A student worksheet for 3rd graders to practice identifying and reframing their own Automatic Negative Thoughts (ANTs) using specific cognitive tools.
A comprehensive guide and scenario worksheet about setting boundaries. Covers respecting parents/guardians, saying no to peer pressure, stranger safety, and self-regulation. Designed for the Young Pathfinders program. Revised for better legibility and workspace.
A printable kit featuring three dedicated jars for the Smart Spending strategy (Spend, Save, Give). Includes large jar visuals for drawing goals and a second page with cut-out coin tokens and goal trackers for hands-on learning.
A set of 12 printable role-play cards for the Young Pathfinders program. Each card features a common situation, a skill-based 'Clue' (strategy), and a mission for students to act out. Rebranded to remove all Ninja terminology. Revised to fix page breaks and titles.
A formal graduation certificate for the Young Pathfinders program. Recognizes the achievement of 'Pathfinder Master' status and mastery of emotional intelligence skills. Includes fields for student name, date, and facilitator signature. Revised to fix page breaks and signature space.
A set of social navigation challenge cards for 7th grade students to practice personal space, responding to 'No', and handling rejection across various school environments like the hallway, lunchroom, and library.