Slide presentation for Lesson 4 using the Kintsugi metaphor to teach the 4-step process of restorative conversations after a dysregulation event.
A teacher-facing resource for the 'Choice Commander' lesson. It provides instructional scripts for Functional Communication Training, a toolkit for writing modifications, and a simple data tracking table to monitor the student's progress.
A low-writing 'Mission Map' worksheet for the student. It uses visual check-ins, checkboxes for choosing alternative tasks, and a drawing area for reflection. This version is optimized for single-page printing with clear selection markers.
A printable set of visual communication cards for an autistic student. The cards feature clear icons and minimal text to help the student request a break, an alternative task, or help without resorting to physical aggression. This version includes internal cut guides and optimized sizing to fit on one page.
A 4-day academic organizer designed for students with executive functioning challenges, featuring a structured 7-period grid for tracking assignments and due dates within a 'Mission Control' theme.
A set of presentation slides titled 'Choice Commander' designed to teach an autistic student to recognize writing frustration and use replacement behaviors like requesting breaks or alternative tasks. The slides use a mission-based theme with large text and clear visuals for accessibility.
A single-paragraph narrative SOAP note for the Level Up Language lesson, integrating student performance data (vocabulary, sketching, sequencing, and main idea) into a cohesive professional summary.
An answer key for the Change Maker Worksheet, showing completed subtraction problems and correct change amounts for all 6 problems.
A modified math worksheet for calculating change from whole dollar amounts, featuring visual icons, pre-filled subtraction frames, and dedicated answer spaces. expanded to 2 pages with 6 problems.
A visual menu reference for students, featuring diner food items with whole dollar prices, a touch-point number guide (1-6), and a 0-20 number line for counting.
Introductory slides for the Diner Math lesson, featuring touch-point numbers, an explanation of the dollar-over method, and a step-by-step subtraction guide for calculating change.
A master answer key and teacher guide for the Vocabulary Memory Match game. Includes quick-reference pair list with matching icons and printing/facilitation instructions. Designed to fit perfectly on a single page.
A printable memory matching game featuring vocabulary words and definitions across science, humanities, and linguistics. Each 2x2 inch card includes a matching icon to support visual learners. High-contrast solid black lines are used for reliable printing and cutting. Organized into 24 cards across 4 pages for duplex printing. Alignment is strictly standardized for perfect front-to-back registration.
A multi-page reading comprehension worksheet for 'The Last Bus' specifically redesigned for students with executive function challenges. It features visual flowcharts for evidence tracking, scaffolded 'Restate and Answer' boxes for writing support, and a clear self-check list.
A simplified fidelity checklist for facilitators focusing solely on the core workshop components. Metadata and notes sections have been removed for a cleaner, item-focused layout. Fits on a single page.
A teacher's reference guide for implementing the Engagement Engineering tracking system. Provides objective definitions for target behaviors and clear criteria for the 0-2 scoring rubric to ensure inter-rater reliability.
A weekly progress graphing and summary sheet for individual students. Includes a blank percentage graph for data visualization and a weekly average calculation table for targeted behavioral goals.