics, and goal logic.
A high-rigour Stage 5 English unit for advanced Year 9 students in NSW. It explores Shakespeare's Macbeth through complex motif systems, psychological disintegration, and tragic subversion, culminating in creative writing and a formal Socratic seminar.
A digital music production lesson where students translate their character's moral complexity into a digital musical theme (leitmotif) using Soundtrap loops, virtual instruments, and automation.
An instructional step-by-step student project guide for Soundtrap, guiding students on how to layer loops, compose melodies, and use automation to map their character's moral journey musically.
A comprehensive literary research unit designed to guide students through a structural and character analysis of classic and regional fairy tales. Students assume the role of folklore investigators, tracking standard tropes, character motivations, helper archetypes, and plot designs, culminating in an analytical presentation.