Introductory slides for Day 1 covering the Allegory of the Cave and 'The Imaginer' thinking style. Provides visual context and the core 'How to Think Like Plato' framework.
A 2-per-page exit ticket for the City Hall Hustle lesson, assessing student understanding of political machines, the Pendleton Act, and key Gilded Age vocabulary. Updated with primary source citations.
An answer key for the City Hall Guided Notes, providing correct answers for the lecture blanks.
An updated teacher's guide for the City Hall Hustle lesson, aligning roles and pacing for a discovery-based introduction.
A discovery-based role-play activity designed to introduce the concepts of political machines through student interaction. Students experience the trade-offs of votes for services before receiving formal instruction.
A guided notes sheet for students to fill out during the "Machine Secrets" slide presentation. Covers key vocabulary, major scandals, and legislative reforms. Updated with primary source citations.
A mini-slide deck for a Gilded Age history lesson focusing on political machines, Boss Tweed, the spoils system, and civil service reform. Features bold typography and a newspaper-inspired aesthetic. Updated with primary source names, dates, and origins.
Introductory slides for Day 3 covering Plato's Theory of Forms and his system of categorization. Teaches students to distinguish between 'Particulars' (physical objects) and 'Forms' (essential ideas) through three levels of logic.
A 2-page sorting activity handout. Page 1 contains 12 standard items for categorization. Page 2, 'The Trick Deck', features 12 'edge case' items designed to challenge students' logical application of Plato's Theory of Forms.
A 2-page student guide on Plato's logic and categorization. Page 1 covers the history of his Theory of Forms and his accomplishments at the Academy. Page 2 guides students through three levels of sorting (Appearance, Function, and Essence) to find the fundamental nature of things.