A colorful, nature-themed behavioral management series for 3rd-grade after-school programs, focusing on growth, respect, and community.
A 4-session counseling series designed for a 5th-grade student who struggles with academic persistence and resists scaffolds. The sequence uses a 'Level Up' video game theme to reframe accommodations as 'power-ups' and emphasize accuracy over speed.
A therapeutic sequence focused on helping adults in mental health and substance abuse recovery move from Emotion Mind toward Wise Mind using DBT skills like STOP, TIPP, and IMPROVE.
A 4-week wellbeing intervention for a Year 3 student struggling with anger and academic frustration. Using a 'Workshop' theme, it provides practical, low-writing tools to manage a 'full bucket' and emotional regulation.
A supportive introduction sequence for wellbeing officers to build rapport with students using a gaming-inspired theme to explore school life and friendships.
A 3-week social-emotional learning unit for 3rd graders on boundaries and conflict resolution, using a space exploration metaphor to teach self-advocacy and friendship skills.