Filter Factory Game Activity
A printable board game designed for 4th graders to practice social filter rules. It includes a factory-themed game board and 40 cards, including new 'Repair Challenge' cards where students must practice making social repairs when they forget to use their filter.
Filter Factory Game Activity
A printable board game designed for 4th graders to practice social filter rules. It includes a factory-themed game board and 32 'Thought Cards' where students must decide between 'Think It' and 'Say It' moments, now with answers removed for gameplay.
Filter Factory Game Activity
A comprehensive board game activity including a board, 32 scenario cards, 8 social repair challenge cards, and printable game pieces. Designed specifically for 4th graders to practice social filter skills.
Filter Factory Answer Key
A teacher answer key for the Filter Factory board game, providing the correct classifications (Think It or Say It) for cards 1-32 and a detailed facilitation guide for the 8 Repair Challenge cards (33-40).
Filter Factory Game Activity
A comprehensive board game activity including a board, 32 scenario cards, 8 social repair challenge cards, and printable game pieces. Designed specifically for 4th graders to practice social filter skills, including explicit "fix it" prompts for unfiltered social moments.
Filter Factory Game Activity
A printable board game designed for 4th graders to practice social filter rules. It includes a factory-themed game board and 32 'Thought Cards' where students must decide between 'Think It' and 'Say It' moments, now with all labels and answers removed from the cards for gameplay.
Filter Factory Game Activity
A printable board game designed for 4th graders to practice social filter rules. It includes a factory-themed game board and 32 'Thought Cards' where students must decide between 'Think It' and 'Say It' moments, now with all labels and answers removed from the cards for gameplay.
Filter Factory Game Activity
A printable board game designed for 4th graders to practice social filter rules. It includes a factory-themed game board and 32 'Thought Cards' where students must decide between 'Think It' and 'Say It' moments, now with all labels and answers removed from the cards for gameplay.