An updated teacher-facing guide for the 'Rolling Rush' challenge. Focuses on observing iterative testing and joint decision-making during the construction of a heavy-material ball track.
A facilitation guide for teachers or parents to deliver the 'Friendship Remote' task, including delivery steps, talking points, and observation tips.
Four role-play scenario cards featuring the 'Friendship Remote' metaphor to help Year 1 students practice sharing control during play.
An adapted challenge card for the 'Rolling Rush' game, where students build a ground-level track for a tennis ball using heavy natural materials. Includes rules for wind-resistant building and teamwork goals.
A set of four pocket-sized 'Afternoon Spark' goal cards. Designed for students to carry with them, these cards feature spaces for a small goal ('Tiny Win') and a representative 'Power Color' to remind them of their positive intentions.
A facilitator guide for a 20-minute restorative art session, providing pacing, dialogue prompts, and practical tips for leading a student through mood reflection and goal setting.
A two-page worksheet featuring guided drawing prompts to help a student externalize a bad morning as a silly monster and transform it into a positive 'Afternoon Ally'. Includes structured drawing areas and creative prompts.
A 3-page teacher guide for the 'Calm Captain' lesson. It includes the lesson's conceptual framework, a detailed delivery script, facilitation tips for activities, and long-term implementation strategies for the classroom.
An 8-slide instructional presentation for the 'Calm Captain' lesson. It introduces emotional self-regulation through nautical metaphors, covering triggers, breathing (the anchor), movement (quick resets), and positive self-talk (the compass).
A 6-page student reflection journal and workbook using a nautical 'Calm Captain' theme. It includes activities for identifying emotional triggers, practicing breathing techniques (anchor), movement resets, and positive self-talk strategies.
A 4-page student workbook for the 'Squad Skills' program. Includes self-reflection activities, a feedback sandwich practice area, conflict resolution planning, and a graduation oath. Designed for printing and handwriting.
A set of 16 'Mission Briefing' scenario cards for role-playing social situations. Divided into four categories: Listening, Sharing/Feedback, Conflict Resolution, and Inclusion/Celebration. Designed for a group of 3 boys to practice real-world social skills.