Provides fact-based information on the risks of vaping and drug use to empower informed, healthy decisions.
A short, 20-minute engagement activity for Month of the Military Child, where students interact with visiting military personnel to learn about service life through structured Q&A.
A comprehensive 90-minute capstone simulation where students apply everything they've learned about adulting to navigate a fictional month of independent living.
A second set of three 15-minute quests focused on advanced coordination, clear signaling, and group problem-solving under pressure.
A collection of three 15-minute icebreakers focused on communication, problem-solving, and trust, complete with visual aids and reflection tools.
A psychoeducation lesson for a 10-year-old boy focusing on understanding the cycle of avoidance and negative reinforcement through the metaphor of a 'Bravery Quest.' It includes slides for telehealth delivery, a goal-setting worksheet, and a facilitator guide.
A telehealth-focused lesson designed for a 10-year-old boy struggling with school attendance and anxiety, covering academic pressure, separation, and social challenges through a superhero theme.
A punchy 10-minute whole-group lesson focused on developing perspective-taking, kindness, and respectful communication in 3rd-grade students using the metaphor of a ripple effect.
A fun, interactive Bingo game designed to teach 2nd and 3rd-grade students practical coping strategies for managing big emotions. Students practice breathing, grounding, self-talk, and movement while playing.