A social-emotional learning unit focused on building self-esteem, identifying personal strengths, and developing strategies to combat bullying and negative self-talk.
A collection of therapeutic tools and activities that utilize popular card and board games to teach Cognitive Behavioral Therapy (CBT) skills to children and adolescents.
A Tier 3 intervention focused on helping neurodiverse 5th-grade students navigate communication breakdowns and social nuances with peers. Students will learn to recognize different communication styles and use scripts and flowcharts to repair misunderstandings.
A comprehensive SEL unit designed to help students navigate their internal emotions, understand others, and resolve conflicts using a navigational theme. This unit covers Self-Awareness, Social Awareness, and Relationship Skills for middle-grade students.
A comprehensive SEL curriculum designed for K-12 students, focusing on self-management, coping skills, social awareness, and responsible decision-making using a nautical 'Navigator' theme.
A comprehensive K-12 Social-Emotional Learning curriculum focusing on behavior regulation, social skills, and mental health resilience. This sequence provides a developmental pathway from emotional foundations in elementary school to complex coping strategies and social navigation in high school.
A series of lessons designed to help students manage testing anxiety through mindfulness, positive self-talk, and physical relaxation techniques.
A 9-session counseling program for 4th-grade students with Level 2 Autism, focusing on flexible thinking and social problem-solving using a Fortnite-inspired 'Victory Royale' theme. The curriculum covers identifying problems, generating multiple solutions, and selecting the best path forward.
A creative end-of-year project where students reflect on their school year highlights by constructing a 3D "Gratitude Suitcase" box, focusing on the social skill of expressing appreciation.
A series of LEGO-themed lessons focusing on social-emotional learning, personal boundaries, and self-regulation skills for students. The sequence combines specialized behavioral supports with general life skills and counseling strategies.
A social-emotional learning sequence that uses a technology metaphor to teach 3rd-5th grade students about self-regulation, energy management, and preventing burnout during high-pressure seasons.
A video game-themed social skills sequence designed for high-ability students with autism. It uses gaming metaphors like 'glitches,' 'dialogue trees,' and 'system scans' to teach Social Thinking concepts, conversation drivers, and perspective-taking.
A Tier 3 SEL sequence for 4th-grade students focused on decoding non-verbal social cues, body language, and tone of voice to understand others' perspectives and the impact of their own behavior.