A visual presentation for Session 5, introducing a wider range of calming strategies like asking for hugs, talking to an adult, drawing, playing quietly, and taking a break.
A 2-page print-ready lesson plan and facilitation guide for counseling teachers. Includes pacing, scripted narratives, answer key, and K-1 modifications.
A 6-slide presentation deck to guide Kindergarten and 1st-grade students through the Calm Castle Quest. Includes large text, engaging medieval visuals, and breathing prompts to guide the classroom escape room.
A 4-page printable individual/partner escape room booklet for K-1 students. It contains 4 engaging desk-based challenges covering body signals, clover breathing tracing, size of problems, and a helper communication script, ending with a Calm Castle Protector certificate.
A printable coloring page featuring a calm breathing volcano, a respectful listening checklist, and turn-taking strategies to help students practice self-regulation.
A delightful, four-quadrant black-and-white coloring page illustrating concrete, school-friendly ways Kindergarteners can show kindness, such as sharing toys, helping friends, saying nice words, and sharing smiles.
An engaging, high-quality black-and-white coloring page for Kindergarteners featuring an overflowing bucket of smiles, hearts, and stars, with large bubble letters reading 'I am a Bucket Filler!'.
A hands-on, two-page paper craft template featuring a large printable bucket outline to cut out and assemble, along with cute hearts, stars, and raindrop 'kindness tokens' for students to color, draw inside, and glue into their buckets.
A highly visual, single-page worksheet for Kindergarteners to practice identifying bucket-filling and bucket-dipping behaviors by coloring or circling happy/sad faces next to relatable everyday scenarios.
A friendly, colorful slide deck introducing the concept of bucket filling versus bucket dipping to Kindergarteners, utilizing bright visuals, easy-to-read fonts, and engaging check-for-understanding scenarios.
Day 5 student-facing journal sheet where children can draw their favorite game of the week, color in their Cheer Badge, and complete their weekly Camp Friendship graduation card.
Day 5 classroom slide to display during the Firefly Tag outdoor prep, outlining the Camper Code, Game Play rules, and meeting point greeting guides.
Day 5 Teacher Guide for the Firefly Tag outdoor tag game, complete with safety guidelines, unfreezing greeting mechanics, teacher prompts, and a weekly program graduation wrap-up.
Day 4 student-facing journal sheet where children can draw who was hidden in the tent, write down names they memorized, and color in their Memory Badge.
Day 4 classroom slide to display during the Lost Camper game, featuring the Camper Code, Game Play rules, and memory support focus.
Day 4 Teacher Guide for the Lost Camper indoor guessing game, covering observation strategies, facilitation steps, memory support tips, and SEL debrief prompts.
Day 3 student-facing journal sheet where children can track their high-fives, draw the meeting greeting point, and color in their Welcome Badge.
Day 3 classroom slide to display during the Ranger Run outdoor prep, outlining the Camper Code, Game Play rules, and meeting point greeting guides.
Day 3 Teacher Guide for the Ranger Run outdoor game, outlining game safety, step-by-step facilitator instructions, greeting variations, and physical adaptations.
Day 2 student-facing journal sheet where children can record their team's speed wave scores, draw who they locked eyes with, and color in their Focus Badge.
Day 2 classroom slide to display during the Campfire Wave game, featuring the Camper Code, Game Play rules, and a timer focus setup.
Day 2 Teacher Guide for the Campfire Wave speed game, containing facilitator directions, pacing breakdown, coaching tips for eye contact, and grading/modifications.
Day 1 student-facing journal sheet where children can draw their custom movement, write down names of new friends, and color in their first-day listener badge.
Day 1 classroom slide to display on the board during the Forest Echo game, featuring the Camper Code, Game Play rules, and Reflection prompts.
Day 1 Teacher Guide for the Forest Echo rhythm game, complete with lesson pacing, facilitator script, age-level modifications, and SEL reflection prompts.
A printable 2-page pocket-sized Agent Training Passport booklet. Page 1 contains the retro-dossier cover and an Agent Profile page (with fields for Agent Name, Codename, and a grid-blank Avatar sketch box). Page 2 contains the level progress logs with blank lines for students to write their SEL quest responses and boxes for teacher/peer signatures.