Ten Hop Week One Teacher Guide Tier 2 Math Intervention • Standard 1.NBT.C.5
Ten Hop Foundations: Teacher Guide
Week 1 Facilitation • 15 Minutes Daily • Focus: Place Value Structure to Mental Calculation
Days 1 – 5
Daily 15-Minute Intervention Structure
Step 1: Oral Warm-Up (3 Min) Choral counting by tens off the decade (e.g., 4, 14, 24, 34). Identify digit shifts.
Step 2: Guided Model (7 Min) Concrete base-ten rods to number grid vertical jumps. Explicit teacher verbalization.
Step 3: Quick Check (5 Min) Paired game practice or daily practice task. Record immediate mastery notes.
Day 1: Finding 10 More (The Tens Place Jumps Up)
Core Objective: +10 without counting by ones
Direct Instruction Script: "Look at 34. How many tens? 3 tens. How many ones? 4 ones. When we add 10, we add exactly one ten rod. Now we have 4 tens, but our 4 ones did not change. 10 more than 34 is 44."
Prompting Questions:
• "What digit changes when we find 10 more?" (The tens digit increases by 1)
• "Did the ones digit change? Why not?" (We only added tens, zero ones)
Practice Set: Model with 23, 56, 71. Student sheet: Day 1 section.
Day 2: Finding 10 Less (The Tens Place Jumps Down)
Core Objective: -10 without counting backwards by ones
Direct Instruction Script: "Take 65. If I want 10 less, I remove one ten rod. The 6 tens become 5 tens. What happened to the 5 ones? Nothing! 10 less than 65 is 55. We jump one row up on our number chart."
Prompting Questions:
• "If you have 48, what is 10 less?" (38 — tens drops from 4 to 3)
• "Why does counting backwards ten times waste time?" (We can simply decrease the tens by one)
Practice Set: Model with 82, 45, 19. Student sheet: Day 2 section.
Week 1 Facilitation • Page 1 of 2 Intervention Target: 1.NBT.C.5
Week 1 Facilitation (Continued) & Diagnostic Protocol
Days 3 through 5 Instructional Steps • Diagnostic Corrective Table
Page 2
Day 3: Mixed Practice • Alternating 10 More and 10 Less
Focus: Listening carefully to operation cues
Routine: Flash number card (e.g., 37). Call out either "More!" or "Less!" Students hold up thumbs up for 47 or thumbs down for 27, then state the number aloud in complete sentence: "10 more than 37 is 47."
Day 4: Fading Visual Models (Transition to Pure Mental Math)
Focus: Mental imaging of tens change
Routine: Cover the number grid. Ask students: "Close your eyes. Picture 52 in your mind. Change the tens digit by adding one ten. What is the new number? (62). Now take 52 and take away one ten. (42)." Introduce the partner game "Ten Grid Target Game."
Day 5: Week 1 Checkpoint & Error Analysis
Focus: Formative progress check
Routine: Students complete Day 5 Mid-Check (6 items). Teacher observes response speed. Any student taking >5 seconds per item or counting on fingers receives targeted reteaching on Day 6.
Diagnostic Misconceptions & Targeted Teacher Fixes
Observed Error Root Misconception In-the-Moment Scripted Correction Adding 10 to ones place (e.g., 24 + 10 = 214 or 34) Student confuses tens and ones column place value. "Ten is 1 ten and 0 ones. Look at the tens place in 24. It is a 2. Add 1 to the 2. The ones stay 4. The number is 34." Counting up/down 10 times by ones Lack of unitizing; treating 10 as ten individual single units rather than one unit of ten. "Stop finger counting. Ten is one big jump! What is 1 more than 4 tens? 5 tens! Keep the 3 ones. 53!" Subtracting 10 from teens (e.g., 10 less than 17 is blank or 70) Student is confused when tens place becomes zero. "17 has 1 ten and 7 ones. If we take away the 1 ten, how many tens are left? 0 tens! Only 7 ones remain. 10 less is 7."
Standard 1.NBT.C.5 Academic Vocabulary
Tens Digit: The digit showing groups of ten.
Ones Digit: The digit showing remaining ones.
Ten More: Add 1 ten (+10). Tens increases by 1.
Ten Less: Remove 1 ten (−10). Tens decreases by 1.
Week 1 Facilitation • Page 2 of 2 Intervention Target: 1.NBT.C.5
Ten Hop Daily Practice Worksheets Name:
Date:
Tier 2 Intervention • Week 1 Practice
Ten Hop Daily Practice: Days 1 & 2
Page 1
Day 1: Finding 10 More (+10)
Rule: The tens place goes up by 1. The ones stay the same!
Write 10 more than each number in the blank box.
10 more than 24 =
10 more than 51 =
10 more than 38 =
10 more than 67 =
10 more than 13 =
10 more than 80 =
Day 1 Place Value Check: When finding 10 more than 45, the 4 tens become tens, and the 5 ones stay 5 ones.
Day 2: Finding 10 Less (−10)
Rule: The tens place goes down by 1. The ones stay the same!
Write 10 less than each number in the blank box.
10 less than 35 =
10 less than 72 =
10 less than 49 =
10 less than 94 =
10 less than 26 =
10 less than 17 =
Day 2 Place Value Check: When finding 10 less than 63, the 6 tens become tens, and the 3 ones stay 3 ones.
Ten Hop Daily Practice • Page 1 Intervention Target: 1.NBT.C.5
Name:
Date:
Tier 2 Intervention • Week 1 Practice
Ten Hop Daily Practice: Days 3 – 5
Page 2
Day 3: Both Ways • Ten Less & Ten More
Fill in both empty boxes for each starting number
10 Less
46
10 More
10 Less
29
10 More
10 Less
73
10 More
10 Less
81
10 More
Day 4: Mental Math Chains
Calculate mentally without counting by ones
58 + 10 =
64 − 10 =
19 + 10 =
90 − 10 =
Day 5: Week 1 Mid-Check
Score: _____ / 6
Solve mentally. Do not use fingers.
1. 37 + 10 =
2. 85 − 10 =
3. 10 more than 62 =
4. 10 less than 41 =
5. 10 more than 9 =
6. 10 less than 70 =
Ten Hop Daily Practice • Page 2 Intervention Target: 1.NBT.C.5
Ten Grid Target Game Player 1:
Player 2:
Tier 2 Intervention Partner Game • Standard 1.NBT.C.5
Ten Grid Target Game: Rules & Scorecard
Game Sheet
How to Play
Setup: Cut out the number cards and operation cards from Page 2. Shuffle the number cards into one draw pile and the operation cards into a second pile.
Turn Steps: On your turn, draw one Number Card and one Operation Card (either +10 or −10).
Mental Math Rule: Say the new number out loud within 5 seconds without counting by ones. (Example: "38 plus 10 is 48!")
Partner Check: If your partner confirms your answer is correct, write the equation below to earn 1 point. First player to 6 points wins!
Player 1 Turn Record Total Points: _____ / 6
Round Card Drawn Operation Complete Mental Equation Partner OK Point 1 2 3 4 5 6
Player 2 Turn Record Total Points: _____ / 6
Round Card Drawn Operation Complete Mental Equation Partner OK Point 1 2 3 4 5 6
Ten Grid Target Game • Page 1 (Rules & Scorecard) Tier 2 Intervention • 1.NBT.C.5
Printable Materials • Zero Graphics
Ten Grid Target Game: Cut-Out Cards
Cut along the dotted lines. Keep cards in two separate piles: Number Cards and Operation Cards.
Mental Ten Week Two Teacher Guide Tier 2 Math Intervention • Standard 1.NBT.C.5
Mental Ten Mastery: Teacher Guide
Week 2 Facilitation • 15 Minutes Daily • Focus: Automaticity, Word Problems & Assessment
Days 6 – 10
Daily 3-Minute Rapid Fire Oral Protocol
Conduct around the circle. Point to student, state starting number, and say "Up" (+10) or "Down" (−10). Student must respond within 3 seconds without fingers. Target goal: 10 correct responses in 60 seconds per student pair.
Day 6: Rapid Retrieval & Mixed Speed Sets
Focus: Sub-3 second retrieval
Script: "Today we are building speed. You already know that 10 more changes the tens digit up by 1, and 10 less changes it down by 1. Do not draw pictures or count fingers. Trust your place-value brain."
Practice: Administer Day 6 Fluency Sprint on student worksheet. Track completion time.
Day 7: Missing Number Equivalence Puzzles
Focus: Algebraic flexibility (e.g., ___ + 10 = 53)
Script: "What if the mystery number comes first? 'Mystery number plus 10 is 53.' If adding 10 gave us 53, what number did we start with? We work backwards! 10 less than 53 is 43. Check: 43 + 10 = 53."
Practice: Model unknown start vs. unknown change. Student sheet: Day 7 section.
Day 8: Contextual Word Scenarios & Explanation
Focus: Standard 1.NBT.C.5 explanation requirement
Script: "Elena scored 47 points. Leo scored 10 fewer points. How many points did Leo score? How did you solve it in your head?" Require students to explain using place value language: "I knew 10 less than 4 tens was 3 tens, so 37."
Week 2 Facilitation • Page 1 of 2 Intervention Target: 1.NBT.C.5
Week 2 Facilitation (Continued) & Assessment Guidelines
Days 9 & 10 Instructional Steps • Mastery Decision Criteria
Page 2
Day 9: Partner Fluency Game • Ten Sprint Match Game
Focus: Competitive fluency reinforcement
Pair students to play "Ten Sprint Match Game." Students draw challenge cards and mentally compute 10 more or 10 less to claim squares on the grid. Teacher circulates to conduct informal fluency observations prior to Day 10 assessment.
Day 10: Formal Post-Assessment Administration
Focus: 1.NBT.C.5 Mastery Verification
Protocol: Distribute the 1.NBT.C.5 Post-Assessment. Read directions aloud. Allow 10-12 minutes for independent completion. Observe students for reliance on fingers or scratch counting. Note any students who still compute by ones.
Mental Ten Fluency Worksheets Name:
Date:
Tier 2 Intervention • Week 2 Practice
Mental Ten Fluency: Days 6 & 7
Page 1
Day 6: Rapid Mental Retrieval Sprint
Solve mentally as fast as you can. No finger counting!
Set A: Ten More (+10)
42 + 10 =
18 + 10 =
65 + 10 =
83 + 10 =
Set B: Ten Less (−10)
56 − 10 =
31 − 10 =
79 − 10 =
94 − 10 =
Day 7: Mystery Number Equations
Think backwards: What starting number belongs in the box?
+ 10 = 48
Start number
− 10 = 25
Start number
+ 10 = 73
Start number
− 10 = 61
Start number
Mental Strategy Note: To find the missing start number before adding 10, take 10 away from the total!
Mental Ten Fluency • Page 1 Tier 2 Intervention • 1.NBT.C.5
Name:
Date:
Tier 2 Intervention • Week 2 Practice
Mental Ten Fluency: Days 8 & 9
Page 2
Day 8: Word Problems & Explanations
Solve mentally and write how you found your answer in your head.
1. Maya scored 46 points in a game. Leo scored 10 more points than Maya. How many points did Leo score?
Answer:
points
How did you solve this mentally?
2. A bakery had 73 muffins . The baker sold 10 muffins . How many muffins are left?
Answer:
muffins
How did you solve this mentally?
Day 9: Double Ten Mental Hops
Follow the arrow directions mentally
Start: 35 +10 →
+10 →
Start: 82 −10 →
−10 →
Mental Ten Fluency • Page 2 Tier 2 Intervention • 1.NBT.C.5
Ten Sprint Match Game Player 1 (X):
Player 2 (O):
Tier 2 Intervention Partner Game • Standard 1.NBT.C.5
Ten Sprint Match Game: Game Board
Board Sheet
Rules of Play
1. Draw: Player draws a challenge card from Page 2 (e.g., "10 more than 53").
2. Mental Math: Say answer aloud within 5 seconds without counting ("63!").
3. Claim: If partner verifies, write your mark (X or O) on that square.
4. Win: First player to get 4 claimed squares in a row (any direction) wins!
Target 23 Mark: ___
Target 35 Mark: ___
Target 48 Mark: ___
Target 59 Mark: ___
Target 72 Mark: ___
Target 16 Mark: ___
Target 64 Mark: ___
Target 81 Mark: ___
Target 38 Mark: ___
Target 93 Mark: ___
Target 44 Mark: ___
Target 27 Mark: ___
Target 52 Mark: ___
Target 67 Mark: ___
Target 19 Mark: ___
Target 85 Mark: ___
Target 31 Mark: ___
Target 76 Mark: ___
Target 50 Mark: ___
Target 42 Mark: ___
Target 63 Mark: ___
Target 18 Mark: ___
Target 90 Mark: ___
Target 25 Mark: ___
Target 57 Mark: ___
Ten Sprint Match Game • Page 1 (Game Board) Tier 2 Intervention • 1.NBT.C.5
Printable Materials • Zero Graphics
Ten Sprint Match Game: Challenge Cards
Cut along the dotted lines. Shuffle cards and place face-down during gameplay.
Cards Sheet
Challenge 10 more than 13 Answer: 23
Challenge 10 less than 45 Answer: 35
Challenge 10 more than 38 Answer: 48
Challenge 10 less than 69 Answer: 59
Challenge 10 more than 62 Answer: 72
Challenge 10 less than 26 Answer: 16
Challenge 10 more than 54 Answer: 64
Challenge 10 less than 91 Answer: 81
Challenge 10 more than 28 Answer: 38
Challenge 10 more than 83 Answer: 93
Challenge 10 less than 54 Answer: 44
Challenge 10 more than 17 Answer: 27
Challenge 10 less than 62 Answer: 52
Challenge 10 more than 57 Answer: 67
Challenge 10 more than 9 Answer: 19
Challenge 10 less than 95 Answer: 85
Challenge 10 more than 21 Answer: 31
Ten Mastery Post Assessment Name:
Date:
Tier 2 Intervention • Post-Assessment
1.NBT.C.5 Mastery Post-Assessment
Score: _____ / 14
Directions: Mentally find 10 more or 10 less than each number. Write your answers in the boxes. Do not count by ones on your fingers.
Part 1: Mental Ten More & Ten Less (8 Points)
1 point each
1. 10 more than 54 =
2. 10 less than 72 =
3. 10 more than 29 =
4. 10 less than 80 =
5. 36 + 10 =
6. 61 − 10 =
7. 87 + 10 =
8. 14 − 10 =
Part 2: Missing Number Equations (3 Points)
1 point each
+ 10 = 68
− 10 = 43
95 = 10 +
Part 3: Problem Solving & Mental Reasoning (3 Points)
1 pt answer, 2 pts explanation
12. A farmer has 48 apples in a basket. She puts 10 more apples into the basket. How many apples are in the basket now?
Final Answer:
apples
Explain how you solved this in your head without counting by ones:
1.NBT.C.5 Post-Assessment • Student Page Target: Given a two-digit number, mentally find 10 more or 10 less
Teacher Resource • Scoring Guide
Post-Assessment Scoring Guide & Tracker
Teacher Key
Item-by-Item Answer Key
Part 1 Answers:
1. 64
2. 62
3. 39
4. 70
Part 1 Continued:
5. 46
6. 51
7. 97
8. 4
Part 2 & 3 Answers:
9. 58
10. 53
11. 85
12. 58 apples
Item 12 Explanation Rubric (2 Points)
2 Points (Full Understanding): Mentions place value change (e.g., "I added 1 ten to 4 tens to get 5 tens, and kept the 8 ones = 58").
1 Point (Partial Understanding): Mentions adding 10 or skipping up a decade without explicit place value terminology (e.g., "I jumped ten from 48").