A 6-week social-emotional learning group focused on developing impulse control and self-regulation skills through a 'superhero' lens.
Using the 'Fix-It' button to reboot thoughts and graduating as Master Fixers.
Checking if a thought is a FACT or just a FEELING.
Fixing the glitch where we think everyone is mad at us (Personalization).
Learning how to stop small worries from becoming giant snowballs (Catastrophizing).
Finding the 'Bad-News-Only' glitch (Mental Filtering) and the 'Always/Never' glitch.
Learning that our thoughts are like game code—if the code is glitchy, the game feels bad.