A reflective exit ticket for students to evaluate their learning and emotional state after the Worry Warrior lesson, identifying key takeaways and future use of the Calm Breath strategy.
A set of 12 printable role-play cards for the Young Pathfinders program. Each card features a common situation, a skill-based 'Clue' (strategy), and a mission for students to act out. Rebranded to remove all Ninja terminology. Revised to fix page breaks and titles.
A formal graduation certificate for the Young Pathfinders program. Recognizes the achievement of 'Pathfinder Master' status and mastery of emotional intelligence skills. Includes fields for student name, date, and facilitator signature. Revised to fix page breaks and signature space.
Trail Guide and Skill Power Map for Speaking Up. Rebranded to 'Pathfinder' with zero Ninja terms. Revised for single-page map layout, improved shield visuals, and better writing spaces.
Trail Guide and Skill Power Map for Speaking Up. Rebranded to 'Pathfinder' with zero Ninja terms. Revised for single-page workbook layout and functional shield graphics.
Teacher guide and student playbook for Helping Others. Rebranded for Young Pathfinders. Cultivates empathy and kindness through the 'Ripple Effect' and celebrates graduation as a 'Pathfinder Master'. Revised for page-fit, contrast, and layout.
Teacher guide and student playbook for Smart Spending. Rebranded for Young Pathfinders. Teaches the 'Spend-Save-Give' strategy using simple language and jar visuals. Revised for page-fit and contrast.
Teacher guide and student playbook for Speaking Up. Rebranded for Young Pathfinders. Teaches assertive communication and confidence. Revised for page-fit and shield visual clarity.
Facilitator guide and student playbook for Wait and Think. Rebranded for Young Pathfinders. Teaches self-control using the STOP-THINK-ACT sequence. Revised for page-fit, contrast, and story context.