A fun and active classroom game featuring printable cards that teach students physical and mental coping strategies for managing worries.
Teacher guide and student playbook for Helping Others. Rebranded for Young Pathfinders. Cultivates empathy and kindness through the 'Ripple Effect' and celebrates graduation as a 'Pathfinder Master'.
Teacher guide and student playbook for Smart Spending. Rebranded for Young Pathfinders. Teaches the 'Spend-Save-Give' strategy using simple language and jar visuals.
Teacher guide and student playbook for Speaking Up. Rebranded for Young Pathfinders. Teaches assertive communication through a 'Strength Shield' and 'Strong Voice' pose.
Facilitator guide and student playbook for Wait and Think. Rebranded for Young Pathfinders. Teaches self-control through a traffic light system and tracing exercise.
Facilitator guide and student playbook for Real World Play. Rebranded for Young Pathfinders. Teaches digital wellness and the value of offline activity through drawing and a personal promise.