Students explore how one problem can have multiple attempted solutions. They use branched graphic organizers to track historical or scientific attempts at solving a single issue.
Capstone simulation. Students apply all 11 strategies to solve a complex text-based 'Maze' and earn their Thought Tracker Mastery.
Metacognitive choice. Students practice deciding which 'Mind Tool' (Inference, Visualization, Questioning) is best for specific text challenges.
Masters the 'Click or Clunk' monitoring technique. Students learn to identify when meaning breaks down and which tool to use for a 'fix-up'.
Identifies text structures (Cause/Effect, Sequence) as 'Brain Blueprints' that help organize incoming data.
Uses Arthur Evans' deductive reasoning techniques. Students solve logic puzzles by eliminating impossibilities within a text.