Updated slides for Grade 2. Replaces the chocolate foundry with 'Wax Recyclers' to explore property changes through non-food melting and molding. Includes a STAAR-style question.
Introductory slide deck for Sphero indi, explaining the color-coding system (revised for specific classroom tiles) and how to use mission cards for grades 1-3. Included orange (45L) and teal (45R) tiles. All paths now explicitly start with Green.
A student tracking sheet to log progress through all 64 task cards. Organized by robot type and difficulty level, allowing students to check off missions as they complete them.
An advanced set of 8 task cards for Marty the Robot (Level 2) using block coding, covering nested loops, distance sensors, power kicks, and musical notes. Designed for grades 1-3.
An advanced set of 8 task cards for Marty the Robot (Level 2), focusing on complex sequences, figure-eight patterns, and soccer missions using screenless color-coding. Removed brown tiles.
An advanced set of 8 task cards for Sphero Mini (Level 2), expanding on block coding concepts with sensors, collision events, forever loops, and complex movement.
An advanced set of 8 task cards for Sphero indi (Level 2), focusing on complex sequences, square patterns, and multi-tile missions for grades 1-3. Removed brown tiles. Clarified that Purple stops the robot. Included orange (45L) and teal (45R) tiles. All paths now explicitly start with Green.
A set of 8 progressive task cards for Marty the Robot using block-based coding (Scratch-like). Concepts include eyes, movement, gestures, sounds, loops, and obstacle sensing.
A set of 8 progressive task cards for Marty the Robot using screenless color-based coding. Students learn to use color sensors to trigger movements, turns, and dances.
A set of 8 progressive task cards for Sphero Mini, introducing block coding concepts like LEDs, movement, headings, loops, and sounds. Designed for 1st-3rd grade.
A set of 8 progressive task cards for Sphero indi, designed for 1st-3rd grade students to learn color-based sequencing and basic movement commands through hands-on missions. Updated mission 8 to include masking tape mazes and removed brown tiles. Clarified that Purple stops the robot. Included orange (45L) and teal (45R) tiles. All paths now explicitly start with Green.
Answer key for the Roller Coaster Tycoons lesson, providing correct answers for the STAAR-style review and grading guidance for the student lab report.
Advanced STAAR-style science review for grades 4-5, focusing on experimental variables (IV/DV), data table analysis against engineering criteria, and scientific tool selection.
A student activity sheet for the Roller Coaster Tycoons STEM challenge, featuring space for energy transfer analysis and brake system design. Includes data tables for height vs. distance trials.