Students learn value substitution through a 'Fair Trade' game, discovering that one item can be worth multiple other items.
Targeted practice for identifying numbers 20-40 through rapid-fire visual drills and kinesthetic activities. Focuses on overcoming the 'teen' vs 'ty' confusion and building reliable recall.
A fun, monster-themed lesson focused on identifying and naming numbers 1-20 through a hands-on 'Roll and Cover' game. Students practice subitizing and number recognition in a playful, low-stakes environment.
A magical math lesson where students count, sort, and graph different types of ponies to practice data representation and comparison skills.
Students will explore the concepts of big, medium, and small by comparing various objects in the museum exhibits, promoting vocabulary development and visual discrimination.
An introduction to simple addition by combining groups of museum objects, focusing on the concept of 'putting together' using visual aids and tactile play scenarios.
Students will practice identifying and counting numbers 1-10 using common items found in a play museum setting, such as grocery items, toy cars, and house windows.
A cumulative review of 2D/3D shapes, positional words, and measurement comparisons to assess mastery.
Students identify 3D shapes (cube, sphere, cone, cylinder) and compare objects based on size and length.
Students identify 2D shapes (circle, square, triangle, rectangle) and use positional language (over, under, beside) to describe location.
Students count sets of pennies and nickels and analyze data from bar graphs to solve comparison problems. Subtraction skills are reinforced through data-based word problems.