Visual scenario cards for the Kindness Quest lesson, featuring different social dilemmas like sharing toys, helping a sad friend, and welcoming new students.
Trail Guide and Skill Power Map for Helping Others. Rebranded to 'Pathfinder' with zero Ninja terms. Marks graduation as a 'Skill Power Pathfinder' with improved layout and student writing areas. Revised to fix page breaks.
Teacher guide and student playbook for Smart Spending. Rebranded for Young Pathfinders. Teaches the 'Spend-Save-Give' strategy using simple language and jar visuals.
Teacher guide and student playbook for Speaking Up. Rebranded for Young Pathfinders. Teaches assertive communication through a 'Strength Shield' and 'Strong Voice' pose.
Facilitator guide and student playbook for Wait and Think. Rebranded for Young Pathfinders. Teaches self-control through a traffic light system and tracing exercise.
Facilitator guide and student playbook for Real World Play. Rebranded for Young Pathfinders. Teaches digital wellness and the value of offline activity through drawing and a personal promise.
Facilitator guide and student playbook for Paying Attention. Rebranded for Young Pathfinders. Teaches concentration through the 'One Thing' rule and attention path navigation.