A set of foundational reading and writing activities focused on 3 and 4-letter CVC words within a friendly dog theme. Perfect for early readers or students needing intensive literacy support.
A collection of high-interest reading comprehension worksheets featuring unique animals, designed for accessibility and engagement. Each worksheet includes a short non-fiction passage and multiple-choice questions.
A visual-heavy behavior tracking system designed to help children build self-awareness and effort through daily goal-setting and reflection.
A lesson centered around the story 'There Was an Old Lady Who Swallowed a Clover', focusing on building communication skills and story retelling through visual supports.
A set of social stories and practical tools designed to help students on the autism spectrum navigate the social nuances of inviting peers to play.
A high-octane behavior tracking system where students 'drive' through their school day, building self-awareness and focus through a racing-themed daily log.
A social-emotional learning lesson designed for 1st grade students with ASD to identify and practice five specific coping skills and create a personalized visual toolbox.
A comprehensive collection of hands-on counting activities focused on developing one-to-one correspondence up to 20. This lesson includes themed task cards, a tracking sheet, and instructional support for special education settings.
A collection of visual tools and incentive systems designed to improve student focus and behavior during small group instruction using a 'Focus Lab' theme.
A collection of materials designed to help students with autism improve their comprehension skills through social stories and everyday scenarios. Focuses on identifying main ideas, making inferences, and predicting outcomes.
A 60-minute review lesson where students demonstrate their mastery of all 9 Brain Team members. Includes a station-based 'Brain Gauntlet' review game and a graduation ceremony to celebrate their new executive function skills.
A 60-minute lesson teaching K-2 students how to activate their 'ORGANIZATION' team member, known as 'The Organizer'. Students learn to use 'Mental Cubbies' to keep their desk, belongings, and ideas in the right place.
A 60-minute lesson teaching K-2 students how to activate their 'SELF-MONITORING' team member, known as 'The Coach'. Students learn to check their work and behavior as they go.
A 60-minute lesson teaching K-2 students how to activate their 'EMOTIONAL CONTROL' team member, known as 'The Volume Remote'. Students learn to "dial down" big feelings to stay calm and focused.
A 60-minute lesson teaching K-2 students how to activate their 'FLEXIBILITY' team member, known as 'The Play-Doh'. Students learn how to reshape their thinking when plans change or they get stuck.
This lesson focuses on identifying the influence of Refuso and mastering the self-talk techniques of Cranium Coach to handle reasonable requests with a flexible mindset.
A 60-minute lesson teaching K-2 students how to activate their 'PLANNING' team member, known as 'The Mapmaker'. Students learn how to look at a goal and decide on the steps needed to get there before starting.
A specialized lesson for students to practice breaking down multisyllabic words by identifying and separating prefixes and suffixes. This lesson uses a "Word Workshop" theme with heavy visual supports to aid decoding and comprehension.
A lesson focused on decoding multisyllabic words using syllabic division, prefix/suffix identification, and finding hidden words.
A 60-minute lesson teaching K-2 students how to activate their 'WORKING MEMORY' team member, known as 'The Recorder'. Students learn how to hold steps and instructions in their mind while completing a task.
A 60-minute lesson teaching K-2 students how to activate their 'START' team member. Students learn how to "rev their engines" to begin tasks immediately without getting stuck in the "waiting zone".
A 60-minute lesson teaching K-2 students how to activate their 'INHIBITION' team member, known as 'The Stopper'. Students learn to use their 'Stop Signal' to pause before acting and resist impulses.