A 5-page student reflection log for the 'Power Players Quest' curriculum, designed with one mission per page to provide ample space for 3rd-grade students to document their progress in mindset, self-management, social awareness, and decision-making.
A comprehensive guide and scenario worksheet about setting boundaries. Covers respecting parents/guardians, saying no to peer pressure, stranger safety, and self-regulation. Designed for the Young Pathfinders program. Revised for better legibility and workspace.
A printable kit featuring three dedicated jars for the Smart Spending strategy (Spend, Save, Give). Includes large jar visuals for drawing goals and a second page with cut-out coin tokens and goal trackers for hands-on learning.
A set of 12 printable role-play cards for the Young Pathfinders program. Each card features a common situation, a skill-based 'Clue' (strategy), and a mission for students to act out. Rebranded to remove all Ninja terminology. Revised to fix page breaks and titles.
A formal graduation certificate for the Young Pathfinders program. Recognizes the achievement of 'Pathfinder Master' status and mastery of emotional intelligence skills. Includes fields for student name, date, and facilitator signature. Revised to fix page breaks and signature space.