A visually engaging slide deck using a jungle expedition theme to teach the difference between financial needs and wants. Includes clear definitions, examples, and a framework for prioritization.
A short exit ticket for students to complete at the end of the lesson. It reinforces the three types of social cues, provides a quick feeling-inference check, and includes a visual self-reflection confidence meter.
A brief exit ticket to assess student understanding after the 1:1 session. Features open-ended definition questions and a confidence self-assessment.
A comprehensive facilitator guide for the instructor. It includes session pacing, strategic discussion prompts, and a detailed answer key for the student worksheet.
A student worksheet using the jungle expedition theme. It includes a sorting activity for needs and wants, a budget scenario challenge, and a reflection prompt.
A set of four printable scenario cards featuring common 2nd-grade peer conflicts with neutral branding.
High-impact classroom anchor charts with neutral branding. Revisions include one poster per page, improved contrast for distant viewing, and clear visual icons.
A student workbook for the final four weeks of the Peer Problem Solvers curriculum. Revisions include neutral branding, improved wheel graphics, and a full-page Completion Certificate.
A student workbook for the first half of the Peer Problem Solvers curriculum. Revisions include neutral branding, forced page breaks, and clear icons for high photocopiability.
Instructional guidance for the final four weeks of the Peer Problem Solvers curriculum, covering advanced topics like I-statements, Win-Win solutions, and graduation. Revisions include neutral branding and improved page-break handling.
A detailed instructional guide for the first four weeks of the Peer Problem Solvers curriculum, including lesson objectives, timed activities, discussion prompts, and clinical tips for the facilitator. Revisions include neutral branding and improved page-break handling.
Role play scenarios for pairs to practice using empathy goggles and responding with kindness in difficult social situations.
Empathy mission cards for students to carry as a reminder to use their 'empathy goggles' and look beneath the surface of others' behaviors.
A creative art and engineering project for 5th graders to design a piece of 'Tactical Safety Gear'. Students sketch a prototype and document its technical features and strategic benefits.