A comprehensive 10th-grade course on screen printing, covering its historical roots, technical darkroom processes, and professional production workflows. Students transform graphic designs into mass-produced art.
A unit focused on the visual principles of brand identity, moving from theory (color, type) to creation using vector-based tools like Google Drawing.
A sequence exploring the daily lives and creative processes of renowned artists, starting with John Byrne. Students observe artistic routines and apply those methods to their own creative practice.
A short, focused exploration of graphite drawing techniques for high school students, culminating in a detailed macro-perspective project.
A 16-lesson sequence covering the latter half of Franz Kafka's Metamorphosis, beginning with Gregor's first injury and concluding with the family's resolution after his death. Each lesson focuses on key literary elements: Conflict, Key Details, Characterization, and Theme.
A comprehensive 4-day introduction to photography for beginners, covering the exposure triangle, composition techniques, lens types, and essential vocabulary. Students progress from understanding light to mastering artistic design and camera settings.
An advanced literary sequence for high school sophomores exploring archetypal evolution, intertextuality, and the deconstruction of folklore across Victorian literature and modern musical theater. Students analyze the socio-cultural shifts that transform classic legends into modern subversive narratives.
A comprehensive identity design unit where students explore the psychological and visual elements of branding, including color theory, typography, and logo composition.
An intensive investigative unit on Franz Kafka's *The Metamorphosis* following the North Star/Uncommon Schools instructional model. The unit focuses on the thematic intersection of labor, identity, and dehumanization. Students analyze Gregor's alienation from his family and society through a structured rigorous framework including vocabulary acquisition, character identification, and thematic synthesis.
A comprehensive project-based unit where students develop a clothing brand from concept to technical design, focusing on visual identity, color theory, and garment construction.
A comprehensive 2nd Grade art curriculum covering drawing, painting, mixed media, and art history over four seasonal units. Students explore core techniques through the lens of famous artists and creative play.
A series of relaxing, educationally-themed coloring and reflection resources for Digital Design students to use during a 'Creative Reset' period. These materials reinforce concepts of photography, branding, typography, and professional ethics through artistic engagement.
A comprehensive unit focused on mastering the three pillars of exposure: Aperture, Shutter Speed, and ISO, culminating in full manual mode proficiency.
A gamified music theory unit for grades 7-12, focusing on rhythm, intervals, scales, and Roman numerals through competitive play and online tools.
A project-based learning sequence for theatre students focused on the directorial challenges of staging Matilda Jr. in two vastly different performance spaces: a traditional proscenium auditorium and a modern thrust-stage black box.
A sequence of introductory activities for new Digital Design students to build community and assess skill levels.
A 2-week comprehensive unit on podcast production, focusing on the intersection of journalistic research, interviewing, and technical audio mixing using Soundtrap. Students learn to craft compelling stories through sound while mastering professional digital audio workstation (DAW) workflows.
A fast-paced, one-week mini-project for high school digital music students focusing on the intersection of technical audio production, narrative storytelling, and interview techniques. Students produce a 3-5 minute 'micro-pod' from concept to final export.
A 4-day project sequence where high school students explore their digital identity through personal branding in Canva and short-form video production in CapCut. Students choose a personal 'niche'—such as gaming, fashion, or social advocacy—to build a cohesive visual presence.
A 10-day unit exploring 3D paper construction through the creation of animal forms or masks, focusing on precision, perseverance, and paper engineering.
A K-12 collaborative music video project where students across all grade levels work together to produce a 'Playing for Change' style cover of a protest song centered on equality and cultural identity. High school students lead production, while K-8 students provide the musical and visual heart of the performance.
A week-long exploration of visual arts and painting for preschool students, focusing on primary colors, textures, shapes, emotions, and exhibition.