An observation-based escape mission for Ages 8-10. Recruits decode paw ciphers, match footprint evidence to classroom hiding spots, and compile a team map to find the missing class pet.
In this second session, students shift from analyzing impact to taking active accountability. They explore restorative justice and draft a concrete "Repair Blueprint" detailing specific actions to rebuild trust and repair the harm.
In this first session, students explore the concepts of cause and effect, analyzing how behavior ripples outward to affect the targeted student, their families, the school community, and themselves, both now and in the future.
An online misinformation and fact-checking escape room for Ages 10-12. Recruits sort fact vs. opinion, trace original message sources, and reconstruct truth timelines to stop rumors.
A chronological reconstruction and peer exclusion escape room for Ages 10-12. Recruits analyze sticky-note observations, identify missed social interactions, and role-play restorative de-escalation scripts.