A professional development sequence for elementary school staff to identify and respond to student stress reactions. This sequence includes a 15-minute briefing and high-utility reference materials.
A collection of therapeutic tools and activities that utilize popular card and board games to teach Cognitive Behavioral Therapy (CBT) skills to children and adolescents.
A K-12 vertical alignment for device stewardship within the Urbandale Community School District, focusing on the JHawk Way of being Accountable.
Une programmation annuelle complète pour la classe de Moyenne Section (MS), couvrant les cinq domaines d'apprentissage des programmes de l'Éducation Nationale française pour les périodes 1 à 5.
A comprehensive SEL curriculum designed for K-12 students, focusing on self-management, coping skills, social awareness, and responsible decision-making using a nautical 'Navigator' theme.
A career readiness and life skills unit focused on empowering 8th-grade students to take leadership of their lives through intentional goal-setting and long-term planning. Students learn the SMART framework to transform vague wishes into concrete, actionable blueprints for their high school and professional futures.
A comprehensive K-12 Social-Emotional Learning curriculum focusing on behavior regulation, social skills, and mental health resilience. This sequence provides a developmental pathway from emotional foundations in elementary school to complex coping strategies and social navigation in high school.
A reflective writing unit where students document their 2nd-grade journey, personal growth, and memories to create a personalized time capsule for their future selves.
A series of LEGO-themed lessons focusing on social-emotional learning, personal boundaries, and self-regulation skills for students. The sequence combines specialized behavioral supports with general life skills and counseling strategies.
A comprehensive unit for middle school students focused on developing the confidence and communication skills needed to advocate for their academic and emotional needs. Students learn practical frameworks to express themselves respectfully to authority figures and peers.
A supportive 3-week group for 6th graders to understand grief, debunk common myths, and create a meaningful project to honor someone they've lost.
A video game-themed social skills sequence designed for high-ability students with autism. It uses gaming metaphors like 'glitches,' 'dialogue trees,' and 'system scans' to teach Social Thinking concepts, conversation drivers, and perspective-taking.
A technical, blueprint-themed anger management program for teenage boys, focusing on impulse control, school conflicts, family relationships, and clear communication through a 'tactical' lens.
A six-week social-emotional learning program for first graders focused on emotional awareness and self-regulation tools to improve focus and classroom engagement. Students become 'Inner Explorers' as they discover how to navigate their feelings and use tools like breathing, movement, and adult support.
A comprehensive mental health unit for primary students, focusing on emotional literacy, self-regulation strategies, and understanding the 'size' of problems to foster resilience and social-emotional growth.
A comprehensive series of lessons designed to teach elementary students core executive functioning skills: impulse control, organization, flexible thinking, and working memory. The sequence uses a 'Brain Power Academy' laboratory theme to make cognitive concepts accessible and engaging.
A series focused on empowering students to recognize their needs and communicate them effectively in the classroom. This sequence builds foundational self-advocacy skills for diverse learners.
A series of lessons focused on emotional intelligence, self-regulation, and life skills for children using creative and expressive modalities.
A 4-day end-of-semester review event where students compete in 'Olympic heats' covering child development from toddlers to middle childhood, safety protocols, and nutrition. Each day features competitive activities that reward accuracy and teamwork as teams aim for the gold medal.
A comprehensive study unit for 12th grade British Literature and ELL students, integrating the Hero's Journey with the 'Coffee Bean' resilience metaphor and SECD (Social, Emotional, and Character Development) frameworks. Students analyze Beowulf's character through the lens of self-management and social awareness, culminating in a hero-themed game design project.
A 5-lesson self-regulation sequence for Grade 9 Math students, focusing on executive functioning skills like task initiation, distraction management, and self-advocacy through a gamified 'Level Up' theme. Each lesson is designed for 15-20 minutes of high-impact, visual-heavy instruction and practice.