Students will explore the scale and function of Middle Kingdom architecture through the Temple of Mentuhotep and Karnak, concluding with a design project where they act as pharaonic architects.
An intermediate jazzy pom dance routine set to 'Under the Sea', focusing on sharp motions, jazz technique, and high-energy performance.
A comprehensive rhythm project where students review fundamental rhythm values (quarter, eighth, sixteenth, half, whole notes and rests) through interactive games and a final composition project called the 'Groove Blueprint'.
Conception d'actions de médiation concrètes, de la mise en espace physique du CDI aux outils numériques, pour engager les élèves dans la lecture.
Exploration de l'histoire, des genres et des mutations actuelles de l'édition pour adolescents, incluant l'impact des réseaux sociaux et des nouvelles tendances éditoriales.
A high-energy, low-pressure 15-minute music lesson designed to engage disengaged students and build vocal confidence through rhythm and stealth games. This lesson moves from non-verbal rhythmic games to collective vocalizing to bypass the fear of singing.
A project-based lesson for middle school students to learn fundamental composition techniques, including melody writing, harmonic support, and arranging for classroom instruments. Students will apply these skills to create and perform an original short piece.
Students explore the historical significance and emotional weight of the Greensboro Sit-ins through drama-based activities and historical analysis, focusing on the theme of courage.
A 45-minute exploration of how Valentine's Day art has evolved from medieval manuscripts to modern pop art, followed by a creative design activity.
An introductory lesson to the chromatic scale that breaks down the 12-tone system, enharmonic equivalents, and provides instrument-specific practice for 7th and 8th grade musicians.
Students explore global rhythmic patterns, instruments, and cultural significance through listening, collaborative drumming, and research.
A lesson designed to help students distinguish between effective and ineffective slide design for their invention presentations. It uses a side-by-side comparison of a 'good' and 'bad' presentation to teach visual design and organization principles.
A design-focused workshop that provides middle schoolers with rigorous step-by-step guidance on creating a purposeful, visually balanced, and deeply personal vision board.