A guide for a creative project where students design a personal "Calm Toolbox" to house their self-calming strategies.
A printable kit featuring three dedicated jars for the Smart Spending strategy (Spend, Save, Give). Includes large jar visuals for drawing goals and a second page with cut-out coin tokens and goal trackers for hands-on learning.
A set of 12 printable role-play cards for the Young Pathfinders program. Each card features a common situation, a skill-based 'Clue' (strategy), and a mission for students to act out. Rebranded to remove all Ninja terminology. Revised to fix page breaks and titles.
A formal graduation certificate for the Young Pathfinders program. Recognizes the achievement of 'Pathfinder Master' status and mastery of emotional intelligence skills. Includes fields for student name, date, and facilitator signature. Revised to fix page breaks and signature space.
A set of social navigation challenge cards for 7th grade students to practice personal space, responding to 'No', and handling rejection across various school environments like the hallway, lunchroom, and library.
Trail Guide and Skill Power Map for Speaking Up. Rebranded to 'Pathfinder' with zero Ninja terms. Revised for single-page map layout, improved shield visuals, and better writing spaces.
Trail Guide and Skill Power Map for Speaking Up. Rebranded to 'Pathfinder' with zero Ninja terms. Revised for single-page workbook layout and functional shield graphics.
A teacher's facilitation guide with expanded role-play scenarios, corrective prompts, and sensitive framing for teaching social boundaries to students.
A guide for handling rejection and the difference between 'Not Now' and 'No'. Revised for improved layout, page breaks, and formatting consistency. Highlighting clear boundaries and respectful responses. Includes structured writing lines for student responses.