A highly scaffolded two-page student graphic organizer designed for ELL students to systematically plan each paragraph of their argument essay, with bilingual English-Spanish guides.
A 2-page print layout containing a custom Rulebook Draft template on page 1 and a structured Playtest Feedback Log on page 2.
A 2-page printable planning booklet for students to design their board game theme, assign roles, outline mechanics, and draft specialized board squares based on the novel.
A 5-slide introductory presentation to guide teams through connecting story elements (plot, character, setting) to interactive board game mechanics, roles, and playtesting rules.
An instructional lesson plan and rubric for teachers to facilitate the Novel Quest board game design project. Includes pacing, group setup, materials, and a classroom assessment rubric.
A daily teacher facilitation script and instructional guide providing clear, scripted mini-lessons, explicit modeling prompts, and targeted questioning strategies for both the 43-minute reading and 45-minute writing blocks across the 26-day unit.
A student-facing STAAR RLA test prep study companion tailored to the 'Everyone Loves a Mystery' unit. It adapts vocabulary word parts, plot elements, editing checklists, and constructed response blueprints into a highly engaging detective-themed workbook.
A cohesive printable student graphic organizer worksheet mapping the active reading chunk notes directly to a RACE paragraph-building workspace.
A step-by-step presentation deck introducing the active reading tools (Metacognition, Chunking, Annotating) and showing how they directly populate the RACE literary analysis framework.