A comprehensive teacher guide for the Heart Radar morning meeting. Includes a timed pacing guide, activity instructions for the game, and differentiation strategies for different elementary grade levels. Fixed layout and page break issues.
A guide for teachers or counselors on how to facilitate the Friendship Lab materials. Includes talking points, facilitating strategies for possessive behaviors, and reflection prompts.
A visual presentation used to introduce the concepts of healthy vs. possessive friendships. It includes visual definitions, 'warning signs' for students to look out for in their own behavior, and a discussion prompt.
A reflection journal with corrected page breaks, significantly larger writing areas for student logs, and a more professional laboratory-notebook aesthetic.
A revamped friendship web activity that fixes page break issues by optimizing container heights, provides white writing surfaces for students, and significantly increases reflection space for handwriting.
A set of social scenarios with increased writing space for 5th-grade students and better page break handling. Help students brainstorm inclusive alternatives to possessive behaviors.
A short narrative story for 5th graders about a student named Leo who learns the importance of inclusive friendship and the dangers of possessiveness. Includes reflection questions with improved space for handwriting, guiding lines, and better page flow.
A teacher facilitation guide for the Mindset Mountain Ascent lesson, including pacing, discussion prompts, and answer keys.
A 10-question multiple-choice quiz designed as a mountain climbing game, where students track their progress to the summit.
A mountain-themed worksheet for 3rd graders to practice identifying mindsets and reframing mistakes using growth mindset strategies.
An engaging presentation using a mountain climbing metaphor to teach growth mindset and the power of 'yet' to 3rd graders. Includes a full 10-question multiple-choice interactive game.
A coloring activity and worksheet for first graders to identify their top three strengths and draw themselves using their "powers," designed with a fun comic book aesthetic.