A game-based slide deck where students practice identifying 12 different scenarios as 'Safe' (Thumbs Up) or 'Unsafe' (Red Flag). Options are styled identically for student decision-making. Updated to use gender-neutral 'parent' language.
A student worksheet designed as a 'blueprint' where 4th graders practice identifying impulses versus smart choices (blueprints) and predicting their consequences in various classroom scenarios.
A visually engaging slide deck using a 'Choice Architect' theme to teach 4th graders about behavioral choices, impulse control, and the consequences of their actions in the classroom.
A detailed facilitator guide for the Choice Architect lesson, featuring instructional steps, discussion prompts, and vocabulary for teaching 4th graders about classroom behavioral choices.
Visual scenario cards for K-1 role-playing activities. Revised to ensure all content fits on one page and improved text contrast.
A student-facing worksheet for practicing friendship skills. Revised with better spacing for K-1 handwriting and fixed page breaks.
An engaging, visual slide deck for K-1 students that uses a 'Friendship Lab' theme. Revised to fix quote formatting and improve clarity.
A comprehensive teacher guide for a K-1 social skills lesson, detailing the 'Friendship Lab' theme, timing, instructional steps, and differentiation strategies. Revised for better contrast and page flow.
A teacher implementation guide for the Cartoon Behavior Roadmap system, providing instruction on how to use emojis and graphics to manage classroom behavior.