Fairy Tale Vault Choice Board
A classic fairy-tale themed choice board for a student with PDA, featuring rewards themed after Hansel & Gretel, The Three Little Pigs, Rapunzel, and Rumpelstiltskin. Now renamed to Fairy Tale Vault.
Storybook Support Guide
A teacher support guide updated with strategies for the 'Every-Period' behavior approach. Now uses literal 'Safe Hands & Feet' terminology consistently alongside fairy tale themes.
Fairy Tale Quest Cards
A set of four fairy-tale themed quest cards designed to reframe academic tasks as story missions for a student with PDA. Updated with literal 'Safe Hands & Feet' descriptions for the Master Builder theme.
Concrete Quest Key
A concrete visual key for a student with Autism/PDA that explicitly links 'Fairy Tale Quest' themes to real-world behavioral goals and school tasks. Updated to clearly emphasize 'Safe Hands & Feet'.
Fairy Tale Quest Tracker
A visual behavior tracker for a student with PDA, themed as a path through classic fairy tales. Updated with clearer labels that have white backgrounds to ensure legibility and literal "Safe Hands & Feet" descriptions.
Daily Quest Routine Guide
A teacher-facing instructional guide detailing how to use the Fairy Tale Quest materials throughout a school day. It provides specific scripts and troubleshooting tips for a student with PDA and Autism.
Daily Quest Record
A daily behavioral tracker for a student with PDA/Autism, structured as a vertical schedule. Each part of the day (Morning Meeting, Math, etc.) includes three stamp-able icons for 'Beating the Clock', 'Kind Words', and 'Safe Hands & Feet'.
Story Treasure Menu
A menu of immediate 'Story Treasure' rewards for a student with PDA, designed to provide autonomy and a quick win after every completed task. Categorized by fairy tale themes.
Story Treasure Tokens
A set of cut-out 'Story Treasure Tokens' for a student with Autism/PDA. These provide a concrete visual for the choices offered before starting an academic task.
Every Task Choice Routine Guide
An instructional guide for teachers on implementing the 'Every-Task Choice Loop' for a student with PDA. Explains how to use the Quest Cards and Treasure Menu for immediate reinforcement.