Learners implement the 'Wall Follower' heuristic to solve complex mazes, testing how simple rules can lead to emergent problem-solving behavior in spatial environments.
A critical examination of how systemic inequities influence environmental health outcomes, focusing on Flint's water and urban air quality. Students analyze data and develop advocacy products to promote environmental justice.
A hands-on project where students explore waste management through the lens of Shoji Yamasaki's art, culminating in a creative video showcasing their own upcycling process or performance.
An extra credit project challenging students to live plastic-free for two weeks while researching the impacts of bioaccumulation and exploring sustainable alternatives. Students document their journey and findings in a formal scientific lab report.
The final project compilation phase where students curate their best work from the term into a professional digital portfolio. Students learn the art of curation and how to publish a simple one-page website as a 'Digital Resume'.
A lesson focused on post-pitch reflection and strategic iteration. Students conduct a SWOT analysis of their own performance and draft a 'Pivot' plan to refine their business concept based on audience feedback.
The unit capstone experience where students present their marketing campaigns as founders. Includes a two-day formal pitch event with peer judging, Shark Tank-style Q&A, and 'Class Cash' investment reflections.
A lesson focused on public speaking and professional presentation etiquette. Students learn non-verbal communication techniques, projection, and how to use digital slides as a backdrop rather than a teleprompter.
A lesson focused on data visualization and presentation flow. Students learn to simplify complex spreadsheets into high-impact slides, animate charts for storytelling, and finalize their full pitch deck.
A lesson focused on visual consistency and branding in pitch decks. Students learn to use master slides, image masking, and brand-aligned assets to create the first half of their digital marketing pitch.
A lesson focused on business storytelling and pitch deck structure. Students learn to frame their marketing campaign as a problem-solving narrative using the 10-Slide Rule and 'invisible' design principles.
A lesson focused on designing large-format print advertisements. Students learn the differences between RGB and CMYK color modes, resolution requirements, and how to design for 'glanceability' using the Drive-By Test.