Focuses on impulse control and social timing, teaching students how to use visual signals like the 'waiting hand' before interrupting or greeting an adult.
A sensitive and empowering Social-Emotional Learning (SEL) lesson designed to teach elementary students the concepts of safe versus unsafe touches, bodily autonomy, and how to identify and communicate boundaries with trusted adults.
Students investigate responsibility, honesty, and integrity. They learn to make difficult choices, take ownership of mistakes, and construct a personal pledge for moral character.
Students learn respect and active listening techniques. They engage in verbal exercises and boundary-setting activities to build effective communication and mutual respect.
Students explore the power of empathy and kindness. Through looking at perspectives and performing small acts of helpfulness, students build connection and support in the classroom.
A lesson bundle designed to teach elementary students how to resolve playground conflicts using a structured, peer-to-peer 'Peace Path'. Students will learn self-regulation, active listening, and collaborative problem-solving through interactive slides, role-play scenario cards, a colorful classroom anchor chart, and an individual reflection worksheet.
A social-emotional learning lesson focused on self-regulation, respectful listening, and turn-taking in the classroom, inspired by the children's book 'My Mouth Is a Volcano'.
A 20-minute Lunch Bunch lesson plan and facilitation guide designed to celebrate attendance milestones, connect consistent attendance to future goals, and foster a high-energy, positive environment for students.
Day 5 of Connection Crew. An outdoor tag game focusing on encouragement and speed, where students must use classmate names and handshakes/high-fives to "unfreeze" them.
Day 4 of Connection Crew. An indoor sensory and memory game where students work together to identify which classmate is hidden in the "tent," reinforcing observation and recall.
Day 3 of Connection Crew. An outdoor, highly active running circle game that combines physical exercise, name-learning, and warm welcomes under the sky.
Day 2 of Connection Crew. An indoor speed-focus name game that builds reflexes, eye contact, and collective teamwork as the class tries to beat their own "Reflex Wave" time-record.
Day 1 of Connection Crew. Students gather in a classroom circle for a rhythmic echo game where they learn classmate names, share custom movements, and practice active listening in a 30-minute indoor session.
A 30-minute growth mindset lesson for 2nd graders to help them see mistakes not as failures, but as exciting opportunities for brain growth and learning. Through a story, discussion, and a drawing activity, students learn to celebrate their flops.
A 30-minute social-emotional learning lesson for 2nd grade focused on building community and self-esteem through specific, sincere compliments. Includes a complete lesson plan, interactive slide deck, assessment rubric, class game, and hands-on certificate project.
A 30-minute lesson for 2nd graders to learn cognitive reframing. Students use a retro TV remote metaphor to replace negative 'channels' with positive, helpful ones through interactive activities and games.
A 30-minute social-emotional learning lesson for 2nd graders designed to help them reflect on their personal growth over time, celebrate their accomplishments, and understand the role of perseverance in learning new skills.
A social-emotional learning lesson for 2nd graders designed to help them identify and manage their negative inner voice ('inner critic') using self-compassion, mindfulness, and cognitive awareness. Through a puppet show, sliding presentation, and a journal activity, students become 'thought detectives' to catch their inner critics.
A 30-minute social-emotional learning lesson for 2nd graders to discover, define, and celebrate their self-concept through interactive discussion, a read-aloud, and a creative self-portrait project.
An action-packed obstacle course lesson where students complete physical challenges and social-emotional quests to graduate from their counseling group.
A lesson package focused on teaching middle elementary students (grades 2-3) the SUPER self-advocacy strategy: Stay Calm, Understand, Problem Solve, Express, and Reflect. It includes a student-facing comic-themed graphic organizer, a printable desktop anchor chart, and a take-home parent flyer.
A collection of visual support tools and plans designed to help students self-regulate, manage big emotions, and transition back to learning.
A gamified self-monitoring and reinforcement system designed for second-grade students to build on-task behaviors, stay in their seat with focus tools, and earn rewarding game time.