Fundamental hardware proficiency, secure online behavior, and ethical social media engagement. Equips learners with productivity tool mastery, web publishing skills, and critical evaluation of emerging technologies.
A fast-paced digital literacy session designed for a bright Year 4 student to practice fact-checking, spotting misinformation, and staying safe in online environments.
A high-energy, cooperative Lego building challenge designed for a small group of boys to practice communication, patience, and active listening within a 'Supervillain Hideout' theme.
A comprehensive set of resources to teach students how to navigate the physical library and critically evaluate online information using a detective-themed approach.
Students will learn how to navigate the online library catalog, understand call numbers, and practice finding books on the shelves through a hands-on scavenger hunt.
A fun, interactive game-based lesson where club members learn about healthy eating, community safety, and daily living skills by playing Two Truths and a Lie. Club members will act as 'Fact Finders' to identify myths and facts in these key life areas.
A comprehensive lesson for 3rd-5th graders on digital citizenship, focusing on online safety, privacy, and digital footprints through a detective-themed agency experience.
Learners explore history navigation using backward and forward shortcuts to retrace their research steps.
Students master the 'Find' function (Ctrl+F) to quickly locate specific keywords and information on a page.
Learners use the Spacebar, Page Up/Down, and Home/End keys to efficiently navigate and read long web pages.
Students practice opening, closing, and switching between multiple browser tabs to manage their digital workspace.
Students learn to jump to the address bar using Alt+D or Ctrl+L and practice entering URLs directly.
The class collaborates to create a charter of digital behavior, synthesizing their learning into a shared Kindness Code.
Students investigate altered images and exaggerated rumors to develop critical thinking skills about what they see on the internet.
Students learn and practice the 'Stop, Block, and Tell' strategy to handle online harassment and support others as an upstander.
Using fictional gaming chat logs, students learn to identify the difference between playful teasing and hurtful cyberbullying behaviors.
Students explore how written text can be misunderstood without facial expressions or tone. They practice using emojis and context to communicate their true feelings.
A capstone simulation where students apply all learned skills to plan a class party within a strict budget.
A guide to digital literacy focusing on identifying 'too good to be true' offers and protecting personal information online.
Students learn to evaluate product quality and use customer reviews to make informed decisions beyond just the price tag.
Introduction to comparison shopping using price, quantity, and multi-buy deals to find the best value.
Students synthesize their skills by creating and sharing a 5-slide digital biography presentation.
Students transition to presentation software, exploring slide layouts, themes, and content organization.
Students learn to insert, resize, and position images within a document to create a visually engaging 'About Me' flyer.
Students explore text formatting tools like font, size, color, and style to emphasize key information in a document.
Students learn keyboard layout, home row positioning, and proper posture while practicing accuracy with short sentences.
A culminating simulation where students clear a cluttered desktop and locate specific files using only keyboard navigation.
Students learn shortcuts to close active windows and applications, emphasizing the importance of digital organization and system maintenance.
Students practice using the Windows key and arrow keys to snap windows to the sides of the screen, creating an organized split-screen workspace.
Introduces the 'Alt + Tab' (or Command + Tab) shortcut through a rapid-fire switching activity to build task-switching skills and visual memory.
Students learn to use the Windows or Command key to open the system menu and search for applications by typing, allowing them to launch tools without using a mouse.
A culminating project-based lesson where students predict future careers and identify essential human skills that technology cannot replace.
A simulation-based lesson where students learn about the gig economy, freelancing, and the difference between being an employee and an entrepreneur.
Students distinguish between location-dependent and location-independent work, exploring the tools and requirements for remote and hybrid environments.
An exploration of automation and robotics, featuring a simulation of assembly line processes and a discussion on the role of machines in modern labor.
Students compare historical workplace tools with modern technology to understand how innovation increases efficiency and changes required skills.
Implement an end-of-day review to celebrate accomplishments and prepare the digital workspace for the following day.
Develop cognitive flexibility by practicing how to reschedule and move events when plans change unexpectedly.
Master the skill of adding locations and specific details to calendar events to ensure all necessary 'intel' is available in one place.
Understand the concept of shared calendars, identifying who can view or edit schedules and recognizing events added by helpers.
Establish a proactive habit of reviewing the digital calendar every morning to prepare for the day's 'mission' and reduce anxiety.
A comprehensive first-day lesson to establish classroom norms, physical space navigation, and digital responsibility. Includes instruction on Chromebook care and digital citizenship.
A collection of resources to help families navigate the transition to 4th grade, covering logistics, emotional strategies, and fun preparation activities.
Teachers will learn how to design interactive, engaging lessons on Lenny Learning using advanced content types, gamification, and collaborative tools.
Week 6 serves as a final confidence-building session, reviewing all strategies and preparing students for the logistics of the testing day.
Week 5 provides hands-on practice with the specific digital tools found in the IRead interface, including highlighting, flagging, and navigation.
Week 4 teaches concrete test-taking strategies such as 'Slash the Trash' (elimination) and 'Clue Hunting' (evidence-based answering).
Week 3 addresses the internal monologue of test-taking, replacing negative 'anxiety talk' with positive affirmations and a growth mindset.
Week 2 focuses on identifying physical signs of test anxiety and teaching immediate calming strategies like deep breathing and grounding.
Week 1 introduces the IRead 'mission,' establishes small group norms, and familiarizes students with the basic Chromebook setup used during testing.
A comprehensive introduction for teachers to the Lenny Learning platform, covering the core assignment workflow, study tools, and administrative features.
A low-pressure, tech-focused lesson designed to introduce 3rd graders to the digital testing environment, covering essential on-screen tools and navigation skills through a 'Tech Trek' mission theme.
A low-pressure, fun introduction to the digital EOG testing environment for Grade 3 students, focusing on tool mastery, navigation, and troubleshooting.
A fun, adventure-themed lesson designed to reduce anxiety and build confidence for third graders taking digital EOG tests. Includes a tool walkthrough, navigation tips, and practice with modern question types.
A comprehensive lesson designed to equip 3rd-grade students with essential ELA test-taking strategies for the MCAS. The materials focus on building confidence, managing time, and utilizing the "Answer Before Selecting" technique to improve accuracy and reduce anxiety.
A comprehensive test preparation lesson designed to equip students with tactical strategies for the Next Generation MCAS. This lesson covers computer-based testing tools, time management techniques, and a structured approach to high-scoring open response questions.
A comprehensive lesson focused on preparing students for Arizona's computer-based state assessments (AASA), covering technology-enhanced items, digital tools, and time management strategies.
A 25-minute lesson tailored for grades 1-2 focusing on simple, actionable steps to catch up after an absence through drawing and verbal scripts.
An advanced 25-minute lesson for grades 3-4 that focuses on independent work management, prioritizing tasks, and proactive communication with teachers after an absence.
A 45-minute ELL lesson exploring the life of Mae Jemison through the book 'Mae Among the Stars', featuring a 150 Lexile reading, vocabulary building with Spanish support, and a creative Adobe Express digital storytelling project.
A 30-minute interactive lesson focused on identifying and practicing respectful behaviors across three key environments: school, home, and the digital world. Students use a 'radar' metaphor to scan their surroundings and choose the best way to show respect.
A comprehensive lesson for grades 3-5 on digital citizenship, focusing on safety, kindness, and self-regulation through the lens of social-emotional learning. Students explore real-world scenarios and commit to a digital citizenship pledge.
Focuses on making positive first impressions, initiating conversations, and understanding the 'Connection Compass' for social interactions.
A specialized one-on-one intervention for 8th graders that tackles the nuances of middle school social power, digital harassment, and the 'gray areas' between joking and bullying.
A comprehensive one-on-one intervention framework designed for school counselors and social workers to support students impacted by bullying. This lesson focuses on identifying bullying behaviors, building emotional resilience, and establishing concrete safety plans.
A lesson focused on empowering parents to guide their 3rd-5th grade children through the digital world safely, covering cyberbullying, privacy, and healthy tech habits.
A lesson for 3rd graders focused on identifying "Okay Sites" and understanding age-appropriate content using the STOP strategy. Includes a sorting activity for popular apps and a discussion on privacy settings.
This lesson teaches life skills students how to navigate the digital world safely by focusing on protecting personal information and finding a healthy balance with screen time.
Students explore the world of Meta Metropolis to understand why people post on social media and how to stay safe while doing it. They will learn to identify the intent of posts (Persuade, Inform, Entertain) and spot safety 'red flags' like privacy risks and cyberbullying.
Students synthesize their learning from the previous four lessons to design a personal Digital Wellness Pact that outlines their rules for screen time balance, kindness, and physical health.
Students investigate the physical effects of screen time, including blue light and notifications, and conduct a multitasking experiment to understand the importance of boundaries.
Students define cyberbullying, explore the importance of context in digital communication, and practice actionable steps to be an 'upstander'.
Students investigate the concept of curation by analyzing how digital content is often staged or edited, helping them build resilience against negative social comparison.
Students audit their screen time habits to identify how different apps and games affect their mood, categorizing experiences as 'energy fillers' or 'energy drainers'.
This lesson helps high school students understand what a digital footprint is, how it's created, and its potential long-term impacts on their future.
Students review their own current digital habits (gaming, watching videos) and assess what their current footprint looks like. They create a simple action plan to improve or maintain a positive trail.
Moving from risk to opportunity, students brainstorm ways to leave a positive footprint. They practice writing kind comments and sharing helpful information to build a good reputation.
This lesson tackles the difficult concept that the internet is forever. Using the 'toothpaste' analogy, students learn that once information is shared online, it is nearly impossible to take back completely.
The class examines the digital footprints of two fictional characters to determine if they are positive or negative. Students discuss how a stranger might view these characters based solely on their online history.
The sequence concludes with students presenting their plans and signing a collective class pledge to be responsible digital citizens.
Students draft a family media contract to establish rules and boundaries for device use at home.
Students synthesize safety concepts like privacy and bullying to create a set of 'Golden Rules' for the internet using a superhero theme.
An introduction to digital ethics where students learn that online content has owners and practice giving credit to creators.
Students explore the physical and mental effects of screen time and create a balanced daily schedule that includes 'green time' (physical play and sleep).
The sequence concludes with a positive project where students create digital kindness cards to promote a culture of positivity and prevent bullying.
A practical skills workshop where students master the 'Stop, Block, Tell' protocol and practice navigating simulated reporting interfaces.
Students learn the crucial difference between a bystander and an upstander, practicing safe ways to support others in gaming chats and social spaces.
Students synthesize their learning by creating a personal code of conduct for safe online gaming and communication.
Through the 'Wrinkled Heart' activity and case studies, students explore the emotional impact of unkind online behavior and develop empathy for targets of cyberbullying.
Students practice assertive responses to uncomfortable online situations, including saying no, blocking users, and reporting to trusted adults.
Students define cyberbullying and learn to distinguish it from joking or in-person teasing, focusing on how digital communication lacks facial expressions and tone.
Focuses on the concept that online identities can be misleading and teaches students to be skeptical of suspicious offers or urgent requests.
Students analyze simulated chat interactions to identify 'red flags' or warning signs that indicate a conversation is becoming unsafe or inappropriate.
Students learn to classify their relationships to understand that online-only acquaintances are strangers, even if they share interests or play games together.
A culminating simulation where students apply their knowledge to real-world digital scenarios to earn their Cyber Scout badge.
A 45-minute introductory lesson on digital citizenship for 3rd and 4th graders, focusing on staying safe, being kind, and acting responsibly online. Students earn their 'Web Scout' status through discussion and scenario-based problem-solving.
A foundation-level digital citizenship lesson for K-3 students focusing on basic internet safety rules: asking permission, staying on approved sites, and keeping personal information private.
A practical resource for students to securely record and organize their digital credentials in an alphabetical format.
In this lesson, 2nd and 3rd-grade students join 'The Kind Keyboard Club' to explore the impact of their digital voices. Through a 'Choose Your Own Path' adventure, they navigate online social scenarios to learn how positive communication builds community and prevents harm.
A classroom guidance lesson for grades 3-5 focused on the 'Choice Detective' framework for responsible decision-making and personal safety. Students use a three-question filter (Safe? Fair? Feelings?) to analyze scenarios involving peer pressure, internet safety, and personal boundaries.
A foundational social-emotional learning lesson for PreK and Kindergarten students using a stoplight theme to teach body autonomy, safe touch, and asking for help from trusted adults.